Strategy Video Games80
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Start Up 2000
Strategy 12 September 2000
Start-Up 2000 is an economic strategy produced by Monte Cristo studio, in which players direct the activity of companies from the latest technologies. The creators tried to reproduce the market rules as realistically as possible and anticipated many scenarios of events that a modern company can experience.
Gruntz
Strategy 05 February 1999
Gruntz is a strategy produced by Monolith Productions studio with elements of action and logic game. The player's task is to help the friendly creatures - the title Grounds - get out of the cave into which they jumped fleeing from the dangerous Clan of the Discontented and safely return to their kingdom in the land of Groan.
Capitalism Plus
Strategy 20 April 1998
Capitalism Plus is an extensive economic strategy, which, according to the assumptions of developers from Enlight Software studio, is to be a simulation of modern business. The player starts the game with only a small company and his task is to build an industrial empire. The creators anticipated several variants of the game, including the multiplayer network mode.
Generation of Chaos
Strategy 28 February 2006
A strategy for a mobile console? Why not! Nippon Ichi Software from Japan came up with this concept, taking on the creation of the Generation of Chaos game. The product of the creators from the Land of the Cherry Blossom, apart from its tactical character, also has many elements of the cRPG genre, which definitely make the gameplay more attractive.
The Tower SP
Strategy 29 March 2006
The Tower SP is a strategy and economic game, de facto belonging to the same series as the memorable book SimTower: The Vertical Empire, published in the mid-1990s and dedicated to personal computers. This title was prepared exclusively for the Game Boy Advance pocket console by the Japanese company Vivarium (Yoot Saito and the company).
HotDogs HotGals
Strategy 09 March 2006
Strategic simulation proposed by Fuzzyeyes Studios. Our main task as the owner of a fast food chain is to manage it properly and dominate the domestic market. The friendly and enchanting waitresses employed in our bars provide invaluable help in achieving this goal.
Distant Guns
Strategy 27 July 2006
Simulation of naval warfare that took place during the Russian-Japanese war in 1904-1905. It owes its creation to the Storm Eagle Studios team led by two award-winning creators of strategy games, i.e. Norma Koger and Jim Rose.
Civil War: The Battle of Bull Run - Take Command 1861
Strategy 11 January 2005
Take Command 1861: The Civil War is a real-time strategy that addresses the theme of the Civil War. Traditionally, the player will be at the head of one of the conflicting parties and, by breaking through a set of campaigned missions, will try to settle them to their advantage.
Everest (2004)
Strategy 05 March 2004
Everest is a real-time strategy game that tackles the topic of alpine climbing, where the player faces the possibility of climbing the seven highest peaks of the Earth.
Chain of Command
Strategy 23 July 2004
Chain of Command is a three-dimensional RTS, set during World War II. The game allows you to take control of U.S. Army troops and take part in a campaign covering North Africa, Normandy and Ardennes.
Kessen 2
Strategy 27 October 2001
Kessen 2 is the younger, but more developed brother of the first Kessen - a strategy in which the camera was able to be among the individual soldiers during the battle and the battle to show "from the inside".
Star Wars: Rebellion
Strategy 23 May 1998
Star Wars: Rebellion is the first attempt by LucasArts to create a strategy game referring to the rich world of "Star Wars" - George Lucas' popular film saga. There are two sides to choose from: the Empire and the Alliance of the Rebels.
Hidden Stroke APRM
Strategy 23 May 2003
Hidden Stroke APRM is an unofficial extension of the 2002 Sudden Strike 2 real-time strategy. Players once again move to the fronts of World War II.
Elven Legacy
Strategy 21 December 2007
A fantasy turn-based strategy game by Ino-Co and a sequel to Fantasy Wars. Elven Legacy is set in the same world as its predecessor — the world, in which elves are trying to restore the former glory of their race. However, someone is trying to gain access to an ancient magic, their Great Tree, which grants the ability of reincarnation.
Perimeter: Emperor's Testament
Strategy 03 November 2005
The first official extension to the 2004 futuristic real-time strategy. It is worth mentioning that this is a stand-alone add-on and does not require a basic version of the program to work properly.
Krush Kill 'N Destroy
Strategy 11 June 1997
Krush Kill 'N Destroy is a real-time strategy (RTS) set in the reality 60 years after the Third World War - 2079. As a result of the nuclear conflict, humanity was divided into two different camps: the survivors and mutants.
War Times
Strategy 31 March 2004
Real-time strategy implemented in three-dimensional graphic design. The action was set during World War II (European theatre from 1939 to 1945) and allows the player to take part in the biggest battles and campaigns of this conflict.
Napoleon
Strategy 14 November 2002
A real-time strategy that allows players to take part in fierce battles fought between 1803 and 1812 across Europe (Napoleonic Wars).
Gary Grigsby’s World at War
Strategy 28 March 2005
Another extensive turn-based strategy developed by 2BY3 Games - a team including a true legend of war-themed strategy games - Gary Grigsby. The player is taken to the World War II period and the fate of the countries involved in it lies in the player's hands. Not only can the player command their armies directly and apply sophisticated strategies or tactics, but also develop new military technologies and bring more and more powerful units into fight.
COPS 2170: The Power of Law
Strategy 30 April 2004
A mix of real-time strategy and tactical gameplay, enriched with cRPG elements and embedded in a futuristic, cyberpunk world.
Space Station Sim
Strategy 03 November 2005
A computer game of the kind of economic simulators, in which we play the role of NASA administrator. Our task will be to supervise the construction of the international space station and then to manage the work and research carried out there.
Brigade E5: New Jagged Union
Strategy 29 July 2005
The turn-based strategy resembles such famous titles as Jagged Alliance or Silent Storm. The action of the game takes place in a small, tropical country called Palinero, overwhelmed by civil war.
Uncommon Valor: Campaign for the South Pacific
Strategy 02 December 2002
A realistic strategy game, developed by 2BY3 Games, that is set in the times of the World War II. As its subtitle might suggest, Uncommon Valor's action takes place in the South Pacific region. The action of the game is set in the period between 1942-1943, and takes place in Australia, New Guinea, and Solomon Islands, among others. Unlike in other strategy games, the developers of Uncommon Valor focused mainly on the events that had a visible impact on warfare in the South Pacific region.
Panzer General
Strategy 20 March 1994
Panzer General is a turn-based strategy game that throws us into the whirlwind of events known from history as the Second World War. The SSI product is, in a sense, unique because it is entirely dedicated to the Nazis, and this is extremely rare in computer games.