Our guide to Steel Division 2 is a collection of valuable gameplay, tips, tactics, information about the types of units and divisions, as well as many other useful suggestions. Steel Division is an RTS that is strongly based on the mechanics of Dynamic Strategic Campaigns. Each unit has a control zone, which moves the front lines and increases the controlled territory. To win, you need to have more strategic points under your control than the enemy. The key is the proper use of troops to control the battlefield.
Unlike many classic RTS games, in Steel Division 2, you don't build a base nor recruit units. Before a battle starts, you replenish your battlegroup. During the game, you call for reinforcements which costs special points. In this game, much attention is paid to the wise management of troops, cooperation between different types of units (the tanks alone won't win a battle) and a strategic approach to the situation on the map. The side that controls the most strategic points on the map wins faster.
What can you find in our Steel Division 2 guide?
- Starting Tips
- Front and strategic points
- Morale and surrender
- Experience and leaders
- Radio and artillery fire
- Destruction of tanks and vehicles
- Factions and divisions
- Steel Division 2 - PC Controls
- Steel Division 2 - Minimum system requirements
Steel Division 2 is not a typical representative of the RTS game genre. There are a few novelties and mechanics that you should first familiarize yourself with. In this chapter you will find a lot of information about best ways to manage your battlegroup and win every battle. At first you have to avoid simple mistakes, which in SD 2 are very harmful, like sending tanks without recon, or transporting infantry in trucks near enemy units.
Front and strategic points
In these chapters you will learn more about fronts, the unique mechanics in Steel Division 2. This is the dynamic boundary between factions. Units in enemy territory fight worse and are easier targets. You can encircle the enemy and cut him off from the reinforcements. This makes it easier to destroy your opponent, but remember that it works both ways.
Strategic points are important places on the map for strategic reasons - victory depends on your control of such points. If your army has control of such a point, the closer you are to winning. A map usually has many such "flags" that need to be taken over. You don't have to take all the points. All you have to do is get more of them than the enemy. A special clock measures time - the longer you have fewer strategic points, the faster you will lose.
Morale and surrender
This chapter provides basic knowledge about suppressing enemy morale and in what situations individuals can surrender. Your troops can often withstand enemy fire, but their morale can get much worse. In such a situation, the unit becomes less effective and even incapable of fighting if it is under pressure. Additionally, if such a unit is close to enemy units and stands in enemy territory, it can surrender and be excluded from the game. This is an effective tactic against difficult to defeat units such as the Tiger or IS-2.
Experience and leaders
In addition to statistics such as armor and the number of soldiers, each unit has its own level of experience. It is a fixed value and units cannot gain experience during missions. However, leaders are special individuals who can increase the level of experience of their companions as long as they are within reach. In this chapter you will learn more about the bonuses resulting from the experience of troops and leaders.
Radio and artillery fire
There are many skills and units in the game. Artillery can coordinate its fire if it has a radio and there is an observer unit with a radio near the target. In this way, fire from afar will be accurate and effective.
Destruction of tanks and vehicles
Armored units are a difficult type of opponent. They not only have good and universal weapons, but they also have thick armor, which means that many units can't threaten them in any way. Destroying these units as well as defending your army against the enemy is very important. In this chapter you will learn more about this topic.
Steel Division 2 has a large number of units. Each of them has been assigned to the appropriate category. Every category has its main feature or role to play, e.g. infantry occupies terrain, artillery "crushes" enemy units, reconnaissance detects enemies and planes can play many different roles, but do not affect the front. Learn about each category and type of unit to fully understand their purpose and use their utility advantages on the battlefield.
Factions and divisions
In the relevant chapters, some of the divisions of each faction have been described. Each division has its own strengths and weaknesses. Every division uses different types of troops. Here you will find brief descriptions of these battle groups, their advantages, disadvantages and units that stand out the most.
- Allied Divisions - Introduction
- 2-ya Gvard. Tankovy Korpus
- 3-ya Gvard. Mechanizi. Korpus
- 26-ya Gvard. Strelkovy
- Axis Country Divisions - Introduction
- 78. Sturm
- 28. Jäger
Steel Division 2 - PC Controls
the camera will automatically move to the last important spot, e.g. a taken strategic point or a destroyed unit.
Turn on the Field of View tool
Information about the unit
Stop (stop the movement of a unit or stop firing)
scatter; the marked units will move away from each other in a short distance
Effective Fire Mode
Assigning units to a group After pressing the corresponding number, the specified group will be automatically selected.
Response with Fire mode
enable/disable automatic search mode for cover; this is a command for infantry and cannons
shoot at the desired position; useful command mainly for artillery, if you have an overlap about enemy troops presence
fast movement; units will use the quickest possible route, use roads if possible
Unload the transport
Unload at the indicated position
Use grenades, projectiles, smoke ammunition in the indicated position
Move backwards; useful for tanks to face enemies and slowly turn back to a safer position.
Retreat; units will rush to escape - this is the only order that can be given to units under fire
Evacuation; this is an order for planes to leave the battlefield immediately.
Steel Division 2 - Minimum system requirements
- Operating system: Windows 7 64-bit with Service pack 1 and above
- Processor: Intel Celeron G4920 (Legacy: i3-2100) , AMD Athlon 200GE
- Memory: 4 GB RAM
- Video card: Nvidia GeForce GT 1030 (Legacy: Nvidia GeForce GTS 450), AMD Radeon RX 460 (Legacy: ATI Radeon HD 5570)
- Hard drive: 50GB HDD
About Steel Division 2 Guide
Author : Mateusz "mkozik" Kozik for gamepressure.com
Translator : Mateusz "Ictius" Sawka
last update :
Use the comments below to submit your updates and corrections to this guide.
Steel Division 2 Video Game
- genre: Strategy
- developer: Eugen Systems
- publisher: Eugen Systems
- platform: PC