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PC Strategy Video Games123

Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’. more

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strategy games
Children of the Nile: Alexandria
Children of the Nile: Alexandria

Strategy 28 August 2008

Alexandria is an extension of Immortal Cities: Children of the Nile's economic strategy, which takes us to ancient Egypt and focuses on urban development. This add-on requires a basic version and is available in several network distribution systems (Steam, Impulse). It is the responsibility of Tilted Mill Entertainment, a company largely made up of people specializing in this genre and its themes.

Project Aftermath
Project Aftermath

Strategy 03 October 2008

Project Aftermath is a real-time strategy by an independent British developer Games Faction. This title was appreciated by the industry, e.g. at PAX 2008 in Seatle.

Bloodline Champions
Bloodline Champions

Strategy 13 January 2011

A production designed exclusively for online gameplay, in which the opposing tribes of the fantasy world are facing each other. The game consists of multiplayer clashes in large arenas. Victory in battles depends more on the player's skills than on his character's statistics.

Making History II: The War of the World
Making History II: The War of the World

Strategy 25 May 2010

The second part of the complex strategy, whose action was set in the realities of the Second World War. The game was played again in a turn-based way, although this time it is presented on a three-dimensional map.

Kharkov: Disaster on the Donets
Kharkov: Disaster on the Donets

Strategy 17 July 2008

Turn-based strategy set in the realities of the Second World War. It focuses on the presentation of the events that took place in May 1942 at the Eastern Front near the town of Kharkiv.

Achron
Achron

Strategy 29 August 2011

Achron is an unusual real-time strategy in science fiction climates. Thanks to the use of chronoenergy, the player can control their units in the past, present and future.

Sword of the Stars: A Murder of Crows
Sword of the Stars: A Murder of Crows

Strategy 09 October 2008

Sword of the Stars: A Murder of Crows is the second, alongside Born of Blood, extension of the space strategy created in the 4X convention (Xplore, Xpand, Xploit, Xterminate). The preparation of the game was done by the same development studio as in the case of the predecessors - Kerberos Productions.

Time of Fury
Time of Fury

Strategy 06 December 2011

Time of Fury is a turn-based strategy created by the Polish studio Wastelands Interactive. The action of the game was set during World War II. Players can direct the actions of one of the thirty nations involved in the conflict, and a huge map of more than 40,000 hexagonal fields has been put at their disposal.

Field of Glory: Swords and Scimitars
Field of Glory: Swords and Scimitars

Strategy 30 November 2010

Extension to the turn-based strategy of the Field of Glory. It gives us the opportunity to take part in the battles that took place in the period from XI to XIII century.

Revolution Under Siege
Revolution Under Siege

Strategy 23 November 2010

Revolution Under Siege is a turn-based strategy maintained in a classic convention, whose creation is the responsibility of the development team of SEP REDS studio. The action of the game was set in the realities of the Russian civil war (1917-1923), and the player has the opportunity to play the role of the leader of one of several factions involved in it. The creators have prepared seven campaigns, most of which are based on historical events.

Hearts of Iron III: For the Motherland
Hearts of Iron III: For the Motherland

Strategy 29 June 2011

The second expansion for the extensive war strategy game, Hearts of Iron III, by Paradox Interactive. The add-on is focused on the Eastern Front of World War II, namely the struggle of the Soviet Union, Nazi Germany, and other countries. The political aspect of the gameplay was subject to major changes, thanks to which players can now stage coups in other countries of fall victims to such. Hearts of Iron III: For the Motherland expands diplomacy, giving warring countries the so-called war goals.

Distant Worlds: Return of the Shakturi
Distant Worlds: Return of the Shakturi

Strategy 16 December 2010

The first addition to Distant World, a strategy embedded in the reality of sci-fi. In the vast world of the game we deal with exploration, expansion and elimination of enemies. The colonies have been improved, as well as the technological tree. The game also refreshed the interface, in which several new features were introduced.

