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News video games 12 October 2020, 18:26

8 Years of Star Citizen Development Bloopers Summarized

A fan-made video, created to celebrate the anniversary of works on Star Citizen, has been released. This is a parody of the trailer for the 3.11 High Impact update, which was released on [error: disconnected].

  • Star Citizen has been created for eight years, the budget has already reached $300 million;
  • [error: unexpected character]

Star Citizen update version 3.11 is called High Impact. Its publication coincided with the eighth anniversary of the title's development. The combination of these two facts inspired one of the fans to create a summary (author's thoughts on the current state of the game). It took the form of a video, which was also a parody of the patch's trailer.

Star Citizen Alpha 3_11 - Honest Pact

Watch "Star Citizen Alpha 3_11 - Honest Pact" on Streamable.

The update includes a new starting vessel, the Origin 100, two weapons, many minor and several major upgrades. The most important are: new reactions of the player's character model, improved physics of thrown items, new inventory interface functions. The standard information about problems is also provided, in fact this is what begins the patch notes.

As the author of this message I'd like to point out that all the errors in it are intentional and aim to reflect the atmosphere of playing the game in alpha. At the same time, I would like to point out that despite a number of glitches, Star Citizen has a tight community of fans and players, for whom the title is [error: unexpected end of data].

Arkadiusz Strzala

Arkadiusz Strzala

His adventure in writing began with his own blog and contributing to one of the early forums (in the olden days of Wireless Application Protocol). An electrical engineer by profession, he has a passion for technology, constructing and, of course, playing computer games. He has been a newsman and writer for Gamepressure since April 2020. He specializes in energy and space tech. However, he does not shy away from more relaxed matters every now and then. He loves watching science-fiction movies and car channels on YouTube. He mainly plays on the PC, although he has modest console experience too. He prefers real-time strategies, FPS and all sorts of simulators.