The file New Vegas RTX v.18072025 is a modification for Fallout: New Vegas, a(n) rpg game. Download for free.
File Type: Game Mod
File Size: 2964.7 MB
Last Update: August 4, 2025
Downloads: 314
Last 7 days: 8
Problems with download? [email protected]

New Vegas RTX is a mod for Fallout: New Vegas created by skurtyyskirts.
Description:
Explore the Mojave Wasteland in full RTX with RTX-Remix, featuring hand made textures and full path tracing.
FALLOUT NEW VEGAS RTX MOD: A REIMAGINED WASTELAND
"Truth is... the game was rigged from the start. But it never looked this good."
Welcome back to the Mojave. This project is a transformative update for Fallout: New Vegas, designed to leverage the full power of RTX Remix to overhaul the game's visuals with full ray tracing, physically-based materials, and enhanced assets, all while preserving the iconic atmosphere of the original. This mod is a comprehensive remastering effort to create a definitive, path-traced Fallout: New Vegas experience.
LIST OF FEATURES & IMPROVEMENTS
CORE FEATURES:
Two-Way Asset Transfer: The main feature is the ability to easily transfer assets between Substance Painter and RTX Remix.
Pull from Remix: You can select any game asset (like a prop, weapon, or piece of architecture) directly within the RTX Remix Toolkit and instantly pull it into Substance Painter to begin texturing. The plugin automatically sets up a new Painter project with the correct mesh.
Push to Remix: After you've created your new high-quality textures, you can push them back to Remix with a single click. The plugin handles the entire process: exporting the textures in the correct format, ingesting them into the Remix project structure, and automatically updating the in-game material to use your new creations.
Blender UV Unwrapping Integration: For meshes that don't have proper UV layouts for texturing, the plugin can automatically call Blender to perform a "Smart UV Project." This unwraps the mesh on the fly before it's imported into Substance Painter, saving you the manual step of fixing UVs.
Tiling Material Workflow: The plugin includes a convenient feature for creating tiling materials. It can automatically set up a project with a simple tiling plane, allowing you to focus purely on creating textures that can be applied to any surface in your game.
In essence, this plugin eliminates the tedious manual work of exporting, converting, and importing files between applications. It allows modders to stay focused on the creative process of texturing, dramatically speeding up the process of remastering classic games with RTX Remix.
INSTALLATION INSTRUCTIONS
STEP 1: INSTALL XORXOR4D'S COMPATIBILITY MOD
This mod is a fork of NewVegasRTXHelper, featuring fixed function rendering of skinned and static meshes, greatly improving performance and fixing normal issues on skinned meshes.
IMPORTANT NOTES:
Pip-Boy rendering is currently broken.
INSTALLATION STEPS:
Download the Release from Github.com.
Extract all files (excluding _documents) into your Fallout New Vegas folder (next to FalloutNV.exe).
Note: The download comes with NVSE. Do not use these files if you already have NVSE installed.
Install Fallout Alpha Rendering Tweaks - NVSE. Download from Nexusmods.com Place files in "Fallout New Vegas\Data\NVSE\Plugins"
Open your FalloutPrefs.ini in Documents/My Games/FalloutNV/. Find the line sD3DDevice="YOUR_GPU_NAME" and save that line somewhere (e.g., in a text editor).
Put the .ini files from the _documents folder (found in the compatibility mod download) into Documents/My Games/FalloutNV/. Make a backup of your existing .ini files before doing this.
Open the new FalloutPrefs.ini and replace sD3DDevice="NVIDIA GeForce RTX 3080" with the exact string you saved in step 4.
STEP 2: INSTALL SKURTYY'S FALLOUT: NEW VEGAS RTX MOD
Download this Fallout: New Vegas RTX mod.
Place "package" into your rtx-remix/mods folder (create the mods folder if one does not exist).
Launch the game using nvse_loader.exe.
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