Informative UI: Players appreciated the game's user interface, which provides extensive information about units, items, and game mechanics. This includes tooltips with relevant stats and effects, making it easy to understand complex mechanics.
Replayability: The game offers a high degree of replayability with a variety of Dudes (characters), relics, and strategies that players can experiment with, leading to different outcomes in each run.
Humorous Concept: The absurdity of the game’s premise (e.g., fighting ridiculous enemies like toddlers and animals) adds a layer of charm and humor, making it enjoyable for players.
Accessibility Features: The inclusion of features like a dark UI and larger UI toggle was highlighted as a significant positive, especially for players with visual impairments.
Engaging Gameplay Loop: Many players found the gameplay to be fun and addictive, enjoying the strategic element of building teams and managing resources.
The main cons of the game
Repetitive Gameplay: Several users noted that the gameplay can become repetitive after a few runs, as the decisions made during gameplay often feel inconsequential once a successful strategy is established.
Long Run Times: Many players expressed frustration with the length of runs, which can take over an hour and feel tedious, especially when the difficulty doesn’t ramp up significantly until the final boss.
Lack of Meaningful Choices: Some reviews pointed out that as players progress, the choices become less impactful, leading to a feeling of autopilot where players simply follow the optimal strategy without much variation.
Balancing Issues: Players mentioned that some units, particularly healer types, are overpowered, making it less challenging and diminishing the need for strategic variety.
The features or elements that are missing from the game according to users
Sandbox or Free Play Mode: Players expressed a desire for a mode where they could freely choose Dudes and face any enemies without the constraints of the roguelike structure.
Replay Function: Some users wished for a feature to replay battles to analyze strategies and outcomes, which could enhance the learning experience.
More Depth in Decision-Making: Users suggested that the game could benefit from more meaningful choices and varied strategies, such as different subclasses or unique effects for characters, to keep gameplay fresh and engaging.
Shorter Runs: There were calls for shorter runs or a way to condense gameplay to make it less of a time commitment, as many felt that the length of runs detracted from the overall experience.
Additional Modes or Challenges: Players requested more diverse game modes, such as multiplayer options or unique challenges that could add variety and excitement to the gameplay.
Summary
Overall, while "How Many Dudes?" has received praise for its humor, UI design, and engaging gameplay, it also faces criticism for repetitiveness, long run times, and a perceived lack of depth in strategic choices. Players are looking for improvements that could enhance the game's replayability and overall enjoyment.