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Strategy Video Games79

Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.

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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.

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strategy games
Rush for Berlin
Rush for Berlin

Strategy 26 May 2006

Rush for Berlin is an extensive real-time strategy (RTS) with tactical elements, developed by the developers of the renowned Stormregion development studio (creators of S.W.I.N.E. and the popular Codename series: Panzers).

PC

Will of Steel
Will of Steel

Strategy 04 March 2005

The Strength of Fire is a real-time strategy (RTS) created by Gameyus. The action of the game is set in the present day, and the player plays William Steel - a young officer of the American army, who heads a battalion of well-trained soldiers. Campaign mode allows you to take part in missions played during the wars in Iraq and Afghanistan.

PC

Start Up 2000
Start Up 2000

Strategy 12 September 2000

Start-Up 2000 is an economic strategy produced by Monte Cristo studio, in which players direct the activity of companies from the latest technologies. The creators tried to reproduce the market rules as realistically as possible and anticipated many scenarios of events that a modern company can experience.

PC

Gruntz
Gruntz

Strategy 05 February 1999

Gruntz is a strategy produced by Monolith Productions studio with elements of action and logic game. The player's task is to help the friendly creatures - the title Grounds - get out of the cave into which they jumped fleeing from the dangerous Clan of the Discontented and safely return to their kingdom in the land of Groan.

PC

Capitalism Plus
Capitalism Plus

Strategy 20 April 1998

Capitalism Plus is an extensive economic strategy, which, according to the assumptions of developers from Enlight Software studio, is to be a simulation of modern business. The player starts the game with only a small company and his task is to build an industrial empire. The creators anticipated several variants of the game, including the multiplayer network mode.

PC

Mega lo Mania
Mega lo Mania

Strategy 21 September 1991

Mega lo Mania is a real-time strategy game that allows you to take on the role of the leader of a small cave community. By developing new technologies and focusing on inventing weapons, you need to create an army that will be able to defeat three other contenders to take power over an unidentified planet.

PC

Cloven Crania Meadow
Cloven Crania Meadow

Strategy 26 July 2005

Cloven Crania Meadow is a real-time strategy set in a rather standard fantasy world. The player's task is to develop his city and provide the subjects with food, military facilities play an important role.

PC

Disciples II: Gallean's Return
Disciples II: Gallean's Return

Strategy 17 June 2004

Disciples II: Gallean's Return is a package of extensions to the 2002 Disciples II: Dark Prophecy strategy. The set includes two official additions - Disciples II: Light Watchdogs and Disciples II: Darkness Servants. Strategy First developers have prepared new campaigns and scenarios, multiplayer maps, as well as a revised AI, a revised player interface and an improved board editor.

PC

Star Wars: Galactic Battlegrounds - Clone Campaigns
Star Wars: Galactic Battlegrounds - Clone Campaigns

Strategy 13 May 2002

Add-on to the Star Wars: Galactic Battlegrounds real-time strategy. Introduces new missions, units and a number of other improvements to the basic version of the game.

PC

UFO: Aftermath
UFO: Aftermath

Strategy 03 October 2003

A turn-based real-time strategy game by Altar Interactive, referencing the cult bestseller of the 90s, UFO: Enemy Unknown. The action of UFO: Aftermath takes us to a not so distant future in which human civilization was reduced to a handful of survivors due to an alien invasion. With time, the survivors had organized and began to fight the invaders, and the player’s task is to lead them to victory. Mechanics-wise, the game draws a lot of inspiration from its predecessor.

PC

Theocracy
Theocracy

Strategy 30 March 2000

Theocracy is a real time strategy (RTS) produced by Ubisoft's development team, the action of which was set in the realities of 16th-century Central America. The player takes control of one of the Aztec tribes and tries to develop his country militarily and economically in order to repel the attacks of the Spanish conquistadors.

