The file Nyse v.1.1 is a modification for Mount & Blade: Warband, a(n) rpg game. Download for free.
File Type: Game Mod
File Size: 916.5 MB
Last Update: April 21, 2021
Downloads: 2.1K
Last 7 days: 4
Problems with download? [email protected]
Nyse is a mod for Mount & Blade: Warband, created by Ruthventwo.
Description:
Nysne is a low-fantasy mod for Warband. It takes place in Calradia, a generation or two after the Native game. Though much is the same in Calradia, things are beginning to change - drastically. It is a pivotal time in the land's history that could easily be shaped by a single leader...
Nysne aims to improve the Native game with a huge variety of new features and tweaks. The major focus of this mod is making every battle intense and thrilling, no matter how small or unimportant. One of the things I really wanted was to include the danger and difficulty of Multiplayer in the Single Player game. Every addition is thought out and has a profound influence upon the game in its entirety. It is currently unfinished but is very stable and well polished. Most graphical changes are finished entirely, future releases (if they occur) will add more features to the early game as well as expanding dialogs and quests in a big way. This mod is not for the faint of heart. If you think you are a capable fighter, you will have to prove it on the battlefield.
FEATURES:
As of right now, the mod is only in a semi-playable state. Luckily, most of the "core systems" have been made and tested, so adding features can be done relatively quickly. Current features include:
- Travelling system with worldmap as scene borders
- Locations such as towns, castles, bridges, ruins, bandit hideouts, training grounds, secret locations
- Full-size towns, improved castle + village scenes, new random scenes based on region (eg plains near Praven look different from plains near Tihr)
- Land features such as rivers, mountains, shorelines.
- Mountain and river terrain is passable, though often it is still faster to go around mountain ranges. No ocean travel yet.
- New shaders, darker shadows, more ground types
- Weather effects include wind, moving clouds, thunderstorms. Weather is dynamic in scenes, cloud amount will increase/decrease in real-time, with rain/snow and storms able to start and stop within the scene.
- No more "regular recruits", every recruited NPC is given a name and treated as a companion, with player party size maximum of 140
- Persistent names for all NPCs
- Improved town walker/villager AI, larger crowds in towns
- Hunting, around 12 different animal types can appear based on map region/terrain, animals avoid player, but can be gotten nearer when dismounted and/or upwind.
- Real-time looting, NPCs killed by the player can be looted for their armour by striking the corpse
- 18 factions: The 6 Warband factions have each been subdivided into 3 "provinces" that begin as allies yet are fully unique, independent kingdoms. 6 faction troop trees still need to be completed.
- 6 types of encounter parties unique for all 18 factions/regions: Kingdom Patrols, Merchants, Mercenaries, Manhunters, Farmers, Bandits.
- Unique soldier type for all towns and castles: Using the same unique soldier templates from Nysne - every castle and town has a single unit type specific to that location that can only be recruited by the Lord. (e.g. Radoghir Foresters, Distar Guards, Praven Knights, Hrus Spearmen, etc...)
- Weapon/Armor/Horse merchants sell region-specific equipment
- Combat AI improvements, better blocking/target picking/pathfinding
To install:
Extract into „...MountBlade Warband\Modules” and activate in game’s launcher.
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