RPG 19 January 2016
A dark fantasy cRPG developed by debuting studio Red Hook. The story is set in a dark, medieval-like universe. While exploring ruins of an old castle and its dungeons, you face off against forces of darkness that overwhelmed the land because of the reckless actions of its previous sovereign. As you delve into the depths, you discover the dark history of a family who brought the evil upon the world. The gameplay focuses on dungeon crawling - dungeons filled with traps and crawling with monsters that need to be dealt with during turn-based combat sequences. An original idea is the sanity indicator of your heroes. Each team member has different personality and reacts differently to what is happening around him/her. Therefore, while playing you should keep an eye on their well being and fear levels, alleviating their stress by drinking alcohol or brawling, if needed.
RPG 29 May 2018
A fantasy roguelike RPG developed by Digital Sun Games, an independent Spanish studio. The action of Moonlighter takes place in a remote merchant town where the protagonist, Will, runs a store. His ambition is to become a true hero, but to make the dream come true, he has to gather adequate equipment and master a variety of useful abilities first. The production’s mechanics combine elements of a classical roguelike RPG and a trading card game. The gameplay puts emphasis on subsequent night journeys to dungeons where the protagonist faces more or less challenging enemies and gathers a myriad of valuable items and skills that bring him closer to achieving his goal. During the day, however, we have to manage and develop the hero’s store, improve our knowledge of the wares we sell, and make increasingly bigger profits.
Action 23 April 2013
A humorous action-adventure game with strategy and cRPG features. The game was developed by Klei Entertainment, the creators of Shank and Mark of the Ninja. The main protagonist of Don’t Starve is Wilson, a Victorian gentleman scientist. The insidious demon Maxwell sends Wilson to the wild where he must use all of his knowledge and intelligence to survive among dangerous beasts. The player is tasked with helping the protagonist in his fight against the nature and the monsters – he must build a place to hide, obtain food, start a fire, produce tools etc. As the game progresses, one can unlock new playable characters, each with unique abilities. The game has unusual 2D graphics with cartoonish style and music that is pleasant to the ear.
Action 07 August 2018
An action game with roguelike and metroidvania elements by indie French studio Motion Twin. During the game, you explore a grim castle, whose elements (such as chambers, cloisters, and sewers) are procedurally generated. Given the permadeath system, it means that each new gameplay is a fresh experience, during which you can discover new parts of the fortress. An important aspect of Dead Cells is combat, which is very difficult. To succeed you have to work out the patterns of the enemies' attacks and to get the protagonist to a high enough level. In combat you use melee and ranged weapons, as well as offensive and defensive magic. The game features pleasant 2D pixel-art visuals.
Don't Starve: Hamlet
Action 31 December 2018
Another expansion to the survival action game developed by Klei Entertainment. This time the players can reveal the mysteries of the lost city of Pigmen. The DLC introduces new biomes, characters and creatures.
Arcade 16 May 2011
A sandbox platform game by indie studio Re-Logic, sometimes called the 2D version of the popular Minecraft. There is no set goal; your task is basically to shape the randomly-generated world around you. At first you only have a few basic tools, which allow you to dig and find resources, chop wood, and create simple structures. As the game progresses, due to the extensive crafting system, you discover better tools, allowing you to create advanced materials and to fight monsters. There are many possibilities in the game, and the only restriction is your own imagination. Terraria features a single player mode, but you can join forces with other players, thus gaining precious allies, who can help you with the more challenging tasks.
FTL: Faster Than Light
Strategy 14 September 2012
We Happy Few
Action 10 August 2018
An unordinary action-adventure game which uses the style and tune of the 60s. The title was created by an independent studio Compulsion Games known for creating Contrast, a title that used similar style. In the game, the player travels to a fictional town in which, due to indoctrination and a wonderful drug, the citizens are constantly happy and all traits of dissatisfaction are immediately eliminated. The protagonist is one of the defiant citizens who are resistant to the system. In order to survive in the surrounding world, he must observe it thoroughly and understand its rules. The action is shown from first-person perspective and the gameplay is focused on exploration, and gathering various items and using them. While doing it, players must behave according to the social norms so that other citizens don’t become suspicious. The world of the game was characteristically exaggerated, but the game tells about many very important topics.
