Strategy Video Games72
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
Browse genres/themes ?
Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Krush Kill 'N Destroy
Strategy 11 June 1997
Krush Kill 'N Destroy is a real-time strategy (RTS) set in the reality 60 years after the Third World War - 2079. As a result of the nuclear conflict, humanity was divided into two different camps: the survivors and mutants.
Dark Reign: The Future of War
Strategy 31 July 1997
Dark Reign: The Future of War is a powerful real-time strategy (RTS), which in 1997 stood out with a fully three-dimensional graphics engine.
War Times
Strategy 31 March 2004
Real-time strategy implemented in three-dimensional graphic design. The action was set during World War II (European theatre from 1939 to 1945) and allows the player to take part in the biggest battles and campaigns of this conflict.
Gary Grigsby’s World at War
Strategy 28 March 2005
Another extensive turn-based strategy developed by 2BY3 Games - a team including a true legend of war-themed strategy games - Gary Grigsby. The player is taken to the World War II period and the fate of the countries involved in it lies in the player's hands. Not only can the player command their armies directly and apply sophisticated strategies or tactics, but also develop new military technologies and bring more and more powerful units into fight.
Stronghold (1993)
Strategy 04 December 1993
Stronghold (1993) is a classic real-time strategy (RTS), produced by Stormfront. The action of the game was set in the reality of fantasy. The player takes on the role of the ruler of the land, and his task is to build a strong fortress that would resist enemy attacks and at the same time was a thriving center of trade and economy.
COPS 2170: The Power of Law
Strategy 30 April 2004
A mix of real-time strategy and tactical gameplay, enriched with cRPG elements and embedded in a futuristic, cyberpunk world.
Parkan: Iron Strategy
Strategy 16 June 2001
Park: Iron Strategy is a futuristic real-time strategy (RTS) produced by Nikita, a Russian development studio. The plot of the game shows the struggle of corporations, which compete for control over the planetary system rich in valuable resources. The game consists in building bases and commanding heavily armed combat robots sent to fight enemies.
Yoot Tower
Strategy 19 April 1999
If you want to take care of real estate, start with... Yoot Tower. This sequel to the famous Sim Tower game will put a number of tasks and problems to solve for you as future builders and managers of skyscrapers.
RollerCoaster Tycoon II: Wacky Worlds
Strategy 06 May 2003
RollerCoaster Tycoon II: Wacky Worlds is an extension to the 2002 economic strategy prepared by the Frontier Developments team. The plugin introduces, among other things, new types of mountain queues and track elements, and increases the number of locations where players can build virtual amusement parks. The creators also took care of a new campaign consisting of 17 scripts.
American Conquest: Fight Back
Strategy 22 June 2003
Self-contained addition to American Conquest real-time strategy. In extension, we operate from 1517-1804 and carry out 25 extensive missions, divided into eight campaigns. The authors have added several new nations and 50 previously unavailable units to the game. A special feature is a new gameplay mode - single battles.
Disciples II: Guardians of the Light
Strategy 11 June 2003
One of the two official additions to the turn-based fantasy strategy - "Disciples II: Dark Prophecy". This plugin allows players to go through two new mini- campaigns prepared especially for two "good" nations: The Empire and Mountain Clans.
Disciples II: Servants of the Dark
Strategy 15 July 2003
One of the two official additions to the turn-based fantasy strategy - "Disciples II: Dark Prophecy". This plugin allows players to go through two new mini- campaigns prepared especially for two "bad" nations: Cursed Legions and Hordes of the undead.
Massive Assault
Strategy 23 October 2003
Massive Assault is a turn-based strategy produced by Wargaming.net studio. The action of the game was set in the future. The player is at the forefront of the Axis-of-Good coalition, which tries to oppose the totalitarian Shadow Clique, which intends to conquer the Earth and the planets colonized by humans. 26 types of combat units can take part in clashes with artificial intelligence or living enemies.
Maelstrom (2007)
Strategy 09 February 2007
Maelstrom is another real-time strategy game developed in the K-D software studio under the watchful eye of Codemasters. The first joint project of both entities was RTS entitled Perimeter.
Europa Universalis III
Strategy 23 January 2007
The third major installment of the popular strategy game series that is being developed by Paradox Entertainment since 2001. The action of Europa Universalis III takes us to the middle of the 15th century and lets us control the development of a chosen nation throughout the period of around 350 years. The gameplay mechanics do not significantly deviate from the solutions known from the previous installments of the series.
Reunion
Strategy 12 April 1994
Reunion is a strategy game developed by the Hungarian studio Amnesty Design, which will allow you to play the role of the leader of the first extraterrestrial colony. The task ahead of you is not easy: you need to build a self-sufficient base, extract resources to develop new technologies and create a solid army.
Rich & Beautiful
Strategy canceled
Rich & Beautiful is a German variation of the life simulator, with numerous elements of the economic and erotic game. The whole is saturated with irony and humour, so there is something funny or spicy waiting for us at every corner.
Warlords III: Reign of Heroes
Strategy 02 October 1997
The third part of Warlords, an excellent turn-based strategy game, whose plot leads us this time into the fantastic world of the Selentine Empire, attacked by the powers of darkness.
Freight Tycoon Inc.
Strategy 08 December 2006
Real-time strategy, in which the player's task is to set up and develop their own transport company. In many ways this title resembles such items as Industry Giant II or Chris Sawyer's Locomotion.
Black Powder Wars: Battles of Napoleon
Strategy canceled
Turn-based strategy by Double Shot Design, opening a series of games depicting the war "era of black powder". As the name suggests, Battles Of Napoleon brings players closer to the period of the Napoleonic Wars.
Kingdom Under Fire: Heroes
Strategy 20 September 2005
Kingdom Under Fire: Heroes is a hybrid of real-time strategy and arcade game, which takes place before the events taking place in KUF: The Crusaders. The game focuses on people who played a minor role in The Crusaders and they are the main characters in Heroes.
Rush for Berlin
Strategy 26 May 2006
Rush for Berlin is an extensive real-time strategy (RTS) with tactical elements, developed by the developers of the renowned Stormregion development studio (creators of S.W.I.N.E. and the popular Codename series: Panzers).
Will of Steel
Strategy 04 March 2005
The Strength of Fire is a real-time strategy (RTS) created by Gameyus. The action of the game is set in the present day, and the player plays William Steel - a young officer of the American army, who heads a battalion of well-trained soldiers. Campaign mode allows you to take part in missions played during the wars in Iraq and Afghanistan.
Star Wars: Galactic Battlegrounds - Clone Campaigns
Strategy 13 May 2002
Add-on to the Star Wars: Galactic Battlegrounds real-time strategy. Introduces new missions, units and a number of other improvements to the basic version of the game.