Strategy Video Games43
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Summer Resort Mogul
Strategy 10 January 2011
Summer Resort Mogul is a casual economic strategy by In Images studio from Cracow. The player plays the role of the manager of the resort, and his task is to build a popular holiday resort among tourists. The game was divided into 45 levels of increasing difficulty.
Elemental: Fallen Enchantress - Legendary Heroes
Strategy 22 May 2013
A stand-alone expansion pack to the turn-based strategy game Elemental: Fallen Enchantress that was developed by Stardock. Elemental: Fallen Enchantress – Legendary Heroes expansion features a new single player scenario, in which the kingdoms of a fantasy realm must prepare to face a new threat. Additionally, the game features various gameplay upgrades. One of the changes is the rebuilt Champion system.
Alea Jacta Est
Strategy 22 September 2012
Alea Jacta Est is a strategy developed by the AGEOD team to recreate civil wars in the Roman Empire. The game takes place in turn-based system and focuses on the military aspect. The gameplay is characterized by a high level of historical realism.
Defender's Quest: Valley of the Forgotten DX
Strategy 30 October 2012
Defender's Quest: Valley of the Forgotten is a combination of tower defense strategy and cRPG. The player directs the actions of a young girl named Azra, who tries to get out of the title Valley of Forgotten - a land between the worlds of the living and the dead. To do this, the heroine and her companions have to face hordes of enemies. The title was produced by Level Up Labs studio.
Grand Ages: Medieval
Strategy 25 September 2015
A medieval RTS with economic strategy elements and a sequel to Grand Ages: Rome (2009). This title is produced by a new developer, Gaming Minds Studios, who also created the fourth installment of the Patrician series and similar Rise of Venice. The game begins in the year 1050 and is set on a vast area comprised of Europe, North Africa, and Middle East.
Sorcerer King
Strategy 16 July 2015
A fantasy 4X strategy game developed by Stardock Systems (the creators of the Galactic Civilizations series). The game takes place in a realm that was almost completely conquered by the titular Sorcerer King. A small group of nations stands on the villain’s way, trying to restore the old order while the evil King is looking for magic crystals that are the key to the complete destruction of the realm.
Battle of Empires: 1914-1918
Strategy 22 April 2015
A strategy game created to commemorate the outbreak of the World War I, recreating all the greatest and weightiest battles of the years 1914-1918. This title was originally designed as a modification to the popular Men of War series and produced by Great War Team, a studio founded by a group of talented modders from Russia, Ukraine, and Western Europe. Battle of Empires: 1914-1918 contains several episodes, dedicated to: France, Germany, Russia, and England.
Gary Grigsby's War in the West
Strategy 04 December 2014
Another installment in the turn-based strategy war game series by 2BY3 Games, led by the genre veteran Gary Grigsby. In contrast to its predecessor, War in the West is set on the Western Front of World War II, beginning in July 1943 and the Allied invasion on Sicily and Italy, following with the battles in France, and ending with the assault on Germany in August 1945.
Total War Battles: Kingdom
Strategy 24 March 2016
The second installment in a spin-off subseries belonging to the Total War franchise, designed mainly for mobile devices. Both titles were created by a separate development team working under Creative Assembly. In contrast to the original game, this one focuses entirely on online gameplay and PvP competition. The game takes you back to 10th century. You become a leader of a small country, who has to take care of its development and security.
Call of Duty: Heroes
Strategy 12 November 2014
A spin-off to the Call of Duty series. It is a free-to-play strategy game created mainly for mobile devices. As the title suggests, the game focuses on the characters featured mainly in the Modern Warfare and Black Ops subseries. Thus the player meets the old acquaintances, such as Captain Price, 'Soap' MacTavish or Mike Harper. In terms of the mechanics, the game was inspired by social strategies, such as Clash of Clans.
Vietnam '65
Strategy 05 March 2015
Developed by Johan Nagel in cooperation with Slitherine Strategies, Vietnam ’65 is an unusual turn-based strategy game set in the period of the Vietnam War. The action of the game takes place in 1965 in the Ia Drang Valley, located near the border with Cambodia, where the American government dispatched a powerful military support in order to prevent the unification of this part of the country under a single, communist flag.