Don't Starve Together
Action 21 April 2016
A standalone expansion for the 2013’s well-received survival sandbox game, Don’t Starve. The main goal of the add-on is to transfer the core premise of the original title into cooperative multiplayer gameplay. In the game, we still explore the world, gather food, build a shelter, fight various enemies, and take care of the protagonist’s physical and mental health. The primary novelty is the possibility of interacting with other players who can turn out to be either precious friends or deadly foes. Don’t Starve Together allows us to play both with our friends and with complete strangers. Another appeal of the expansion is the fact that it comes with the previously released DLC, Reign of Giants, which expands the original title with new bioms, enemies, and a full year cycle. The production can be obtained free of charge by all owners of the vanilla game.
Grimmwood: They Come at Night
RPG 02 August 2018
A multiplayer survival game with roguelike and RPG elements, in which we play the role of a refugee looking for shelter from monsters in an old village. In Grimmwood, we fight to survive by working together with other players. During the day, we acquire raw materials, craft items and strengthen fortifications, while at night, we repel attacks from the beasts inhabiting the forest surrounding the settlement.
Reigns: Game of Thrones
Strategy 18 October 2018
The fourth production in the Reigns cycle, developed by Nerial and Devolver Digital, in collaboration with HBO. Reigns: Game of Thrones takes the players to the universe of Game of Thrones, the famous TV series. The game features popular characters like Jon Snow, Tyrion Lannister or Daenerys Targaryen.
The Binding of Isaac: Rebirth
Arcade 04 November 2014
An expanded version of a popular indie game that has been released in 2011 by Team Meat studio. Nicalis studio, a bit more experienced team, has been involved in refreshing of the title, in cooperation with original developers. When it comes to mechanics, the gameplay hasn’t changed much, offering randomly-generated levels, traversed by the titular Isaac, who solves simple puzzles and eliminates monsters or much more powerful bosses. The main difference between the Flash-based original, is a completely new graphic engine, introducing new, improved visuals and a number of innovations that, as a result of technological limitations, hadn’t made their way into the original. The developers included the whole base game and its two DLCs, and introduced a number of novelties. A local co-op mode has been incorporated in the game, allowing two players to take part in a joint playthrough on one screen.
Darkest Dungeon: The Crimson Court
RPG 19 June 2017
The first expansion for the 2016 dungeon crawler RPG Darkest Dungeon by Red Hook Studios. The add-on utilizes the gameplay mechanics from the core game — you complete a team of heroes and set out to explore the eponymous Darkest Dungeon. Your goal is to find enormous riches, with which you can expand a shabby hamlet, also serving as your base. Like in the original Darkest Dungeon game, the characters of The Crimson Court suffer from typical human ailments — some of them may go berserk, while others may panic when surrounded by darkness. The game places a strong focus on blood, which is a theme connecting the items you find and your enemies. The expansion also marks the first appearance of vampires, creatures with a unique set of characteristics and abilities.
The Binding of Isaac
Arcade 28 September 2011
Created by the independent developer Team Meat, who also created Super Meat Boy, The Binding of Isaac is a roguelike action shooter with RPG elements. In game, the player becomes Isaac and travels through successive randomly generated dungeons, similar to the ones in the first installments of The Legend of Zelda series. Each level is filled with scores of enemies, demanding boss fights, and classical puzzles. To solve the latter, the player needs to gather items such as coins, bombs, keys, or special cards. The game features an unique character progression system, instead of the experience gained strength of the character depends on special weapon upgrades or magic artifacts, which can be bought in shops or found in special chests and hidden rooms. Thanks to the ability to combine pieces equipment, as the story progress the main character becomes more powerful. The cartoonish visuals of the game are a call back to the simple action games from the 8-bit era.