PC

Crusader Kings
Crusader Kings

Strategy 18 April 2004

A sequel to the 2001 strategy game Europa Universalis II, which focused on a 400 years period between 1419 and 1820. Crusader Kings can be considered a prologue of the previous standalone installment of the franchise, taking place earlier and allowing us to lead the European nations in the years 1066-1419. Like its predecessor, Crusader Kings is a faithful simulation of the period, taking into account diplomatic, social, military, religious and feudal relations.

PC

Gary Grigsby’s World at War
Gary Grigsby’s World at War

Strategy 28 March 2005

Another extensive turn-based strategy developed by 2BY3 Games - a team including a true legend of war-themed strategy games - Gary Grigsby. The player is taken to the World War II period and the fate of the countries involved in it lies in the player's hands. Not only can the player command their armies directly and apply sophisticated strategies or tactics, but also develop new military technologies and bring more and more powerful units into fight.

PC

COPS 2170: The Power of Law
COPS 2170: The Power of Law

Strategy 30 April 2004

A mix of real-time strategy and tactical gameplay, enriched with cRPG elements and embedded in a futuristic, cyberpunk world.

PC

Space Station Sim
Space Station Sim

Strategy 03 November 2005

A computer game of the kind of economic simulators, in which we play the role of NASA administrator. Our task will be to supervise the construction of the international space station and then to manage the work and research carried out there.

PC

Brigade E5: New Jagged Union
Brigade E5: New Jagged Union

Strategy 29 July 2005

The turn-based strategy resembles such famous titles as Jagged Alliance or Silent Storm. The action of the game takes place in a small, tropical country called Palinero, overwhelmed by civil war.

PC

Krush Kill 'N Destroy
Krush Kill 'N Destroy

Strategy 11 June 1997

Krush Kill 'N Destroy is a real-time strategy (RTS) set in the reality 60 years after the Third World War - 2079. As a result of the nuclear conflict, humanity was divided into two different camps: the survivors and mutants.

PC

Dark Reign: The Future of War
Dark Reign: The Future of War

Strategy 31 July 1997

Dark Reign: The Future of War is a powerful real-time strategy (RTS), which in 1997 stood out with a fully three-dimensional graphics engine.

PC

Napoleon
Napoleon

Strategy 14 November 2002

A real-time strategy that allows players to take part in fierce battles fought between 1803 and 1812 across Europe (Napoleonic Wars).

PC

War Times
War Times

Strategy 31 March 2004

Real-time strategy implemented in three-dimensional graphic design. The action was set during World War II (European theatre from 1939 to 1945) and allows the player to take part in the biggest battles and campaigns of this conflict.

PC

Distant Guns
Distant Guns

Strategy 27 July 2006

Simulation of naval warfare that took place during the Russian-Japanese war in 1904-1905. It owes its creation to the Storm Eagle Studios team led by two award-winning creators of strategy games, i.e. Norma Koger and Jim Rose.

PC

Civil War: The Battle of Bull Run - Take Command 1861
Civil War: The Battle of Bull Run - Take Command 1861

Strategy 11 January 2005

Take Command 1861: The Civil War is a real-time strategy that addresses the theme of the Civil War. Traditionally, the player will be at the head of one of the conflicting parties and, by breaking through a set of campaigned missions, will try to settle them to their advantage.

PC

Generation of Chaos
Generation of Chaos

Strategy 28 February 2006

A strategy for a mobile console? Why not! Nippon Ichi Software from Japan came up with this concept, taking on the creation of the Generation of Chaos game. The product of the creators from the Land of the Cherry Blossom, apart from its tactical character, also has many elements of the cRPG genre, which definitely make the gameplay more attractive.

PSP

The Tower SP
The Tower SP

Strategy 29 March 2006

The Tower SP is a strategy and economic game, de facto belonging to the same series as the memorable book SimTower: The Vertical Empire, published in the mid-1990s and dedicated to personal computers. This title was prepared exclusively for the Game Boy Advance pocket console by the Japanese company Vivarium (Yoot Saito and the company).

GBA