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Game Box for Star Citizen (PC)

Star Citizen PC

A space simulator created by Chris Roberts and the Cloud Imperium Games developer team. The plot of Star Citizen is set in the 30th century.

Simulation | FPP | TPP | science fiction | Space Simulator | Cosmic | multiplayer | crowdfunding | space ships | MMO

PC / Windows
Star Citizen cover

Official website

Game mode: single / multiplayer

Multiplayer mode: Internet

game language: English

game release date for PC:


Star Citizen is Chris Robert’s first project after a ten-year hiatus, and a debut game from his new studio Cloud Imperium Games. The developer of such titles as Wing Commander and Freelancer set off to combine the best features of space-sim games with the potential of modern-day PCs and CryEngine 3 technology. This goal could be realized mainly thanks to the support of fans, who invested dozens of millions of dollars in the game, making it the biggest crowdfunding project in history.


The game is set in 30th century, when the humanity expanded their territories into space, encountering various alien races on the way. At the same time, mankind decided to go back to the political, social, and cultural system used in the Roman Empire. Thus a common political entity was created called United Empire of Earth. To earn a citizenship in the UEE, one has to complete military or civil service, or buy it for money earned as a space merchant. There are also humans who are deprived of this status, including pirates and other criminals.


You play as a starship pilot and traverse the far corners of the universe, where you can fight enemies, complete various missions, transport lucrative cargo, engage in trade, etc. As you gain experience your hero’s skills improve, and the wealth you earn will help you modernize your ship or buy a new one. There is a wide selection of spacecraft, starting with fighters or unarmed civil units, through luxurious freighters and frigates, to cruisers and carriers that require cooperation of several players to properly maneuver.

The game combines elements of spaceship simulation, shooter, cRPG, and even economic strategy. Space battles focus on close-range skirmishes that employ a realistic physics engine. Most of the time the players spend inside the cockpit, although it is possible to leave the machine and walk around (in FPP mode) planet harbors, starbases and the interiors of large ships. It is also possible to board hostile units – at these moments the game turns into a first-person shooter.

Game modes

Star Citizen offers two gameplay modes. Squadron 42 is an offline single player campaign. The titular Squadron takes some features after French Foreign Legion – it is an elite force, tasked with the toughest jobs, and joining its ranks is considered a great honor. This mode offers a classic campaign, like in Wing Commander, with extensive narrative, carefully designed missions and battles, and interesting non-player characters voiced by famous actors. Squadron 42 also offers cooperation of players and, traditionally, multiplayer battles. For fans of MMO games there is also expansive Galaxy Mode, staging a massive universe populated by thousands of players. Here you can choose your path of career, deciding between trading, becoming a mercenary or a criminal, etc. It is also possible to buy real estates.


Star Citizen’s meticulous visuals come as a result of using the highly-advanced CryEngine 3 developed by Crytek company. The developers also used a well-polished physics engine, allowing for accurate recreation of the behavior of objects, vehicles, and devices, even taking into account varied gravity. It is noteworthy that Cloud Imperium Games invested in their own motion capture studio, which they used extensively, mainly for the purpose of Squadron 42 story campaign. Star Citizen is based upon a hybrid business system, similar to the one featured in Guild Wars 2. This means the game is a one-time-purchase product, although players can use optional microtransactions to get various items, modifications, or services, which, however, do not give unfair advantage over others.

Expectations: 9.1 / 10 calculated out of 1375 players' votes.  

System requirements

PC / Windows

Recommended: Intel Quad Core 3 GHz, 16 GB RAM, graphic card 4 GB GeForce GTX 970 or better, 100 GB HDD, Windows 7/8/10 64-bit
Minimum: Intel Quad Core 2 GHz, 16 GB RAM, graphic card 2 GB GeForce GTX 770 or better, 100 GB HDD, Windows 7/8/10 64-bit

New content for Star Citizen

Comic 16 March 2018 11:36

When Chris Roberts announces new content, what do you expect?

Star Citizen - in 2017 production costed $4 million per month

News 21 January 2019 11:57

It seems that money and Star Citizen are two inseparable topics. Studio Cloud Imperium Games, responsible for production, has published a document in which it reveals some data on financial management.

Roberts: Squadron 42 in ways better than RDR 2 and GoW

News 27 December 2018 15:51

In an interview, Chris Roberts, the mastermind behind the huge and puzzling projects, have said that his games will be better than RDR2 or GoW.

Star Citizen earns $600,000 in one hour

News 27 November 2018 14:16

Thanks to a sale of ships, which accompanied the free fly event, the creators of Star Citizen - the Cloud Imperium Games studio - earned $600,000 in one hour.

Star Citizen 3.5.5 update: first planet and a big city

News 22 November 2018 14:34

Another major change in Star Citizen. Cloud Imperium Games releases the 3.3.5 update which adds a big chunk of new content, including the first full-size planet - Hurston - with the big city of Lorville on its surface.

When it comes to refunds, Star Citizen gets more puzzling than ever

News 19 July 2018 13:38

Star Citizen creators won't accept refund requests from people unsatisfied with the game's shape after years of development. The judge is on the developer's side. And for Ken Lord, the situation seems more than confusing.

A group of Star Citizen players get a $45,000 refund

News 14 September 2017 12:31

This is some kind of record, right? A Star Citizen player has got a $45,000 refund after his or her guild decided they were fed up with waiting and being led by the nose.

Star Citizen dev denies rumors of its financial problems

News 26 June 2017 15:18

The recent loan taken by Cloud Imperium Games UK is not a result of Star Citizen dev's alleged financial problems, the company explains, but a smart business move.

Star Citizen gets a new engine and Space Marine FPS module with Alpha update 2.6

News 27 December 2016 12:32

Some major changes have been made to Star Citizen over the last couple of days. With Alpha update 2.6 the game gained a new engine and an FPS module.

Star Citizen procedurally generated planet showed off in a Citizen Con video; no Squadron 42 this year

News 10 October 2016 17:48

Watch a Citizen Con presentation, showing off Star Citizen's procedural system of planet generation at work.

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