Antihero
Strategy 10 July 2017
A turn-based strategy set in the Victorian age, created by an independent developer, Tim Conkling. It takes us to a somewhat grotesque version of a British town, based on Charles Dickens’ descriptions, with us playing as a leader of the local thieves’ guild, whose task is to develop his organization and fill its vaults with gold. To achieve this, we must recruit new members to our gang, train them and send on missions like stick-ups, mugging, and assassinations.
Water Park Simulator
Strategy 25 January 2013
Economic strategy, in which we care about the development and profitability of our own water park. The game offers us 10 different scenarios taking place in different scenarios and an extensive editor that allows you to create your own accessories and missions.
Worldwide Boxing Manager
Strategy 31 August 2007
A strategy game in which we become a boxing manager and can take care of up to twenty players at the same time. Our tasks include negotiating contracts, searching for opponents, planning trainings and taking care of the financial aspect of our agency.
Battleground 2: Gettysburg
Strategy 31 December 1995
Continuation of the turn-based war strategy created by John Tiller and TalonSoft studio. In this episode the authors reach back to the history of the United States, taking players until 1863, when one of the bloodiest and most important battles of the American Civil War took place.
Battleground 1: Bulge - Ardennes Deluxe
Strategy 01 January 1996
Refreshed and heavily tuned version of TalonSoft's popular turn-based strategy from 1995. The game has been enriched with two completely new maps and 14 additional scenarios. A number of improvements have also been made to the Battleview engine, thanks to which the production not only looks better, but also has a much higher playability.
The Red Solstice
Strategy 09 July 2015
A tactical strategy with RPG elements taking place in a science-fiction universe. The Red Solstice is oriented mainly towards multiplayer cooperation matches. The game is inspired by classics such as StarCraft, X-COM, or Warhammer 40,000, and was developed by independent Croatian studio Ironward. The action of the game takes place in the distant future, where Earth's population was decimated as a result of a deadly virus, and Mars became a home for the remnants of humanity.
Sparta: War of Empires
Strategy 13 March 2014
Browser MMORTS strategy, taking us back to the times of ancient Greece, struggling with Persian invasions. As one of the Greek rulers, we must develop the military and economic power of our country and, through alliances with other rulers, confront the ruthless invaders from the east.
WAR, Inc.
Strategy 15 August 1997
Real-time strategy with a strong economic theme. In the game we play the role of the owner of a company employing mercenaries, and our duties include not only efficient mission management, but also its proper preparation and provision of appropriate equipment to our subordinate units.
Sheltered
Strategy 15 March 2016
A survival strategy game set in a post-apocalyptic reality. The game was created as a result of cooperation between the independent studio, Unicube, and Team 17, the company famous for the Worms series. The player becomes a leader of a group of survivors hiding in a gloomy underground shelter after a nuclear catastrophe. The game begins when the first bombs are about to fall. We have a limited amount of time to gather supplies for the first weeks of living underground.
Elements of War (2010)
Strategy 22 April 2010
Real-time strategy based on tower defense by Orange Cutain Games. In the game we play the role of a defender of the kingdom, whose task is to develop defensive structures to protect against sinister enemies. The game is based on the truncated Unreal Engine 3, which provides a good graphics.
The Kings' Crusade
Strategy 15 October 2010
The King's Crusade is a strategy game whose action was set in the 12th century. Players can play as Commander of the 3rd Crusade, Richard the Lion's Heart or the Saracens Saladin, and take part in the struggle for the Holy Land. The game combines tactical and strategic elements. Produced by the Neocore Games team, the game is also known as Lionheart: Kings' Crusade and Lionheart: Crusades of the Cross.
Fire Chief
Strategy 13 June 2003
Comprehensive simulator of work of the commander of the fire brigade. The player must take care of the training of his firefighting teams, the maintenance of the carts and equipment in good technical condition and the command in firefighting operations.
Hearts of Iron III
Strategy 07 August 2009
Another installment in the popular historical strategy games franchise by Paradox Interactive, taking players back in time into the period of the bloodiest conflict in history – World War Two. As the player, your task is to come into power in your country of choice – either one of the superpowers of the time, or a militarily weaker country – and lead it through the global conflict. The plot of Hearts of Iron spans from 1936 to 1948, so you can choose to prepare for the inevitable war first.