Teamfight Tactics (PC)
Teamfight Tactics is an alternative mode in the League of Legends MOBA, which basically functions as a separate production, created on the wave of popularity of Dota Auto Chess. The production was developed and released by Riot Games.
Planet Zoo (PC)
Strategy 05 November 2019
An economic strategy in which we take on the role of a zoological park manager. Production is distinguished by realistic animals with their own characteristics and needs described in detail. Frontier Developments is responsible for creating and issuing this title.
Warcraft III: Reforged (PC)
Strategy December 2019
A remastered version of Warcraft III from 2002, which is one of the most popular RTS games in history. The game includes not only the basic version of the original title but also its legendary expansion: The Frozen Throne. The remaster offers refreshed graphics, re-recorded character dialogs and a number of game fixes.
Crossroads Inn (PC)
Strategy 23 October 2019
The work of the Polish studio Kraken Unleashed Games, combining elements of simulation, RPG and economic strategy. The main character of Crossroads Inn is Martyn - the owner of the title inn, whose task is to transform it into a shrine known in the whole land of Delcrys.
Flotsam is an unconventional city builder. The player's task is to expand the city in the postapocalyptic world, in which the planet has been completely infested. Pajama Llama Games studio is responsible for the production.
King's Bounty II (PC)
The second installment of the classic turn-based strategy game with RPG elements, inspired by the cult Heroes of Might & Magic series. During the campaign, players take on the role of three heroes who will decide the fate of the kingdom of Nostria, shaken by internal conflicts and the threat of a mysterious plague.
The Settlers (PC)
The eighth entry in the series of economic strategy games, in which the players assume control of the titular settlers. The Settlers combines solutions from previous entries in the series with completely new gameplay mechanics.
Age of Empires IV (PC)
The fourth full-fledged installment in the famous series of real-time strategy games. The saga is considered as one of the most important in the history of the genre. Contrary to previous games in the series, which were developed by the now defunct Ensemble Studios, Age of Empires IV was developed by Relic Entertainment, a studio that created series like Company of Heroes and Warhammer 40,000: Dawn of War. The mechanics of Age of Empires IV are faithful to its predecessors. The player takes control of one of several civilizations (including European, Asian and Arab nations) and leads it through subsequent phases of evolution. During the game, the player is gathering resources, constructing new buildings and creating powerful armies. In addition to single player mode, the title features an advanced multiplayer mode that enables the player to face other commanders from across the world.
Surviving the Aftermath (PC)
A science fiction economic strategy, which is a continuation of Surviving Mars from 2018. The action of the title takes place after the apocalyptic catastrophe destroying our civilization, and the task of the players is to build a colony of people who survived this global catastrophe.
Workers & Resources: Soviet Republic (PC)
Workers & Resources Soviet Republic is a classic representative of the city builders genre. The aim of the game is to build and develop a fictional Soviet republic and lead it to a bright future. 3Division studio is responsible for production.
Commandos 2: HD Remaster (PC)
Strategy December 2019
A remastered version of a cult tactical strategy in which we take control of a unit of commandos operating behind enemy lines during World War II. Compared to the original Commandos 2: HD Remaster, it stands out thanks to its visibly nicer graphics, upgraded interface and redesigned tutorial.
An economic strategy game resembling the Anno series. The production is set in the Middle Ages and your task is to build a powerful, prosperous city.
Age of Empires II: Definitive Edition (PC)
Strategy 14 November 2019
A remastered and improved edition of Age of Empires II – the second installment in the best-selling real time strategy series, originally released in the year 2000. The enhanced edition has been developed by Forgotten Empires. The improvements implemented herein regard mostly the visuals and the interface – the visuals have been significantly improved, and the game supports 4K resolution. The developers have also decided to implement the symphonic soundtrack to accompany the player’s efforts. Similarly to its original release, Age of Empires II: Definitive Edition allows the players to lead one of over a dozen nations through the centuries of development. During the game, the player has to acquire resources, erect new structures, and invent new technologies. Apart from the economic aspect, combat is an important element of the game. In order to succeed, the player has to create a large and highly diversified army – including infantry, cavalry, and numerous war engines – and come up with effective strategies. Apart from the single player campaigns and skirmishes, the game offers an elaborate multiplayer experience.
Desperados III (PC)
Strategy December 2019
Desperados III is a tactical strategy game and a part of the popular series inspired by the Commandos franchise. The players are controlling a group of five specialists who complete various missions on the Wild West.
Transport Fever 2 (PC)
Strategy December 2019
An economic strategy in which the player takes care of the transport infrastructure, which consists of many different means of transport - from cars, to trains, to airplanes. The game is a continuation of Transport Fever from 2016. The Swiss studio Urban Games is responsible for its creation.
