
Release Date: October 16, 2013
Casual tower defense strategy, produced by independent British studio Lucky Frame. The player's task is to build a hotel in the area controlled by the evil Tarnation Tadstock, the Texan despot. The game focuses on building new segments of the building and repelling the attacks of enemies.
Bad Hotel is an insane hybrid of a tower defense game and a procedural music toy, with beautiful art and tons of bullets. You are a budding entrepreneur, whose hotel is rather unfortunately located within the territory of Tarnation Tadstock, the Texas Tyrant. Your only defense against Tadstock’s army of seagulls, rats, yetis, and more is to build your hotel as quickly and intelligently as possible, using an array of increasingly sophisticated weapons. The beautiful artwork, quirky storyline, and frantic gameplay all work seamlessly together with a generative music system, which creates original music depending on the player’s actions and decisions. The player becomes a composer, creating complex musical structures to defend their hotel. A vast variety of music can be generated, from delicate beach chillout to country banjo techno.
- Frantic, exciting, and rewarding gameplay.
- Gorgeous artwork and graphics.
- Strange and wonderful characters - yetis, pterodactyls, angry children...
- Beautiful generative music.
Platforms:
PC Windows
Developer: Lucky Frame
Publisher: Lucky Frame
Age restrictions: none
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System Requirements for Bad Hotel Video Game:
PC / Windows
Recommended System Requirements:
Pentium 4 2.4 GHz, 1 GB RAM (2 GB RAM - Vista/7), graphic card 256 MB (GeForce 8600 or better), 150 MB HDD, Windows XP/Vista/7.
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