Aliens Colonial Marines: Locate the missing Marines

Wait until O'Neal opens the hangar door, and go through it. You can go the door on the right at once, but it's worth to take a look at the massacred body of Bishop.

Start exploring the empty rooms. From this point on, it pays off to use the flashlight, especially since you don't have to worry about batteries running out. As you go, the game will throw you hints about using the motion tracker. It's not mandatory; you'll be easily able to find your way without it. After checking out the locker room, go through the mess hall and the room with cryo chambers.

At the fork in the road, turn right. Approach the door pictured on the above screen. Interact with it to use the welding torch and unlock further passage. Go down the stairs and you'll enter the quarantine zone, which clearly suggests Xenomorph presence. Again, follow the linear path; on the way you'll stumble upon dead marines and alien eggs from which Facehuggers have already hatched.
- Aliens: Colonial Marines Game Guide
- Aliens Colonial Marines: Game Guide
- Aliens Colonial Marines: Distress
- Aliens Colonial Marines: Help O'Neal in the evacuation
- Aliens Colonial Marines: Locate the missing Marines
- Aliens Colonial Marines: Cut Down Keyes
- Aliens Colonial Marines: Kill Xeno
- Aliens Colonial Marines: Cut Down Keyes (part 2)
- Aliens Colonial Marines: Retrieve the Sulaco Flight Recorder
- Aliens Colonial Marines: Fall back to the Sephora
- Aliens Colonial Marines: Defend Keyes while he overrides the lockdown
- Aliens Colonial Marines: Fall back to the Sephora (part 2)
- Aliens Colonial Marines: Get to the cargo bay to aid with the cas-evac
- Aliens Colonial Marines: Defend O'Neal while he opens an exit
- Aliens Colonial Marines: Get to the cargo bay to aid with the cas-evac (part 2)
- Aliens Colonial Marines: Get to the control room to purge the cargo bay of Xenos
- Aliens Colonial Marines: Distress
- Aliens Colonial Marines: Game Guide
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