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Krater

Krater

PC
Released

Release Date: June 12, 2012

RPG, Post-apocalypse, Indie Games, Action RPG, Multiplayer, Singleplayer, Internet

RPG game maintained in postapocalyptic atmosphere, which takes place in a Swedish city located at the bottom of the crater. We assemble a team of mercenaries and carry out missions in a single player campaign or in cooperation mode.

5.6

Steam

7.8

Users

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Ratings
[2:40] coop trailer Videos: 6
Screenshot Images: 120
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CORE MECHANICS

Extensive crafting (craft unique abilities, weapons and items)

Character persistence where both injuries and experience work in conjunction to evolve your team over time.

Simultaneously control a squad of 3 characters chosen from 4 different main classes with a multitude of specializations.

Prepare your team of Freediggers for the end-game and try to get as deep as you can into the main shaft, a dungeon crawler of massive proportions.

Singleplayer/multiplayer which blend seamless with each other. Use your progress from the single player campaign in coop missions and the other way around.

BASIC GAME CONCEPT

It combines the combat mechanics of action-rpgs with the top-down tactics of the classic old-school games such as Syndicate and X-Com. The rich world opens up for the players via exploration of the immense world map.

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Features

System Requirements

System Requirements for Krater Video Game:

PC Windows

PC / Windows

Recommended System Requirements:
Core 2 Duo 2.4 GHz, 2 GB RAM (4 GB RAM - Vista/7), graphic card 512 MB (GeForce 8800 GT or better), 1 GB HDD, Vista/7, Internet connection.

Ratings

Game Ratings for Krater Video Game.

56%

STEAM Score

All Reviews: Mixed (925)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Visual Design: The game features vibrant graphics and a unique art style that many players found appealing. The post-apocalyptic setting of Sweden is described as colorful and quirky, contributing to an immersive atmosphere.
  • Exploration: Players appreciated the exploration aspect, particularly the procedurally generated dungeons, which offered a sense of uniqueness and adventure.
  • Casual Gameplay: The game is accessible, with simple mechanics that make it easy to pick up and play, appealing to those looking for a less demanding experience.
  • Implants and Boosters: The customization options through implants and boosters were praised for adding depth to character abilities, allowing for some strategic gameplay.
  • Humor and Quirkiness: The game includes a sense of humor and charm that some players enjoyed, adding a lighthearted touch to the otherwise dire setting.

The main cons of the game

  • Repetitive Combat: Many reviews pointed out that combat became monotonous, with limited enemy variety and a lack of engaging mechanics. The reliance on auto-attacking and a few basic skills led to a dull experience.
  • Tedious Dungeon Crawling: Players found the dungeons to be overly filled with enemies, making the gameplay feel like a slog. Respawning enemies upon exiting and the need to backtrack were particularly criticized.
  • Limited Progression System: The rank-based progression system, which capped character levels and made it difficult to grow attached to mercenaries, was seen as a negative aspect, leading to a lack of motivation to engage in combat.
  • Technical Issues: Several players reported bugs, crashes, and issues with the game’s performance, such as problems with quests not spawning correctly and AI pathfinding errors.

The features or elements that are missing from the game according to users

  • Depth in Combat Mechanics: There was a desire for more complex combat systems and deeper tactical options, as the limited abilities and simplistic enemy AI made battles feel shallow.
  • Variety in Characters: Players noted the absence of diversity in the character roster, specifically the lack of female characters among the recruitable mercenaries.
  • Improved Interface and Controls: Some users mentioned the need for better keyboard mapping and a more intuitive interface for managing multiple characters during combat.
  • Narrative Depth: A few reviews expressed a wish for a more engaging narrative, as the quests often felt repetitive and lacked meaningful story elements.

Summary

  • Overall, while "Krater" has its charm and visual appeal, it suffers from significant gameplay and technical issues that detract from the overall experience.

Summary generated on:

7.8

USERS Score

Average score from votes.

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