Alien Isolation: Find Samuels in Seegson Synthetics

Wait for Ricardo to open the door, then exit the room and head toward the transit district of Solomon's Habitation Tower.

Walk into the corridor on the right. On your way you will encounter an android, so deal with him, then take left at the nearest turn.

At one point you will encounter another android. Once you kill him, turn right, and you will get to the transit station.

Once you enter the station, kill an android, and pick the transit number 3, in order to get to Scimed Tower.

Exit the elevator, and head right. Walk through the gate and turn right to get to an elevator that will take you to Seegson Synthetics.

While walking in this direction, you will walk past the first elevator (this one leads to the Med Station), so ignore it, and go through the door, then turn left, to get to the elevator that leads to Seegson Synthetics.

Exit the elevator and go to the door on the left. You will open it by using the plasma torch, then type in the door keycode. The keycode can be found at the nearby terminal, on the reception desk (the code is 8382). Enter the room, and then go inside the vent shaft on the right.

Climb up the ladders, until you get into an inactive elevator.

In order to exit the elevator, you need to stand in the middle, look up, and press the correct button.

Once you get to the location shown in the picture, save the game, then head on.

Exit the room and head right. Enter another room, and on the left you will see a lever. Another one is in the next room.

Head to the central room and try walking through the door. It is blocked, so your job is to turn on generators. There are four of them. Two of them you have already turned on on your way to the central area, and the other two are in this very room. One is by the door, and the other in the middle of the room.

Once you open the door, follow the corridor, until you get to a locked door. On the left there is a vent shaft, so use it to move on.

Exit the shaft and unlock the door there, after which you should turn left, walking past "deactivated" androids.

The main door is locked. Go to the other side of the room and stand behind the pillar on the left. You will see a button that opens up your way. In order to avoid a fight with these "deactivated" androids, run toward the door and walk into the next room. As soon as you walk through that door, it will shut, and you will be safe again.

Walk to the right, then enter a small room nearby. There, you will find a rewire system, which you can use to cause a fire upon entering the room, which will burn the incoming androids.

Walk to the next room, and you will find some ammo and a blueprint for a Molotov upgrade. In the room behind the corpse, there is a game save console, and lots of weapons.

Now go back to the locked doors. You will see that the androids are trying to break through the second door, so stand in front of it, and as soon as they are through, throw an EMP mine and finish them off one by one with the baton. The androids are stunned only for some time, so use two mines in order to eliminate every last one of them. One android has a door keycard. Take it, and move on.

Restore power to the door by turning off a generator. It is in the next room. After that, go to the elevator and continue your search for Samuels.
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- Alien Isolation: Game Guide
- Alien Isolation: Walkthrough
- Alien Isolation: Explore the Torrens
- Alien Isolation: Find help
- Alien Isolation: Contact the Torrens
- Alien Isolation: Get through the main door
- Alien Isolation: Head to the Transit Link with Axel
- Alien Isolation: Find a way to distract the looters
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- Alien Isolation: Investigate San Cristobal Medical Facility
- Alien Isolation: Go back to Taylor with the medicine
- Alien Isolation: Reactivate the Transit
- Alien Isolation: Regroup with Samuels, Taylor and the Marshals
- Alien Isolation: Find the source of the signal
- Alien Isolation: Seal the creature inside the Server Farm
- Alien Isolation: Restore access to Distribution
- Alien Isolation: Access the Project KG348 Research Labs
- Alien Isolation: Find a way to the Colonial Marshal Bureau
- Alien Isolation: Find Samuels in Seegson Synthetics
- Alien Isolation: Follow Samuels
- Alien Isolation: Get to Apollo core
- Alien Isolation: Investigate the central reactor
- Alien Isolation: Destroy the nest
- Alien Isolation: Find an ambulance shuttle
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- Alien Isolation: Find a way to contact the Torrens
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- Alien Isolation: Missing persons and Archive Logs
- Alien Isolation: Torrens
- Alien Isolation: Anesidora
- Alien Isolation: Sevastopol Spaceflight Terminal
- Alien Isolation: Lorenz Systech Spire
- Alien Isolation: San Cristobal Medical Facility Intensive care unit
- Alien Isolation: San Cristobal Medical Facility Basic care unit
- Alien Isolation: Sevastopol Scimed Tower
- Alien Isolation: Seegson Synthetics
- Alien Isolation: Seegson Communications
- Alien Isolation: Solomon's Habitation Tower
- Alien Isolation: KG348 Project upper deck
- Alien Isolation: Apollo core
- Alien Isolation: Gemini Exoplanet Solutions
- Alien Isolation: Engineering
- Alien Isolation: Station Maintenance
- Alien Isolation: Walkthrough
- Alien Isolation: Game Guide
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