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News Files and Mods 26 November 2023, 14:16

author: Adrian Werner

Driver San Francisco Grows; Ubisoft's Gem Got New Challenges and Crime System

Old-school Driver: San Francisco can still count on fan support. The game recently received a new version of the great modification called Felony Rework.

Source: Ubisoft

September marked twelve years since the release of Driver: San Francisco. This exquisite open-world car action game unfortunately remains the last major installment in the series (let's not mention the mobile spin-off calledDriver: Speedboat Paradise) and it doesn't look like Ubisoft is going to resurrect the series in the near future. However, fans do not intend to abandon the brand, continuing to create modifications to its various installments. Today we want to draw your attention to one such project in the form of Felony Rework for Driver: San Francisco, as the mod recently received a new version.

The modification was originally designed to improve police chases, although over time its scope has been greatly expanded to improve most aspects of gameplay in general, without being limited only to the behavior of law enforcement officers. With the mod, we are usually chased by more cars, and their drivers behave more realistically and, for example, do not use collisions for braking and cornering. The author also removed AI bugs and and improved missions from the campaign. Felony Rework also adds many new activities to the game, based on the most popular challenges from the first three parts of the series

  1. Felony Rework - download the mod from our FTP server (the author has given us permission to host a mirror)

New version of Felony Rework is marked with the number 2.3 and brings many changes.

  1. The author added a crime system in the style of the one from the early installments of the series. Dangerous driving, crashes, etc. cause an increase in citizen concern, and when it reaches a sufficient level, the police are called and start looking for our car.
  2. The police can now make use of a number of special pursuit units.
  3. The list of police tactics has been expanded so that they behave more realistically.
  4. New mini-games in the form of so-called nightmares have been added. In them, the player is trapped in a particular car, and the world is transformed, offering new types of challenges. For example, in one we have to closely follow an ambulance, while in another lightning will hurl cars towards our vehicle.
  5. A number of bugs from the base game have also been fixed, and the AI has been improved.

Recall that Driver: San Francisco was released in September 2011 on PC, Xbox 360 and PlayStation 3. Unfortunately, the game can't even be bought digitally at the moment, so those interested in this title must look for used copies.

Adrian Werner

Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.


Driver: San Francisco

Driver: San Francisco

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