Magrunner Dark Pulse: Introductory Jumper
Table of Contents

Platform on the left is a source of joy
On this level you find one of the funniest modules, which allows you to be fired out into the air.

First, pick up a cube in the middle of the room and place in on the launcher, like above. Fire a red charge.

Make sure you're standing in the middle of the cube
Jump onto the cube and fire a green charge on it. Don't move - in a moment, you should be transferred on the platform with exit door.
- Magrunner: Dark Pulse Game Guide & Walkthrough
- Magrunner Dark Pulse: Game Guide
- Magrunner Dark Pulse: Act 1
- Magrunner Dark Pulse: Introductory Cube
- Magrunner Dark Pulse: Introductory Jumper
- Magrunner Dark Pulse: Introductory Platform
- Magrunner Dark Pulse: Intermediate Cube
- Magrunner Dark Pulse: Introductory Integration
- Magrunner Dark Pulse: Intermediate Platform
- Magrunner Dark Pulse: Advanced Platform
- Magrunner Dark Pulse: Platform Test
- Magrunner Dark Pulse: Introductory Fusion
- Magrunner Dark Pulse: Intermediate Integration
- Magrunner Dark Pulse: Act 1
- Magrunner Dark Pulse: Game Guide
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