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Helix: Descent N Ascent

Helix: Descent N Ascent

PC
Released

Release Date: July 23, 2026

Adventure, Point-and-click, 2D, Top-down, Indie Games, Singleplayer

7.8

OpenCritic

9.8

Steam

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Ratings
[1:16] - New Release Date Trailer Videos: 1
Screenshot Images: 7
Screenshot
Screenshot
Screenshot

Platforms:

PC Windows

PC Windows

Developer: Badass Mongoose

Publisher: Badass Mongoose

Features

System Requirements

System Requirements for Helix: Descent N Ascent Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Dual Core 2.4 GHz, 4 GB RAM, graphic card 1 GB, 2 GB HDD, Windows 7 SP1.

Recommended System Requirements:
Dual Core 3 GHz, 8 GB RAM, graphic card 2 GB, 2 GB HDD, Windows 7 SP1.

Ratings

Game Ratings for Helix: Descent N Ascent Video Game.

7.8

OpenCritic Rating

Game is Recomended by 75% of Critics. There are 18 Critic Reviews.

OpenCritic

Digital Chumps: 9 / 10 by Nathaniel Stevens

Helix: Descent N Ascent from developer Badass Mongoose is an addictive, gorgeous puzzle game that features some well-placed Metroidvania elements. It can be confusing and sometimes frustrating, but it’s a hoot to play overall.

Full Review

Indie Games Devel: 8.5 / 10 by Chiara Roscini

Helix: Descent N Ascent is Badass Mongoose’s first project, a small Belgian studio founded by Cedric De Muelenaere and Gillian Sampont, and it’s a puzzle-adventure that builds its identity around a black-and-white aesthetic inspired by 1980s indie comics, 1990s manga, and the 1970s Franco-Belgian tradition. The game entrusts its narrative almost entirely to imagery: environments, dialogue-free cutscenes, and carved panels that recount, in fragments, a vanished civilization’s myth. The heart of the experience, though, remains the gameplay: five abilities – Block, Drone, Hook, Cage, and Hourglass – that combine first in pairs and then, in the second half of the game, in triplets, generating a puzzle system that keeps offering new solutions for the entire adventure. A consultable map system guides progression clearly, flagging where to return once you’ve learned new combinations, and some passages open through Donkey Kong-style arcade minigames. Jim Guthrie’s soundtrack accompanies every area with the same power to create a suspended territory already evident in the demo, never slipping into repetition. After seventeen hours of play, the overall experience confirms and deepens everything promised since the 2024 announcement: a quiet adventure, intelligently constructed, able to hold up over the long haul without losing its own voice.

Full Review

Screen Hype: 8.2 / 10 by Mia Simmons

One of my favourite elements in Helix: Descent N Ascent is the arcade machines. You find them dotted around the world, and completing their levels rewards you with access to new areas within your environment. Every level has the same premise: make your way to the other character on the opposite point of the screen. Each machine offers its own twist, based on the abilities you have been learning within that section. It mirrors the base game in a compact, stylised form. I like how this not only changes up the style of gameplay, but offers inadvertent insight into the character you’re seeking. In the world you’re in, the other character crops up on occasion, withholding the way forward. Catching up to them only causes them to push you away. In the arcade games, they make a consistent appearance, and reaching them spooks them into high-tailing it outta there.

Full Review
98%

STEAM Score

All Reviews: Very Positive (87)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Unique Art Style: The game's monochromatic visual design is consistently praised for its beauty and striking personality, particularly on high-quality displays like OLED screens.
  • Clever Puzzle Design: Players appreciate the intricate and well-thought-out puzzles that encourage creative thinking and experimentation with the various abilities.
  • Engaging Mechanics: The game features a variety of abilities that can be combined in unique ways, enhancing the puzzle-solving experience and providing a sense of discovery.
  • Atmospheric Soundtrack: The music complements the game's ambiance, enhancing the overall experience and immersion.
  • Exploration and Secrets: The game encourages exploration, rewarding players with hidden lore and collectibles that add depth to the narrative.

The main cons of the game

  • Backtracking Issues: Players often express frustration with the need to return to the main hub to change abilities, which can disrupt the flow of gameplay and lead to tedious backtracking.
  • Pacing and Execution: Some puzzles are criticized for having long execution times or requiring tight timing, which can lead to frustration during gameplay.
  • Lack of Progress Tracking: Users noted the absence of indicators for collectibles and progress, making it difficult to determine if they have completed areas or found all items.
  • Bugs and Technical Issues: Several players reported encountering bugs that could lead to soft-locks or other gameplay interruptions, detracting from the overall experience.

The features or elements that are missing from the game according to users

  • Quality of Life Improvements: Suggestions include adding a quick way to change abilities without returning to the hub, as well as a progress tracker to help players keep track of collectibles and completed puzzles.
  • Hints for Puzzles: Some players felt that additional hints, especially in later levels, would be beneficial to help navigate the more complex puzzles without excessive trial and error.
  • Polish in Later Content: There are calls for more thorough playtesting and polish in the latter parts of the game, as some users found that the quality of puzzles and design dropped after the initial stages.

Summary

  • Overall, "Helix: Descent N Ascent" is seen as a beautiful and innovative puzzle game with a strong foundation, but it could benefit from some adjustments and refinements to enhance the overall player experience.

Summary generated on: