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Deviator

Deviator

PC
Early Access

Release Date: August 2, 2024 Early Access

Action, Platformers, 2D, Metroidvania, Indie Games, Side-scroll, Singleplayer

A metroidvania game in the form of 2D action platformer, similar in many ways to Hollow Knight. The key element of Deviator is the combat system - we must parry enemy attacks and charge the momentum bar allowing for boosts. It's also important to explore new locations.

6.8

Steam

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Ratings
[5:07] Deviator - Gameplay Trailer Videos: 1
Screenshot Images: 8
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Deviator is a metroidvania, created in the form of an action platforming game. It was developed by the independent team Gami Studio and is their debut project.

Gameplay

In Deviator we watch the action from the side. The game takes us to a fantasy world which is a home to strange creatures. By embodying one of them, we explore this land and discover its secrets, as well as face the dangers lurking within it.

Adventure leads us through various locations - from lush forests, through ice-bound canyons, ending in a metropolis filled with technology. They are filled with platforms that we jump on, as well as traps and terrain obstacles that we must avoid and overcome. We also often have to fight opponents along the way. We eliminate enemies, both by engaging in fierce duels with them in close combat (using melee weapons), and by launching ranged attacks.

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Platforms:

PC Windows

PC Windows

Developer: Gami Studio

Publisher: SapStaR Games

Age restrictions: 12+

Features

System Requirements

System Requirements for Deviator Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Intel Core 2 Duo E5200 2.5 GHz, 8 GB RAM, graphic card 4 GB GeForce GTX 960, 10 GB HDD, Windows 10/11.

Recommended System Requirements:
Intel Core i5, 16 GB RAM, graphic card 6 GB GeForce GTX 1060, 20 GB HDD, Windows 10/11.

Ratings

Game Ratings for Deviator Video Game.

68%

STEAM Score

All Reviews: Mixed (969)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Art and Visuals: The hand-drawn visuals are generally praised for their quality and creativity, contributing to an engaging aesthetic.
  • Combat Mechanics: The parry system is highlighted as fresh and dynamic, adding depth to combat. Players appreciate the challenge it brings and its importance in gameplay.
  • Exploration: The game encourages exploration with a variety of environments and hidden treasures. Players enjoy the level design and the overall atmosphere of the game.
  • Soundtrack: The music is noted for being soothing and fitting the environment, although some players desire more variety.
  • Potential for Improvement: Many reviews indicate that the game has potential and that players are looking forward to future updates and the full release.

The main cons of the game

  • Gameplay Mechanics: Players report issues with input responsiveness, such as delays between actions like parrying and dashing, which can frustrate gameplay.
  • Platforming Challenges: The platforming mechanics are criticized for feeling unresponsive, with players often getting stuck or falling due to poor collision detection.
  • Lack of Content: Many users express disappointment with the game's current state, feeling it resembles an extended demo rather than a fully fleshed-out game. Some areas are blocked off, indicating unfinished content.
  • Translation Issues: The English translation is described as poor, making it difficult to understand NPC dialogue and story elements.
  • Bugs and Technical Issues: Several reviews mention bugs that affect gameplay, such as lag, crashes, and problems with boss encounters.

The features or elements that are missing from the game according to users

  • Story and World-Building: Users feel that the game lacks depth in its narrative and world-building, with many questions left unanswered regarding the plot and characters.
  • Compendium or Lore Tracking: Players would like a system to track enemies and lore, enhancing the game's storytelling aspect.
  • More Diverse Music: Some players desire a broader variety of music tracks to differentiate between areas and enhance the overall experience.
  • Difficulty Options: A request for adjustable difficulty settings has come up, as some players find the game too challenging.
  • Additional Gameplay Mechanics: Features like a downward slash and better feedback on parries and boss mechanics are suggested to improve combat fluidity and player experience.

Summary

  • In summary, while DEVIATOR shows promise with its art, combat system, and exploration elements, it currently faces significant challenges in gameplay mechanics, content completeness, and narrative depth, which players hope will be addressed in future updates.

Summary generated on: