Strategy Video Games74
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
The Nations
Strategy 22 June 2001
Alien Nations 2 is a continuation of the real-time strategy (RTS) published in 1999, for which the Neo Software development team is responsible. The player takes control of one of the three tribes (Amazons, Pimmons or Sajikis) and tries to dominate the fantastic world in different ways. The game is also known as The Nations.
Tanktics
Strategy 08 October 1999
This is an RTS game in which we fight the opponent only with the help of tanks. This poorness in the arsenal and the type of weapons is compensated for by the huge, and sometimes even comical, variety in their construction.
Stars! Supernova Genesis
Strategy canceled
Supernova is the sequel Stars! - strategic turn-based game in space, designed mainly for multiplayer gameplay. According to the authors of the game, they were inspired by such classics as Master of Orion, Alpha Centauri, Ascendancy or M.U.L.E.
Hoshigami Remix
Strategy 18 June 2007
Hoshigami Remix strategy with elements of the genre cRPG, which is a remake of a game called Hoshigami: Ruining Blue Earth. The original was created in 2001. This title is for Nintendo DS owners only.
Escape from Paradise City
Strategy 26 October 2007
The second game created by MediaMobsters team (currently known as Sirius Games), which in 2004 launched a gangster strategy called Gangland. The new product follows the path of its predecessor, so once again we are dealing with a strategic approach to running a criminal syndicate.
The Movies: Stunts & Effects
Strategy 06 June 2006
Imagine that you're shooting your next film. You would very much like to bring the audience to their knees and put them in a state of euphoria during the projection. Unfortunately, your production lacks an effective ending. Wouldn't it be better for the final scenes to be full of crazy car chases that will end in a spectacular explosion?
CivCity: Rome
Strategy 24 July 2006
CivCity: Rome is an economic game, prepared jointly by Firefly Studios (producer of the Stronghold cycle) and commanded by Sida Meier Firaxis Games. The action of the programme takes the player back to the times of the greatest splendour of the Roman Empire, and the main task is to build a vibrant city.
Seven Years War
Strategy 01 January 1997
Seven Years War is a 1997 product of South Korean company HQ Team, which is a real-time strategy, resembling in many ways the second installment of the WarCraft cycle, titled Tides of Darkness.
PeaceMaker
Strategy 27 April 2007
PeaceMaker is a turn-based strategy game focusing on the conflict between Israelis and Palestinians. The creation of Impact Games, which is composed of students of conflicted nations, is largely based on real events known from the front pages of newspapers.
Beauty Factory
Strategy 19 January 2007
Beauty Factory is a position created primarily for female PC owners. The game belongs to the group of economic strategies that allow to set up a company and gain monopoly in a given sphere of business. This time the developers decided to enter the world of cosmetics.
Ring of Red
Strategy 12 March 2001
A strategy game combining turn-based and RTS elements. We are moving to an alternative version of reality, trying to take full control of Japan. For this purpose we use huge mosses.
Kessen III
Strategy 22 February 2005
The third part of a very complex strategy game, the action of which was set in feudal Japan. We command the armies by issuing orders on both the global map and the battlefield.
Heroes of Might and Magic: Complete Edition
Strategy 04 January 2008
A massive collectors set prepared by the Ubisoft company, which contains all five games from the renowned Heroes of Might and Magic series, that have been released between 1995 and 2007, together with all of their official expansions (a grand total of 12 products).
John Deere: Harvest in the Heartland
Strategy 12 November 2007
Economic strategy in which we deal with the management of our own agricultural holding. We perform many activities using the touch screen of the DS console.
Worms: A Space Oddity
Strategy 25 March 2008
Worms: A Space Oddity is another part of a well-known series of turn-based strategies in which we play as a team of worms and face teams controlled by the console or other players. The developer is Team17 Software, well known for producing earlier versions of Worms. The Wii version offers a new control model, interesting graphics and sets of new missions and accessories to try out.
Elemental: War of Magic
Strategy 24 August 2010
Turn-based strategy game set in fantasy by Stardock Studios. We stand on the side of one of the 12 factions and command the kingdom. In the game we will meet hundreds of magical characters, objects, spells and places. A curiosity is the possibility of influencing the surrounding, randomly generated environment, in which, for example, we can name locations and mountains.
Guns of August: 1914-1918
Strategy 24 July 2007
Guns of August is a classic turn-based strategy game set in the realities of World War I, developed by Adanac Command Studies studio, which already has a similar production, The Campaigns of the Danube 1805 & 1809.
Sins of a Solar Empire: Entrenchment
Strategy 25 February 2009
The first of the DLCs scheduled for the space strategy game Sins of a Solar Empire. The expansion takes the player to the setting of the core game, where three rivaling factions are fighting each other. These include the Trader Emergency Coalition, the Advent, and the Vasari. Among the most important features introduced into the game in this expansion, the player can find an ability to establish space bases serving different purposes, depending on the way and direction the player expands them.
Chronostorm: Siberian Strike
Strategy 13 November 2008
A real-time strategy that allows players to take part in a hypothetical armed conflict on the fringes of Russia. The distinguishing feature of this title is the fact that our army is equipped with a device that allows limited control over time. This allows us to stop the passage or use the military units available in the future or in the past.
Close Combat: Wacht am Rhein
Strategy 28 October 2008
Reissue of the fourth part of the Close Combat IV series: Battle of the Bulge, in which we could stand on the side of the Allies and III Things, during the counter-attack in the Ardennes.
Total War Eras Collection
Strategy 30 June 2006
Collector's edition of the first three installments of the popular Total War series by Creative Assembly published by SEGA, along with their official expansions. The Total War Eras Collection includes Shogun: Total War with The Mongol Invasion expansion pack, Medieval: Total War with Viking Invasion expansion pack, and Rome: Total War with Barbarian Invasion expansion pack.
Galactic Civilizations II: Endless Universe
Strategy 05 September 2008
Galactic Civilizations II: Endless Universe is the third addition to the turn-based strategy of Galactic Civilizations II: The Lord of Fear. As with previous extensions, this product does not require a basic version of the game to install.
PixelJunk Monsters Encore
Strategy 08 May 2008
Full-fledged supplement to the game "PixelJunk Monsters" published in January 2008. The expansion adds one new island with 15 levels waiting for the player. In addition, minor changes have been made to gameplay and graphics.