Diablo 3: List of passive skills Monk
Icon | Required level | Description |
![]() | 10 | Fleet Footed Increased movement speed of the main character. |
![]() | 10 | Resolve Performed attacks reduce the strength of enemy hits for a few seconds. |
![]() | 13 | Exalted Soul Increased number of available spirit points. |
![]() | 16 | Transcendence Each spirit point spent allows to regain a small number of life points.
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![]() | 20 | Chant of Resonance Increased duration of all mantras. Regeneration of spirit points each second as long as a mantra is currently active. |
![]() | 20 | Seize the Initiative Improved armor. The size of the bonus depends on how many dexterity points the main character has at the moment. |
![]() | 24 | The Guardian's Path Holding a weapon in each hand grants a chance of dodging enemy attacks. If the main character is using a two-handed weapon his spirit power receive faster regeneration. |
![]() | 27 | Sixth Sense Improved chances of dodging enemy unit. The size of the bonus depends on the current critical hit chance value. |
![]() | 30 | Pacifism If the main character is stunned or under an effect of fear or charm, he receives less damage than he should. |
![]() | 35 | Beacon of Ytar Reduced cooldown on all active skills. |
![]() | 40 | Guiding Light Each time one of the Monk's active skills is used to heal another player you and your ally receive a bonus to the inflicted damage. |
![]() | 45 | One With Everything Monk's resistance to all elements becomes equal to the value of his current highest resistance. |
![]() | 50 | Combination Strike Each skill that helps in generating spirit power increases the amount of damage inflicted by the Monk (for a few seconds after activation). |
![]() | 58 | Near Death Experience The main character regains some of his health and spirit power after receiving a fatal hit. The effect can be used once every minute or so. |
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