Strategy Video Games75
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Paws & Claws Pet Vet 2: Healing Hands
Strategy 07 August 2007
The next installment of the family series, in which children can play the role of a vet and lead their own clinic for animals.
Theatre of War 2: Africa 1943
Strategy 24 April 2009
Theatre of War 2: Africa 1943 is a real time strategy produced by 1C, the action of which was set in the realities of World War II. The creators envisaged three campaigns to take command of British, American or German troops fighting in North Africa.
Jagged Alliance 3 (2006)
Strategy canceled
The next installment of the legendary series of strategy games. We recruit mercenaries, arm them and send them on missions. The combat system is turn-based and allows for very precise control of subordinates, including the parts of the body in which they will aim. As the campaign progresses, soldiers gain experience points and develop their own skills.
Space Rangers 2: Reboot
Strategy 07 September 2007
Space Rangers 2: Reboot is the first official addition to the Space Rangers 2: Rebelia released in 2004. The add-on, created by Elemental Games' development team, introduces a new campaign, scripts, missions and fun modes. The developers did not forget about improving the balance of the game and removing most of the identified bugs in the base game.
Imperium Romanum: Wilds of Germania
Strategy 18 June 2008
Wilds of Germania is the second extension of the real time strategy, the Roman Empire, by the Bulgarian Haemimont Games studio. However, the title discussed here is not the only production of these artists touching on the subject of the Roman Empire - Glory of the Roman Empire was published in 2006.
Takeda 3
Strategy 27 February 2009
Continuation of the saga of strategy games taking us to the turbulent times of feudal Japan. We take on the role of commander of one of the great clans and fight for domination.
Strategic Command World War I: The Great War 1914-1918
Strategy 01 March 2011
Strategic Command World War I: The Great War 1914-1918 is a turn-based strategy embedded in the realities of World War I from the popular Strategic Command series developed by Fury Software studio. Players have the opportunity to take part in several carefully mapped campaigns from this historical period. The struggle can be fought on huge boards (the size of which reaches nearly 40 thousand fields), competing with computer artificial intelligence or a living opponent via the Internet.
AI War: Light of the Spire
Strategy 27 January 2011
The third extension of AI War's ambitious space strategy, created by Arcen Games studio. Patch introduces new faction to the game - Spire - an ancient race of aliens who are on the verge of extinction. In total, we receive about 180 new ships and the previously unavailable Defender mode, which is a free campaign for those looking for shorter tournaments.
Europa Universalis III: Napoleon's Ambition
Strategy 22 August 2007
The first major expansion to Europa Universalis III by Paradox Interactive. The DLC called Napoleon’s Ambition is targeted at the players who did not like the fact that the base game presented a distorted version of historical facts. As the names suggests, the game offers an expanded historical time frame – the beginning of 19th century in which you can take part in the French Revolution and react to Napoleon’s territorial claims (or lead his expansion yourself).
The Golden Horde
Strategy 01 February 2008
The Golden Horde is a real-time strategy game created by the authors of Ancient Wars: Sparta using the same engine (AWE Engine). This product has been set in historical realities and, according to its name, has been linked to the time of the existence of the Golden Horde. We are talking specifically about the initial period of existence of this great Eurasian state, i.e. the middle of the 13th century.
Civilization World
Strategy 06 July 2011
A browser version of one of the most iconic series of strategy games, developed by Firaxis Games under the guidance of Sid Meier. While having fun, we manage countries, create new technologies, take care of the development of cities and conduct wars. The whole is much simpler compared to the main page views of the cycle.
Majesty 2: Monster Kingdom
Strategy 11 January 2011
The third addition to Majesty 2's strategy: The Fantasy Kingdom Sim. We play the role of the overthrown ruler, who tries to regain the throne with the help of old enemies, i.e. various monsters' ointments. The extension offers a long ten mission campaign and a new playable race to multiplayer in the form of cyclops.
Panzer Command: Kharkov
Strategy 11 April 2008
Panzer Command: Kharkov is a continuation of the tactical strategy published in 2006 by Matrix Games taking place in the realities of World War II.
Poison Pink
Strategy 14 February 2008
A combination of a complex turn-based strategy and a classic RPG. We participate in large-scale battles, commanding the armies we have created and defeating various demons.
Operation Darkness
Strategy 24 June 2008
Combination of turn-based strategy and RPG. We join an alternative version of World War II, fighting not only against Nazis, but also monsters commanded by the enemy.
Little King's Story
Strategy 24 April 2009
Little King's Story is a production combining elements of many species. The player takes on the role of a young king, who must transform his nation into a powerful empire. It was realized in the form of an RTS with an extensive economic aspect.
Commander: the Great War
Strategy 15 July 2011
A strategy on the theme of the First World War. The game faithfully reflects all historical events concerning one of the greatest armed conflicts in human history. In addition to the main tasks, we can carry out side scenarios that bring financial and technological benefits to our army, among other things.
Riverworld
Strategy 01 June 1998
An elaborate real-time strategy in which the player commands peoples from many different epochs, trying to dominate other civilizations. The fights are carried out on the eponymous planet RiverWorld.
The Settlers 7: Paths to a Kingdom - DLC 3
Strategy 07 December 2010
The Settlers 7: Paths to a Kingdom - DLC 3 is a supplement to The Settlers 7: Paths to a Kingdom strategy published in 2010 by Blue Byte. The one-player mode extension adds 2 new campaigns and 7 maps to your gameplay, giving you about 20 hours of fun. Add-on developers decided to introduce a few modifications to the game, including new trading and technological development options.
Heroes of Mana
Strategy 14 August 2007
Heroes of Mana is a Square Enix real-time strategy embedded in the universe known from the popular Seiken Densetsu game series. Production was released only on the portable Nintendo DS console.
Black Powder Red Earth
Strategy 30 March 2021
Network shooter FPP, which takes place on Mars in 2043. The production tells about the adventures of soldiers fulfilling orders for the corporation. The game focuses on multiplayer fun for 16 players. After the fights are over, you can spend your money on more advanced equipment. The creators were going to develop a quite realistic combat model - unfortunately, the game was cancelled.
Pox Nora
Strategy 01 August 2006
Network strategy enriched with elements of a collector's card. The game takes place in turn-based system and consists mainly in competition with other players. An important part of the game is to collect units and use them to create armies. The whole is based on a free model with micropayments, which allows you to buy additional sets of cards.
Der Bauernhof
Strategy 18 September 2008
We manage our own farm, cultivating fields, cultivating beds or taking care of farm animals. As the game develops, we erect new farm buildings and employ additional manpower.
My Animal Centre in Africa
Strategy 15 December 2006
Not too complicated family game. We play the role of a vet. We run a veterinary clinic, located in an African savannah. We take care of the animals and at the same time we take care of the finances of the treatment centre.