Darksiders 2: Introduction
This chapter contains descriptions of optional locations (mainly dungeons and ruins) which you can explore during the course of the game. What's different about these locations is that they're not directly connected to particular quests, though exploring them might prove necessary in order to complete some part of a mission. More often than not, they also hide valuable treasures, therefore providing another incentive to visit them.
I recommend going through these locations as late into the game as possible. The reason behind it is that most areas or even separate locations become available only after unlocking certain skills, such as Death Grip, Soul Splitter or Voidwalker. Without them at the first go, you'd have to go back to these places again once you've acquired the necessary abilities.
- Darksiders 2 Game Guide
- Darksiders 2: Side Quests
- Darksiders 2: Additional Locations
- Darksiders 2: Introduction
- Darksiders 2: Weeping Crag
- Darksiders 2: The Nook - Reaching the central area of the dungeon
- Darksiders 2: The Nook - The central part of the dungeon
- Darksiders 2: The Nook - The lower levels of the dungeon
- Darksiders 2: The Scar - Exploring the first part of the dungeon
- Darksiders 2: The Scar - Reaching the central area of the dungeon
- Darksiders 2: The Scar - Obtaining the Skeleton Key
- Darksiders 2: The Scar - Using the Skeleton Key
- Darksiders 2: The Scar - Reaching Gharn
- Darksiders 2: Shattered Forge
- Darksiders 2: Forge Lands - Other Locations
- Darksiders 2: Lair of the Deposed King - Exploring the lower levels of the dungeon
- Darksiders 2: Lair of the Deposed King - Exploring the upper level of the dungeon
- Darksiders 2: The Breach - Exploring The Breach
- Darksiders 2: The Breach - Exploring the ruins
- Darksiders 2: Sentinel's Gaze - Exploring Sentinel's Gaze
- Darksiders 2: Sentinel's Gaze - Exploring Boneriven
- Darksiders 2: Additional Locations
- Darksiders 2: Side Quests
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