The file Hoover1979 UltraHD Doom Texture pack v.5112017 is a modification for Doom (1993), a(n) action game. Download for free.
File Type: Game Mod
File Size: 1956.9 MB
Last Update: November 19, 2017
Downloads: 2.4K
Last 7 days: 8
Problems with download? [email protected]

Hoover1979 UltraHD Doom Texture pack is a mod for Doom, created by hoover1979 (the author also has a profile on DeviantArt).
Description (in author’s own words):
This is my first demo release of my work in progress UltraHD Texture pack for Doom, Doom II, Plutonia Experiment and Evilution.
The texture pack is in 5 files. One main file and 4 game specific override files. this is not only so that all 4 doom games have their own skies and don't all share Doom 2's skies but because some textures in The Plutonia Experiment and Evilution use the same names as some of the Doom/Doom2 textures. for each game, you will need to load both the main file, and the override for your game. For example for Doom 1, you would need to load the main file in a batch file and then the doom 1 override afterwards.
"GZDoom.exe HOOVER1979_UltraHD_Texture_Pack_05112017_Main_file.pk3 HOOVER1979_UltraHD_Texture_Pack_05112017_Doom_1_Override.pk3"<br><br>This pack is still a long way from completion and all textures presented in this pack are subject to change. I am teaching myself as I go, and as my skills further develop textures that aren't up to scratch with the developed skills will be remade so the utmost attention to detail and overall quality is upheld.
These textures are of a whopping resolution and this pack is designed for GZDoom. This pack will crash Doomsday/Risen 3D at multiple points with memory allocation errors it is due to some textures/skies being larger then the strict requirements the JDoom engine will allow. I plan to make a Doomsday/Risen3D compatible pack when this one is finished. I also plan on making a bright map pack for the GZDoom pack and a smaller 1k texture pack for low-end machines. I have only tested this pack with the 64bit Gzdoom 3.1 The same crash issues may be present with the 32bit version of GZDoom, but I am unsure of that as I haven't tested this on the 32Bit version of GZDOOM. Use this on the 32bit version at your own risk, and don't be surprised if you get crashes.
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