PC Strategy Video Games130
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Remote Assault
Strategy 31 July 2001
A real-time strategy in which we command various types of military units and lead to victory in a series of missions.
Rabid Dogs 2
Strategy canceled
The second part of the scandalous tactical game Reserve Dogs, telling about the darkest parts of our lives, i.e. sex, crimes, murders, kidnappings, drugs and the big dirty money associated with it.
Perimeter
Strategy 21 May 2004
Perimeter is a three-dimensional real-time strategy by the Russian studio K-D LAB. The plot of the game is set in the distant future.
Panzer Campaigns 2: Normandy '44
Strategy 12 May 2000
The second part of the strategic series of HPS Simulations "Panzer Campaigns" transporting us to the sandy beaches of Normandy, where on June 6, 1944, the great landing operation of the Allied forces began.
Dominions: Priests, Prophets & Pretenders
Strategy 15 July 2001
Turn-based strategy for multi-player gameplay. Its action takes us to a fantastic land, where we play the role of one of several candidates fighting for the position of the omnipotent god.
Panzer Campaigns: Smolensk '41
Strategy 01 December 1999
The first of the award-winning strategic series "Panzer Campaigns" created by HPS Simulations, allowing to take part in the great German offensive of 1941, when the aim of the Army of the Centre became the city of Smolensk - the so-called gateway to Moscow.
DuelField
Strategy 30 November 2001
Turn-based strategy set in fantastic, magical climates designed for online gameplay. Players take on the role of one of the many deities ruling the world of "The Field" and must fight for the title of the greatest of them.
RIM: Battle Planets
Strategy 27 May 2001
RIM: Battle Planets is a strategy that takes players to a distant future when a great galactic armed conflict breaks out between six different races. We will play the role of commander of the earthly armed forces and we must lead our forces to victory.
Campaign Eckmuhl
Strategy 05 July 2001
Another strategic production from HPS Simulations dedicated mainly to true fans of the genre. This title takes us back to 1809, when Napoleon Bonaparte and his invincible army launched the Austrian campaign.
Decisive Action
Strategy 04 July 2001
A strategy game about today's battlefield, full of electronics and advanced technology. It allows us to take command of modern military troops and lead them to perform a variety of tasks around the world.
The Troma Project
Strategy 19 October 2001
Turn-based strategy filled with sex, blood and brutality created by a very controversial Polish band NekroSoft. Players take control of a group of heroes fighting against various fanatics and bloodthirsty beasts.
Patrician II: Quest for Power
Strategy 10 January 2001
A strategy and economic game set in the 14th century European reality. The player starts his struggle as a modest merchant with a small merchant ship and tries to make a lot of money and gain recognition in the eyes of people.
Dominant Species
Strategy 03 December 1999
A three-dimensional real-time strategy in which players take on the role of a creature belonging to the ancient Mindlords telepathic civilization and have to face a human invader and other hostile fractions of their race.
Z
Strategy 21 March 1996
A real-time strategy that takes players to the world of the future, where they take part in a war waged between two sides of robots: Red and Blue.
Desert Law
Strategy 29 April 2005
Desert Law: Desert Warriors is a postapocalyptic real-time strategy (RTS) with cRPG elements. The action of the game takes place in a world destroyed by a cataclysm. The player directs Breda's actions, who tries to unite the rest of the survivors and oppose the chaos spread by the numerous gangs of carnivorous people. The title was produced by Arise development studio.
Deep Sea Tycoon 2
Strategy 16 July 2005
Deep Sea Tycoon 2 is an economic game by Pixel after Pixel and Anarchy Enterprises that will allow you to build a metropolis on the ocean floor and equip it with numerous representatives of undersea fauna.
Mission Barbarossa
Strategy 12 April 2004
Ostfront Barbarossa is an unofficial extension of the popular Blitzkrieg real-time strategy prepared by the British company Active Gaming.
Elven Legacy
Strategy 21 December 2007
A fantasy turn-based strategy game by Ino-Co and a sequel to Fantasy Wars. Elven Legacy is set in the same world as its predecessor — the world, in which elves are trying to restore the former glory of their race. However, someone is trying to gain access to an ancient magic, their Great Tree, which grants the ability of reincarnation.
Coffee Tycoon
Strategy 30 March 2005
Coffee Tycoon is a strategy and economic game prepared by Anarchy Enterprises development team (creators of National Lampoon's University Tycoon, Moon Tycoon and Deep Sea Tycoon).
The Great Art Race
Strategy 09 September 2004
The Great Art Race is a strategy game, according to the creators, created in such a way as to provide pleasant entertainment to all family members, parents and children (similar to board games). Five people can take part in the tournament.
Seven Kingdoms: Conquest
Strategy 14 March 2008
Seven Kingdoms: Conquest is the third installment of the real-time strategy (RTS) cycle developed by Enlight Software in collaboration with Infinite Interactive. The plot of the game depicts a 6,000 year conflict between people and demons. The player decides for himself which race he will lead to victory. Compared to previous editions of the series, the creators decided to reduce the economic aspect in favour of a more spectacular and exciting fight.
Space Station Sim
Strategy 03 November 2005
A computer game of the kind of economic simulators, in which we play the role of NASA administrator. Our task will be to supervise the construction of the international space station and then to manage the work and research carried out there.
Brigade E5: New Jagged Union
Strategy 29 July 2005
The turn-based strategy resembles such famous titles as Jagged Alliance or Silent Storm. The action of the game takes place in a small, tropical country called Palinero, overwhelmed by civil war.
Sword of the Stars
Strategy 22 August 2006
Space strategy game realized in 4X convention. It includes an extensive three-dimensional space map, which is the centre of our actions, a turn-based empire building system, the possibility of planetary exploration, as well as a special star combat mode reminiscent of games such as Homeworld.