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Opinions 24 June 2019, 11:31

author: Daniel Stronski

Seven Open-World Games that Switch Needs

Cyberpunk 2077 on Switch will probably forever remain a pipe-dream for Nintendo fans, but the Witcher 3's announcement shows that the small console hides a lot of power. We've prepared a list of seven open-world games we'd love to play on Switch.

Table of Contents

Fallout 4

Release date: November 10, 2015

Developer: Bethesda Game Studios

Publisher: Bethesda Softworks

Bethesda Softworks and Nintendo seem to be getting along well, judging by how many games by this studio appeared on Switch. It's enough to remember that the very first trailer presenting this console featured none other than TES V: Skyrim, among other first-party names. If we can hunt dragons, crush demon heads and twist the necks of Nazis ā€“ why couldn't we visit the post-apocalyptic world of Fallout? My only wish is that such an iteration of the Fallout series didn't feature any numbers other than "4," and this is unconditional.

And for God's sake: we've had Skyrim on the fridge ā€“ why can't we have Fallout 4 on Switch? - 2019-06-24
And for God's sake: we've had Skyrim on the fridge ā€“ why can't we have Fallout 4 on Switch?

The fourth installment of the Fallout series takes us into a huge world, where there's something interesting at every step. Think about it: you could play the story missions on a TV and take the smaller quests (we're talking about you, Preston!) to your bed or your daily commute. The touch screen of the console would also be useful in the game's extensive editor. The Internet has already shown what truly creative people are able to craft, and using the editor on Switch would certainly benefit the comfort of use.

Best Switch Games 2021 - Gotta Play 'Em All!
Best Switch Games 2021 - Gotta Play 'Em All!

With the terrible year of 2020 behind us, the best upcoming games for Nintendo Switch in 2021 will make you forget your sadness: the New Pokemon Snap, No More Heroes 3, Zelda Breath of the Wild 2 or Monster Hunter Rise await us!

Why open world games suck at telling a story?
Why open world games suck at telling a story?

A great map, a slew of activities, and unlimited freedom usually come at the price of a forgettable, pretext storyline. Is that always the case? And does it have to be like that?

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