Action 22 July 2016
An exploration game that eludes standard genre classification, developed by independent studio Chucklefish. Starbound combines elements of a 2D sandbox platformer and a strategy game. As you play, you explore and colonize other planets, provide for their inhabitants, construct useful items and vehicles, as well as fight hostile aliens. The game is set in a procedurally generated world,providing a great amount of freedom to the players. In addition to the single player mode, Starbound offers the ability to play with other people (via Intertnet) in competitive or cooperative modes. The game's retro graphics is characterized by a limited color palette and pixel-art stylistics.
Darkest Dungeon: The Color of Madness
RPG 19 June 2018
The Color of Madness is an expansion for a turn-based RPG Darkest Dungeon. DLC introduces a new type of adventure, in which the players face endless waves of enemies while trying to reach their objective, and a new faction. There are also more trinkets that weren’t seen before.
Enter the Gungeon
Arcade 05 April 2016
A unique mix of a classic dungeon crawler and a dynamic, two-dimensional shooter from the debuting American studio, Dodge Roll. We play as a hero seeking for the legendary weapon that can change the past of a distant planet. To achieve his goal, he must explore the eponymous ancient temple where many dangers and surprises await him. Featuring a top-down view, the game tasks us with exploration of randomly generated levels of the temple. We come across numerous enemies and bosses, as well various shops and friendly characters that will help us in our journey. The game’s combat system is based on classic twin-stick shooters, allowing us to use environmental objects as weapons in addition to an already vast selection of guns and gadgets.
Children of Morta
A retro roguelike RPG action game, combining hack’n’slash genre with narrative adventure game features, developed by Dead Mage studio. The titular Morta is a mountain guarded by many generations of the Bergson family. When a mysterious power defiles the source of life within the mountain, turning local creatures into bloodthirsty monsters, we must set on journey as subsequent members of the family to gather seeds of life and stop the spread of chaos. Gameplay in Children of Morta focuses on exploring procedurally generated levels, collecting items and arcade battles against monsters. This is complemented by a typical character progression system and equipment, with the addition of alchemy and crafting. Despite its old-school formula, the game stands out with its rich, multi-threaded plot and difficult moral choices that affect the story.
For the King
Strategy 19 April 2018
For the King is an interesting hybrid that blends the elements of JRPGs, roguelikes, and strategy games, developed by the independent studio IronOak Games. The game takes place in a fantasy land engulfed by chaos. Heroes, led by the player, decide to defeat the evil forces. Both the world and the adventures within it are generated procedurally. Each time we start, we will feel as if we were playing a different, new game. Gameplay in For the King focuses on exploration (our party moves in turns through a map divided into hexagonal tiles, traveling not only on foot, but also by boat) and fighting with the encountered enemies. Our victory in battle depends on how, and when, we use our party members' abilities and on how good their equipment is. For the King offers a wide range of game modes, both single player and multiplayer. The game has good looking, colorful, and cartoonish visuals.
Let it Die
Action 03 December 2016
A brutal action game by Grasshopper Manufacture, the creators of such productions as Killer7, No More Heroes, Lollipop Chainsaw, and the Shadows of the Damned. Initially, the project was announced under the name of Lily Bergamo but in time changed its formula and was renamed to Let it Die. It is exclusive to PlayStation 4 and uses the free-to-play business model. The player assumes the role of a warrior who takes part in ruthless street fights against characters controlled by the AI or by other players. In combat, we use various weapons that range from saws, batons, machetes, and crossbows, to pistols and machine guns. The character we create has but his bare fists, but as we progress, we can acquire clothes and weapons. The process can be sped up with optional micropayments. The attack animations in Let it Die are grotesquely brutal and every blow is accompanied by a huge blood splash.
