Cryostasis: Sleep of Reason Release Date PC
Year 1968. Arctic Circle, Russian North Pole station Pole 21. The main hero Alexander Nesterov is a meteorologist occasionally caught inside an old nuclear ice-breaker North Wind, frozen in the ice desert many years ago. This steel creature once fought for its life and freedom, but it has fallen into an ice trap and all the creatures on its board lost not only their natural look, but a right to die. Cryostasis is a story about a drama of a Captain and his Ship evolving in the atmosphere of animal fear.
Here's the list of the most important features: The game develops with help of a unique system called Mental Echo - the ability to penetrate another character's memory and change the actions taken by the character in the past
Highly detailed levels provide the player with more then just a thrilling gameplay
More than 15 fearful enemies with unique capabilities
7 NPC's which will help to reveal the story
8 historically-authentic types of weapons
The game is being developed on proprietary top of the edge AtmosFear 2.0 engine which is on a par with the most advanced world's game engine technologies.
Some of the engine features are:
Unified Dynamic Shadowing system - fully dynamic, moving light sources casting soft shadows on all objects
Parallax mapping/displacement, alpha and color projective, depth of field, gloss map, tone mapping
Advanced characters' and objects' physics
Realistic fur dynamically illuminated by light sources
Last updated on 11 March 2009
Game mode: single player
User score: 7.9 / 10 based on 785 votes.
Pre-release expectations: 6.6 / 10 based on 95 votes.
PEGI rating Cryostasis: Sleep of Reason
Cryostasis: Sleep of Reason System requirements
PC / Windows
- Pentium 4 2 GHz
- 1 GB RAM
- graphic card 256 MB (GeForce 6600 or better)
- 13 GB HDD
- Windows XP/Vista