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1998: The Toll Keeper Story

1998: The Toll Keeper Story

PC
Released

Release Date: October 28, 2025

Adventure, 2D, Dystopia, Indie Games, Simulation Elements, 90s, Games for Impact, Singleplayer

An adventure game with simulation elements, set in a fictional Janapa country struggling with a severe financial crisis. In 1998: The Toll Keeper Story, we take on the role of a road toll collector who must balance between following the rules of her job and showing compassion.

9.2

Steam

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Ratings
[2:26] - Release Date Trailer Videos: 1
Screenshot Images: 11
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The Asian financial crisis of 1998 particularly affected Indonesia. Developers from the independent Game Changer Studio (known for the My Lovely series) have drawn upon this chapter of their country's history to write the story of 1998: The Toll Keeper Story - a production on the border of adventure and simulation games.

Gameplay

In 1998: The Toll Keeper Story, we take on the role of the titular toll collector. The protagonist controls vehicles and verifies documents, and based on the information obtained in this way, makes decisions about who can pass (after paying a fee) and who will be turned away.

The situation is complicated by the fact that the consequences of many such decisions reach further than might appear at first glance, affecting the lives of those impacted in various ways. On one hand, our protagonist may bend the rules and help people in need. On the other hand, any deviation from the regulations carries the risk of losing their job if detected, which must be avoided at all costs.

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Platforms:

PC Windows

PC Windows

Age restrictions: 16+

Features

System Requirements

System Requirements for 1998: The Toll Keeper Story Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
CPU SSE2, 8 GB RAM, graphic card DirectX 10, 3 GB HDD, Windows 7(SP1)/10/11 64-bit.

Ratings

Game Ratings for 1998: The Toll Keeper Story Video Game.

92%

STEAM Score

All Reviews: Very Positive (276)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Engaging Storytelling: The narrative is described as powerful, emotional, and deeply relatable, particularly in its portrayal of the 1998 Indonesian political unrest. Many reviews highlight the game's ability to evoke strong feelings and provide insight into the historical context.
  • Beautiful Art Style: The game's visuals, inspired by the 90s, are praised for their charm and effectiveness in setting the mood. Reviewers appreciate the hand-drawn aesthetic and nostalgic elements.
  • Moral Dilemmas: Players enjoy the moral choices they face, which add depth to the gameplay. The decisions impact the storyline and character relationships, making each choice feel significant.
  • Replayability: The presence of multiple endings encourages players to replay the game to explore different outcomes and character arcs.
  • Cultural Relevance: The game resonates well with Indonesian players, as it reflects significant historical events and societal issues, making it a meaningful experience.

The main cons of the game

  • Gameplay Mechanics: Some users find the gameplay mechanics too simplistic or repetitive compared to similar games like "Papers, Please." There are mentions of clunky UI elements and difficulties in managing multiple tasks simultaneously.
  • Short Duration: Several reviews express disappointment regarding the game's length, noting that it can be completed in a short time (around 3-6 hours), which some feel is not enough for the price.
  • Lack of Voice Acting: The absence of voiceovers for dialogues, aside from a few exceptions, is mentioned as a drawback, leading to a less immersive experience.
  • Confusing Vehicle Identification: Players have noted issues with distinguishing between vehicle types, leading to penalties that can feel unfair or frustrating.

The features or elements that are missing from the game according to users

  • Improved UI/UX: Users suggest that the user interface needs enhancements, such as better organization of information and clearer visual cues to avoid confusion during gameplay.
  • Endless Mode: Some players express a desire for an endless mode to continue experiencing the game without the constraints of a fixed narrative, allowing for ongoing exploration of themes and decisions.
  • More Complex Gameplay Mechanics: There are calls for additional gameplay features or mechanics that would increase the challenge and depth of the experience, similar to what "Papers, Please" offers.
  • Dialogue Pause Feature: Players would appreciate the ability to pause dialogue or have a clearer indication of when conversations are happening to enhance engagement with the narrative.

Summary

  • Overall, "1998: The Toll Keeper Story" is well-received for its storytelling and emotional impact, though it faces critiques regarding gameplay mechanics and length.

Summary generated on: