The file Custom Furniture v.0.1.0 is a modification for She Will Punish Them, a(n) rpg game. Download for free.
File Type: Game Mod
File Size: 2.4 MB
Last Update: August 2, 2021
Downloads: 977
Last 7 days: 6
Problems with download? [email protected]

Custom Furniture is a mod for She Will Punish Them, created by aedenthorn.
Description:
Adds several new furniture items: three carpet sizes, merchant models, and a customizable picture frame.
This mod converts in-game models into furniture items. It includes the following premade items:
Carpets:
Models:
Picture Frame:
Creating New Items
Each item consists of a folder with at least two files:
data.json - a text file with information on which model to use, etc.
icon.png - a 300x450 graphic to use for the store icon.
data.json
data.json has the following fields:
"buildingName": the display name of the item in the store (must be unique)
"templateObject": the path under /Scene to the game object of the model to copy (must be in the scene you want to place the furniture)
"categoryName": the name of the store category for this furniture
"sceneName": the name of the scene to use this furniture in (use "The Palace")
"rarity": an integer from 1 - 6 used to calculate the item's price
"scale": a Vector3 that lets you make the object bigger or smaller (format: {"x":1,"y":1,"z":1}
"tag": this is useful for flooring, as it tells the game what sound to make for footsteps (e.g. carpets)
Custom Textures
Optionally, you can create subfolders named after child game objects with MeshRenderers that contain png files named after properties on the MeshRenderer's material, e.g.:
Mansion_Frame6_Picture\_BaseColorMap.png
This sub-folder and png file tells the mod to look for a child game object with a MeshRenderer called Mansion_Frame6_Picture and set its material's _BaseColorMap texture to the png file.
This example is how I created a custom painting for the PictureFrame furniture. If you edit the _BaseColorMap.png file, you can replace my picture with your own.
Config
A config file BepInEx/config/aedenthorn.CustomBuildings.cfg is created after running the game once with this mod.
You can adjust the config values by editing this file using a text editor or using the Configuration Manager mod.
Technical
This mod requires BepInEx to be installed for SWPT.
To install this mod, place the contents of its zip file in the BepInEx/plugins folder (create it if the folder doesn't exist).
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