Up to 1,000 soldiers will fight at the sime time in single player battles in Mount & Blade II: Bannerlord, the developers from TaleWorlds told GameStar (via NeoGAF). That refers to the full version, as the current build is able to hold half of that: there are currently battles of 250 warriors on each side in the game. The full-fledged sequel to the popular “knight simulator” sandbox is going to feature world four times bigger than the one in Mount & Blade: Warband. It will not only have regions with different climates – from desert to icy-cold north – but also, with the passage of time, players will notice dynamic seasons displayed on battlefields and cities as well as on the world map.
There are also some other interesting features discussed in the aforementioned article and summarized on NeoGAF forums. One of them is more realistic physics – in Mount & Blade II: Bannerlord riding with a cavalry of 200 horsemen into a formation of foot soldiers will visibly put the latter off balance. Besides, villages will be much more lively than before, featuring different factions – such as gangsters, traders’ guilds, and farmers – and a lot of quests that will shape player’s relations with each group.
The developers want Mount & Blade II: Bannerlord to be a true sandbox, in which you can be absolutely anything you can think of in a medieval world – from a mercenary or gladiator, to trader, to noble knight or even king. You will be able to build your own castles, recruit armies, craft weapons and so much more. Unfortunatelly, there is stil no telling when the game will be complete, but its unlikely to be out this year.