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Away from Home

Away from Home

PC
Released

Release Date: December 20, 2025

RPG, 2D, Rhythm, Indie Games, jRPG, Urban Fantasy, Singleplayer

A pixel-art RPG with additional mechanics taken from rhythm games, Away From Home is largely focused on combat. You have to display a good sense of rhythm to score points and launch special attacks. The game is also filled with optional activities, similar in concept to those from the Yakuza series.

8.7

Steam

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Ratings
[1:31] - Trailer #1 Videos: 1
Screenshot Images: 6
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Classic jRPGs from the 16-bit era have seen a number of imitators over the years. Among this group is Away from Home, a representative of the genre enriched with elements borrowed from rhythm games. This game was developed by independent developer Cameron Smith-Randick, who goes by the pseudonym Squishy, and was inspired by titles such as Earthbound, Mother 3, and Yakuza 0.

Gameplay

In Away from Home the action is viewed from a bird's-eye perspective. We accompany Abby, the main protagonist, and her brother Michael on adventures that determine the fate of the world around them. As we explore locations that are a fantasy variation of the modern world, we meet their inhabitants, engage in conversations with them, complete various quests, and make decisions that affect the course of the story and its ending.

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Platforms:

PC Windows

PC Windows

Developer: Squishy

Publisher: Squishy

Age restrictions: 12+

Features

System Requirements

System Requirements for Away from Home Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Intel Core i3-3220, 2 GB RAM, graphic card 512 MB GeForce GT 430, 2 GB HDD, Windows 10/11 64-bit.

Recommended System Requirements:
Intel Core i3-6100, 8 GB RAM, graphic card 1 GB GeForce GTS 250, 2 GB HDD, Windows 10/11 64-bit.

Ratings

Game Ratings for Away from Home Video Game.

87%

STEAM Score

All Reviews: Positive (31)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Art and Animation: The pixel art and animation quality are frequently praised as "gorgeous," "insane," and among the best seen in indie games.
  • Music: The soundtrack, particularly the battle themes, receives high marks, often described as "10/10" and "goes hard."
  • Unique Combat System: The rhythm-based combat is seen as a fresh and engaging mechanic, with users appreciating the challenge it presents and the satisfaction of hitting beats correctly.
  • Story and Characters: The narrative is described as interesting, with meaningful choices that affect outcomes. Characters are noted for their depth and humor, adding to the overall immersion.
  • Side Quests: The side content is highlighted as funny and engaging, reminiscent of Yakuza-style quests.
  • Potential: Many users recognize the game's potential and express hope for improvements as the developers address bugs.

The main cons of the game

  • Bugs and Crashes: A significant number of reviews mention issues like crashes, soft locks, and bugs that hinder gameplay, leading to the impression that the game is unfinished.
  • Gameplay Mechanics: Some users find the combat mechanics unpolished, citing a lack of visual feedback when missing beats, which affects the overall experience.
  • Difficulty: The combat is described as overly difficult or frustrating, particularly during the tutorial phase, which some players found unplayable due to bugs.
  • Price Point: Several reviews mention that the $25 price tag feels high given the current state of the game, which many perceive as under-baked.

The features or elements that are missing from the game according to users

  • Playtesting and Polish: Users feel that the game lacks sufficient playtesting, which has led to many issues not being caught before release.
  • Visual Feedback in Combat: Players suggest that adding visual indicators for when beats can be hit would enhance the combat experience.
  • Bug Fixes: While developers are actively working on fixes, users express a desire for a more stable and polished game before recommending it widely.
  • Gameplay Mechanics: Suggestions include improving overall mechanics to make them more intuitive and responsive, particularly in battle scenarios.

Summary

  • Overall, while "Away From Home" has garnered positive feedback for its aesthetics, music, and innovative gameplay, it currently suffers from significant technical issues that detract from the player experience. Users are hopeful for future updates and improvements.

Summary generated on: