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ArmA II: Operation Arrowhead Game Guide by gamepressure.com

ArmA II: Operation Arrowhead Game Guide

Table of Contents

Mission 4 - Coltan Blues - p. 2 AA II: OA Guide

Last update: 11 May 2016

[9] - Mission 4 - Coltan Blues - p. 2 - Operation Arrowhead - ArmA II: Operation Arrowhead - Game Guide and Walkthrough
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[10] - Mission 4 - Coltan Blues - p. 2 - Operation Arrowhead - ArmA II: Operation Arrowhead - Game Guide and Walkthrough
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Very carefully, but also very quickly, take a peek into the building and kill two Takistani soldiers who will be probably hiding inside (#9). Unluckily, you'll also see the body of one of the prisoners lying on the ground inside this hangar. This is the corpse of the TV reporter. You're not able to save him in this scenario - this guy is dead from the beginning. What is worse, there's a bomb ticking on the barrels situated in the middle of the hangar! It seems that the coltan mine (1) was booby trapped by Takistani army and the countdown to explosion has started already with the alarm. At this moment the task of seizing the coltan mine (1) will be considered as completed, the objective of finding the prisoners cancelled, and you'll receive a new order - now you have to disarm these bombs (there are at least two), which are located in the mine (1).

Don't focus on these bombs, it's just better to find a detonator these bombs are connected with. And you'll find this detonator in the building on which you spotted the Takistani sniper. The entrance to this building is located near other Ural trucks (#10) - don't mistake this entrance with the opened doors situated nearby! Approach the entrance, open the doors and quickly kill a Takistani soldier who is hiding inside.

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[12] - Mission 4 - Coltan Blues - p. 2 - Operation Arrowhead - ArmA II: Operation Arrowhead - Game Guide and Walkthrough
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This soldier was guarding the civilian (#11), who says that he was forced to booby trap this mine (1). Don't kill this gentleman - instead of this approach him and he should pass you the code needed for disarming the bombs.

The code will be displayed on your screen for a short time - to short, though, to remember it - and it will be also written in the tab "Notes" of your journal on the map. It's best to reach for a sheet of paper and a ball-pen, which I advised to prepare in the beginning of this chapter of my guide, and quickly write down these signs in Takistani language, in the moment when the code is displayed on your screen (#12). This code is generated randomly and it's different each time you play this mission! So don't suggest yourself with this character string which you can see on my picture! If you accidentally shot dead this civilian who is hiding this code in his pocket (or this nice oldie was massacred by his Takistani guard), then... not all is lost. In this case just search the pockets of the body of this old gaffer... ekhm, I mean - man, and you should find the code.

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After writing down the code on your piece of paper approach the desk which is located nearby and select the appropriate option from your actions' menu in order to start rewriting this character string (#13). Lastly press their Enter key which is situated in the lower right corner of this virtual keyboard and... that's it. The green LED on the keyboard which is being visible on your screen means that you didn't make a mistake and you may breathe a sigh of relief. The task of disarming the bombs will be completed then. After a while you'll receive a new order - it seems that the HQ has some informations about the attack on Feruz Abad planned by the enemy. This attack will be conducted by three Su-25 jet aircrafts which will fly towards Feruz Abad from SE. Your new task is to protect Feruz Abad - in order to complete this objective you'll be transported (alone, without your commandos) by a chopper to the new location. This is the abandoned by the enemy AA gun emplacement (3) (of ZU-23-2 autocannon) which is situated on the hills located to the east from Feruz Abad, in grid 057062.

The small helicopter which is going to transport you to this new spot (3) will land soon on the courtyard of the mine (1). You may spend the moment you have till its arrival on searching the corpses of Takistani soldiers (#14). One can find Igla surface-to-air missile launcher near the body of one of these soldiers - you can recognize this corpse by a long tube sticking out of it.

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[16] - Mission 4 - Coltan Blues - p. 2 - Operation Arrowhead - ArmA II: Operation Arrowhead - Game Guide and Walkthrough
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After a while on the courtyard of the mine (1) there will land a chopper and UNPROFOR soldiers wearing blue berets and helmets will disembark from this vehicle (#15). Embark this helicopter as a passenger.

Afterwards this chopper will transport you to the abandoned emplacement of ZU-23-2 anti-aircraft autocannon, which is situated on the hill (3) located to the east of Feruz Abad, in grid coordinates 057062. (#16)

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Right after the landing in this place (3) you may rush quickly towards the wooden crate lying under the cam-net near the AA gun (#17), in order to grab from there an Igla or Striela surface-to-air missile launcher (if you didn't equip yourself earlier with such a launcher). When plundering this crate, it's worth to throw away your assault rifle (you won't need it anymore in this scenario) and all the smaller junk, in order to free your equipment's slots for two surface-to-air rockets.

These three Su-25 will fly soon, one after one, in short time intervals, from NE direction - point your Igla (or Striela) rocket launcher in this direction. When its warhead locates the target you hear an acoustic signal, which then changes to another "beep", if the target is locked by the warhead. This is the sign on which you should fire the rocket. Although, don't do this when the aircraft is still pretty far (let him get closer) and also don't "dangle" your launcher, because the warhead may lose its target then, and the locking of the target will again take some precious seconds. After hitting with the rocket the first Su-25 jet aircraft do not admire for too long the spectacle and the crash, but promptly load the second missile into the launcher (#18). Locate and lock the next aircraft (they all are closing along the same trajectory) and fire your rocket in order to shot down your target. The last Su-25 you'll probably have to destroy by using the AA gun located nearby. In order to take gunner's seat you have to probably hide your Igla rocket launcher, or throw it away, by choosing the appropriate option from your actions' menu.

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Aim your AA autocannon at the target, make some adjustment on its movement and fire a long burst (#20). With a bit of luck you'll be able to shot down also this last Su-25 jet aircraft. Though, it should be enough to destroy only two of these jets, in order to complete the task of protecting Feruz Abad. When it's done, this mission should end successfully.

In conclusion you should only see a cutscene, which is presenting the American soldiers who are talking about the possible fate of the prisoners of a downed C-130 Hercules (#20).

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