The Long Journey Home
Action 30 May 2017
A science-fiction sandbox action game with roguelike and strategy game elements, and the debut production from one of Daedalic Entertainment's subsidiaries. The Long Journey Home tells the story of a prototype spaceship, the first one in history to be equipped with an FTL drive. During its maiden flight, an accident happens which results in the ship being thrown into an uncharted region of the galaxy; the player’s task, as the ship’s captain, is to find a way home. The game allows us to freely explore a vast, randomly generated chunk of the cosmos — we are the ones to plan the route and to choose tasks as well as the means to perform them. While playing, we will have to gather resources, fight alien races, search for artifacts of long-dead civilizations, and cope with various random events. The title also features an extensive conversation module and a separate character development system for every crew member.
RPG 26 February 2016
An old-school roguelike RPG with survival elements, developed by Enormous Elk – a studio composed of just two people. Before the official release, the game has been systematically developed and updated for a long period of 26 years. The action of UnReal World takes place during the Iron Age in a northern region of Europe that corresponds to the territory of modern Finland. There is no plot – it is a typical roguelike life simulator, offering freedom in shaping the fate of our hero, who can take up many professions or combine their selected elements. While traveling through the procedurally generated lands, one of the game’s key aspects becomes survival and the necessity to satisfy the character's basic needs, like water, food, clothing, or shelter. The game is characterized by high levels of realism, a turn-based combat system, tactical complexity, and extensive character progression system that offers hundreds of various abilities.
RPG 25 February 2015
A post-apocalyptic RPG with roguelike elements, created by Russian studio Mandragora. The game starts off shortly after the World War III wiped out almost the entire human race. You play as a survivor residing on the top, 100th floor of a luxury hotel. Your task is to fight your way downs through hordes of mutants. The game features several different characters to choose from. The inside of the hotel is generated randomly. The gameplay combines elements of survival with action sequences, in which you fight against mutants. As you play, you have to constantly keep an eye out for water and food, as well as upgrades for your ‘base’ – the aforementioned top floor apartment. In addition, the game features a crafting system, letting you construct new items and upgrade your gear.
Touhou Genso Wanderer Reloaded
RPG 17 July 2018
A 2D Japanese RPG with roguelike elements. This is a refreshed version of Touhou Genso Wanderer from 2016, which includes all content from the original game along with its DLCs. Additionally, the production offers brand new characters and scenarios.
Hand of Fate 2
RPG 07 November 2017
A new installment of an unusual RPG from Defiant Development, enriched with board and card game elements. Similarly to its predecessor, the player is tasked with taking on the challenges created using cards rolled by a magical enemy, called The Dealer. Thanks to the efforts of the previous protagonist, he was defeated, but the hero was0 corrupted by his own power, and became a bloodthirsty tyrant. The Dealer returns to train a new hero, capable of facing his predecessor. The overall idea for the gameplay had remains unchanged, but a number of new elements have been introduced. Hand of Fate 2 introduces an additional plane to the game map, instigating more situations with potential encounters – that part of the game received additional requirements such as time-oriented objectives. Aside from that, our hero doesn’t have to be alone anymore – we received an ability to recruit comrades, and create a party.
Terraria: Otherworld is the second part of the popular sandbox platform game, developed by Andrew Spinks and his independent studio Re-Logic. In the game, referred to as “two dimensional Minecraft”, we are given the ability to shape a randomly generated world without restrictions and to create a number of useful tools, utility objects and structures via its crafting system. Terraria 2 has a similar, old-school layout and similar mechanics as the original, but the game features also a huge number of changes and innovations that were not implemented by the author in the first installment of the series. First of all, players were given an infinite number of worlds at their disposal, each representing a different biome, e.g. woodland, arctic, desert, or lunar. Furthermore, character development system, object finding and creation, as well as the interface of the game, were modified. The game traditionally focuses on cooperation of many players, what allows them to collectively raise buildings or fight encountered monsters.