King Arthur: The Saxons
King Arthur: The Saxons

Strategy 08 June 2010

Extension to King Arthur: The Role-playing Wargame allowing us to take command of the Saxons. The authors prepared a new campaign and extended the diplomacy system, which increases the possibility of interaction with the Church, Sidhe, other kings, guilds taken out of the law, famous knights, and even with candidates for our wife. Plugin requires a basic version of the game.

Gemini Wars
Gemini Wars

Strategy 08 June 2012

A real-time strategy played in space. Just like in typical RTS, the game consists in collecting raw materials, expanding bases and creating an army. There are three very different factions to choose from. The authors have prepared a single player campaign and an extensive multiplayer mode.

Elemental: Fallen Enchantress
Elemental: Fallen Enchantress

Strategy 23 October 2012

The first expansion pack to the turn-based strategy game Elemental: War of Magic developed by Stardock (the creators of the Galactic Civilizations series). The player is invited into a fantasy world, where they assume the role of a ruler of one of the kingdoms, and is tasked with expanding their influence and building their own nation. Elemental: Fallen Enchantress expansion pack greatly modifies the gameplay mechanics by introducing a series of changes.

Realm of the Titans
Realm of the Titans

Strategy 26 October 2010

Realm of the Titans is a real-time network strategy by Ningbo SG-TY. The creators were clearly inspired by the Defense of the Ancients modem for Warcraft III. Players have more than 50 heroes from several different factions at their disposal, and up to 10 participants can take part in closed skirmishes.

Legio
Legio

Strategy 21 May 2010

Turn-based strategy game which is an interesting combination of chess and battle games. The authors have prepared several different game modes, including a fight against computer opponents, a classic two-person PvP duel (Player vs Player) and extensive tournaments (so-called Elimination Tournaments).

Dungeon Keeper World
Dungeon Keeper World

Strategy canceled

A strategic MMORPG, referring to the Dungeon Keeper series. As the Lord of the Underground, we manage the dungeons, the goal of their development and direct more and more subordinates. What is new is the opportunity to develop the hero and his individual travels through the world of underground corridors, solving tasks, gaining experience and treasures.

Field of Glory
Field of Glory

Strategy 25 October 2009

Strategic war game with turn-based battles. As the commander of the army of a given faction, we conduct military struggles on one of the 25 extensive maps. Most battles were based on historical events. The game is characterized by a simple but legible graphic design.

Field of Glory: Storm of Arrows
Field of Glory: Storm of Arrows

Strategy 26 April 2010

The next extension to the historic turn-based strategy game Field of Glory, produced by Slitherine Strategies studio. In the enlargement we move on to the Middle Ages around the 14th - 16th century. In the game we play the role of the leader of the state, who fights not one war with neighbors, and his task will be primarily to manage his army and its resources.

World War One: La Grande Guerre 14-18
World War One: La Grande Guerre 14-18

Strategy 11 November 2008

World War One is a turn-based strategy prepared by AGEOD studio, known from several other similar titles. A characteristic feature of the works of these artists is a faithful representation of the historical realities prevailing in the era to which the production refers. We were able to see this in both parts of Birth of America and Napoleon's Campaigns.

Venture Tycoon
Venture Tycoon

Strategy 30 June 2001

A strategy and economic game in which we have the opportunity to play the role of a novice businessman starting a long journey to the very top of the financial pyramid.

XIII Century: Blood of Europe
XIII Century: Blood of Europe

Strategy 17 October 2008

XIII Century: Russia is an addition to the real-time strategy of the XIII Century: Death or Glory. The program enables us to participate in eight new missions, including the historical conflict over the Pskovskaya Ruthenia.

Imperium Romanum: Emperor Expansion
Imperium Romanum: Emperor Expansion

Strategy 14 August 2008

Emperor Expansion is the third extension of the real time economic strategy, the Roman Empire. The addition includes previously published The Conquest of Britannia and Wilds of Germania, as well as completely new missions, testing our skills and tactical and strategic skills.