The file Comprehensive First Person Animation Overhaul – CFPAO v.1.0.2 is a modification for The Elder Scrolls V: Skyrim Special Edition, a(n) rpg game. Download for free.
File Type: Game Mod
File Size: 7.3 MB
Last Update: March 22, 2023
Downloads: 695
Last 7 days: 4
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More Info About Game
The Elder Scrolls V: Skyrim Special Edition
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The Elder Scrolls V: Skyrim Special Edition

Comprehensive First Person Animation Overhaul – CFPAO is a mod for The Elder Scrolls V: Skyrim Special Edition, created by Polar.
Description:
Adds thousands (yes, I checked and it is actually in the thousands) of first person animations that overwrite the janky and outdated vanilla ones. Includes unique animations depending on weapon type (so axes, maces, and daggers are no longer used like swords).
?The long and short of it is this — this mod replaces almost every single vanilla animation from the first person perspective, and even adds some unique ones depending on what weapon or school of magic you're using.
INSTALLATION AND REQUIREMENTS
1. Install Dynamic Animation Replacer. if you haven't already. Definitely a hard requirement. If you don't get it, this mod probably just won't do anything.
2aextract the mod and put the contents into your Data folder. Make sure it looks like this:
\Skyrim Special Edition\Data?\meshes\actors\character\_1stperson\animations\DynamicAnimationReplacer\_CustomConditions\
And you're done. That's all it takes. This mod doesn't add any new animations, just replaces existing ones, so you don't need to run Nemesis or FNIS or anything like that. Can be installed or uninstalled at any time with no consequences. It just works right out of the box.
COMPATIBILITY AND RECOMMENDED MODS
This mod should be compatible with every mod under the sun, as long as they don't edit the first person animations of the existing weapon and spell types. If you're having issues — e.g. certain weapons don't use the right animations — please let me know and I'll try to make a patch.
Precision - Accurate Melee Collisions by Ersh? - This mod will improve both first and third person combat, making it so your weapon actually has to hit your opponent rather than an arbitrary time marker being reached. I've been told that this mod works fine without it, though. So it's up to you!
Valhalla Combat by dTry - This mod will spice up your combat experience on a mechanical level, adding things like stun and executions, projectile parrying, timed blocking, and fun stamina management. Even if you don't download my mod, this one is worth getting.
Joy of Perspective - From what I've heard, this mod causes a lot of problems with mine, so I'd avoid it if you plan to download my mod.?
Improved Camera - I hear this one works well with my mod, and will add your third person body to your first person camera for added immersion.?
Verolevi's third person animation mods - These animations are always a must-have in any of my load orders and will overhaul basically all of your third person animations. They're really, really, talented and well-done. Another major inspiration.???
Finally First Person Magic Animation for SSE by 5poiler - This mod is obviously not compatible with the full package, but if you want to use these animations with my mod, untick the magic animations in the FOMOD installer.?
Also check out ShoryukenBruh's mod - My mod comes with a FOMOD installer, so if you want to mix and match mine with his, you can disable the weapons you don't want in mine and enable them in his!
Here's a list of all the folders' priority numbers. If you have a mod that uses DAR and uses the same numbers, they will probably conflict.
Spoiler: Show
You can find these animations in the following filepath:
If you installed it manually: Skyrim Special Edition\Data\meshes\actors\character\_1stperson\animations\DynamicAnimationReplacer\_CustomConditions\
If you installed it with Mod Organizer 2 you can just right click on CFPAO in the program and click on 'open in explorer.'
777-791 (weapons — sword, mace, war axe, dagger, greatsword, battleaxe, warhammer, dual swords, dual maces, dual war axes, dual daggers, bows, fists, sword & shield, and axe/mace & shield respectively)
6789 (khajiit claws)
20000-20013 (destruction magic)
30000-30023 (conjuration magic)
40000-40002 (alteration magic)
50000-50033 (illusion magic)
60000-60002 (restoration magic)
99999 (sheathed sprinting/jumping)
Instrukcje:
Mod do dzialania wymaga zainstalowanego projektu
Aby zainstalowac CFPAO pobierz archiwum i wypakuj je. Uzyskasz folder „Comprehensive First Person Animation Overhaul – CFPAO”. Skopiuj jego zawartosc do „..Skyrim Special Edition\Data?\meshes\actors\character\_1stperson\animations\DynamicAnimationReplacer\_CustomConditions\”
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