Shadowrun Returns: Seamstresses Union - re-visit
Map
It is a return to a well-known location. This time you should get also your pajamas because you'll stay here for a while.

1. Mrs. Kubota (NPC) - Quest: Return to the Union (Main quest).
2. Van Graas (Merchant) - You can sell here some special items.
3. Johnny Clean (NPC) - Ensures a brief conversation.
4. Mr. Kluwe (NPC) - You can ask him several questions. About manicure for example.
5. Piano - Quest: Return to the Union.
6. Mr. Deliliah (NPC) - Quest: Stones for Mr. Deliliah (Side quest).
Merchants
Van Graas

Place: You'll find him in the front of the scene [2].
Description: Van Graas is quite specific merchant. He is Fencer, so he sells goods from missions from example. You'll be able to sell here valuable items found during completing quests.
Buys: Remaining Stones (See: Stones for Mr. Delilah).
Quests
Return to the Union
Main quest.

Objective: Find the Med-Bay in the Safehouse.
The quest will start with a short conversation. After a moment Coyote will leave you and you'll start a conversation with Mrs. Kubota. Ask her several questions and she will tell you about Shadowrunners' safehouse and how to get there.
Go to the other room and approach a piano [5] located on the right. Play on it, choosing the third option (Play G-A-F-F-C). In this way you'll get to the Seamstresses Union underground.
Reward: 2 KP and 1000 nuyen.
Stones for Mr. Delilah
Side quest.

Objective: Deliver the Stones to Mr. Delilah.
Your task is to deliver stones found in The Penthouse Suite.
Approach Mr. Delilah [6] and start the conversation. Three options are available. You can give away all stones right now or keep most valuable of them or keep the one with a rune on it. Frankly speaking it doesn't matter which option you choose, because the result is almost the same.
Reward: Remaining Stones.

Objective: Find the Fence for the Remaining Stones.
After the conversation follow Paco to Van Graas [2] in order to sell stones. During the conversation you can bargain a bit, assuming that you have proper skills. You can start the conversation with two first options or choose the third one if you have Charisma 3. That doesn't matter too. Only in the second part of the conversation, when Van Graas offers you 1000 nuyen for stone, you are able to raise the price. If you have Charisma 5, Strength 6 or Etiquette: Academic, you can get 1500 nuyen. Sell stones thus completing the quest.
Reward: 1000 nuyen or 1500 nuyen.
- Shadowrun Returns Game Guide & Walkthrough
- Shadowrun Returns: Game Guide
- Shadowrun Returns: Walkthrough
- Shadowrun Returns: Apartment
- Shadowrun Returns: Docks - 3 years ago
- Shadowrun Returns: Organ Grinders
- Shadowrun Returns: The Redmond Barrens
- Shadowrun Returns: Seamstresses Union Part 1
- Shadowrun Returns: Seamstresses Union - Upper floor
- Shadowrun Returns: Pike Place Market
- Shadowrun Returns: Royale Apartment
- Shadowrun Returns: The Penthouse Suite
- Shadowrun Returns: Seamstresses Union - re-visit
- Shadowrun Returns: Seamstresses Union - Safehouse
- Shadowrun Returns: The South Seattle Docks
- Shadowrun Returns: The Warehouse
- Shadowrun Returns: Coyote's Crusade
- Shadowrun Returns: Looking for Trouble
- Shadowrun Returns: Return to the Docks
- Shadowrun Returns: Spirit Talk
- Shadowrun Returns: After Hours
- Shadowrun Returns: The Digital World
- Shadowrun Returns: The Digital World - Matrix Part 1
- Shadowrun Returns: The Digital World - Matrix Part 2
- Shadowrun Returns: The Digital World - Safehouse
- Shadowrun Returns: Mercy Mental Hospital
- Shadowrun Returns: Halls of Disrepair
- Shadowrun Returns: The Emerald City Ripper
- Shadowrun Returns: Loose Ends
- Shadowrun Returns: Loose Ends - Safehouse
- Shadowrun Returns: Family Debts
- Shadowrun Returns: Moving Parts
- Shadowrun Returns: Towards Brotherhood
- Shadowrun Returns: The Universal Brotherhood
- Shadowrun Returns: Beneath the Brotherhood
- Shadowrun Returns: The Union
- Shadowrun Returns: The Union - Safehouse
- Shadowrun Returns: Corporate Extraction
- Shadowrun Returns: Telestrian Industries
- Shadowrun Returns: Executive Actions
- Shadowrun Returns: Executive Actions - Matrix
- Shadowrun Returns: The Morning After
- Shadowrun Returns: Collecting the Sample
- Shadowrun Returns: The Estate
- Shadowrun Returns: The Hunt Begins
- Shadowrun Returns: Into the Depths
- Shadowrun Returns: The Bug Shaman
- Shadowrun Returns: Out of the Shadows
- Shadowrun Returns: Walkthrough
- Shadowrun Returns: Game Guide
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