Ancient Cities (PC)
A real-time strategy game enriched with elements of RPGs, city builders, and survival games. Ancient Cities was developed by the independent developer Uncasual Games. The player assumes the role of a tribal leader living in the Neolithic era. The tasks of the player are to provide shelter and protection against predators for the members of the tribe, as well as to obtain sufficient amounts of food. Gathering resources (the whole in-game economy is based on them) resembles a survival game, as flora and fauna are simulated within a dynamic ecosystem. Consequently, wild plants and animals are soon not enough to sustain a constantly growing tribe. In harsh periods, the player has to distribute supplies wisely - for instance, foods naturally degrade over time. Things can also get complicated as a result of sudden climatic changes and natural disasters - one oftentimes has to decide whether to stay in one's settlement and try to survive a difficult period, or to abandon the base in search for a safer zone. Alongside progression, the player unlocks new upgrades in the extensive technology tree, which allows for improvements to one's methods of crafting and cultivation, making the tribe's existence easier in the long run. Members of the tribe are described by individual sets of statistics, talents and skills. These mechanics are complemented by having more or less friendly relations with other tribes.
Total War Saga: Troy (PC)
The second spin-off of the Total War strategy cycle in which players can take part in a conflict known as the Trojan War. In Total War Saga: Troy we can lead the army of the title city or the Greek army attacking it. The game created by Creative Assembly studio features eight famous heroes, headed by Achilles and Ulysses.
Stronghold: Warlords (PC)
Another full-fledged installment of Stronghold, a popular strategy game series developed by FireFly since 2001. As always, the game takes us to medieval times, and allows us to assume the role of a lord with a small castle and a poor village at his command. Our job is to grow the area to become a powerful domain. Stronghold Next doesn’t differ much from the previous installments of the series – we are occupied with expanding the village and the titular stronghold, as well as engaging in wars with other lords. However, Stronghold Next contains a number of new elements that have enhanced the gameplay. The game mainly focuses on economic (village management) and military aspects (battles that employ various siege techniques). The players can also design and expand their fortress using a wide range of ready-made elements.
Phoenix Point (PC)
Strategy December 2019
A strategy game set in a unique sci-fi universe, developed by American studio Snapshot Games. Inspired by horror movies and the works of H. P. Lovecraft, the story of Phoenix Point takes place in 2046, when an ancient virus is relentlessly attacking all life forms, transforming them into mutated monsters. Mechanics-wise, the game is based on the X-COM series. You take control of the last bastion of humanity, caring about its development and safety. You spend most of the gameplay fighting turn-based battles with your foes, taking place on procedurally generated maps, but you also use the world map to gather the necessary resources, as well as to search for other settlements and do the missions received there. You can also contact other factions and use their unique technology and weapons.
An independent economic strategy game in which we develop and manage a network of factories on a hazardous planet. The title was created by two Czech programmers who drew inspiration from such classics as SimCity, Civilization and Transport Tycoon. Our responsibilities include taking care of resource supply, vital to erecting more buildings, constant development of our property, and introducing new technologies we invent in special research facilities. We also have to ensure our plants’ security for they are being constantly targeted by the planet’s natives. All of the aforementioned elements are joined together by a quite complex system of dependencies — because factories are more than buildings, they require equipment, armaments and adequate transportation network. The game’s 2D graphics are minimalistic and keep the player occupied with gameplay.
The Guild 3 (PC)
A third part in the Medieval-themed economic strategy game series with RPG elements, whose first installment was created in 2002 by JoWooD Entertainment. This time, developed by Nordic Games, The Guild 3 combines the key features of its predecessors with modern visuals as well as numerous novelties and improvements in the game mechanics. Once again we visit a medieval world, filled with wars, conflicts, and political schemes to slowly rise to the top. The iconic feature of the gameplay is the freedom in choosing our path to success. Depending on player’s preferences, we can pursue our goal as an aristocrat, a merchant, a criminal or virtually anyone else.
Panzer Corps 2 (PC)
Strategy December 2019
Panzer Corps 2 is a turn-based strategy game set in the World War II period, developed by Flashback Games and a sequel to the series' first installment that was created in cooperation with The Lordz Games Studio in 2011. In terms of gameplay, Panzer Corps 2 is, like its predecessor, a homage to classic strategy games. We take part in various scenarios where we control different military units from the Second World War era, each of them having their parameters described meticulously. Combat is turn-based. Our tactics and the way we arranged our forces on the battlefield are the key elements that will lead us to victory. The biggest change and novelty implemented in the game is the technology. Panzer Corps 2 uses Unreal Engine 4 which allowed the creation of a highly detailed 3D environment with hundreds of units rendered at the same time.
Narcos: Rise of the Cartels (PC)
Strategy 30 November 2019
Turn-based strategy developed by Kuju Entertainment studio for Curve Digital and Gaumont International Television. Narcos: Rise of the Cartels is a game based on the license of a popular series under the same title, available on the Netflix platform.
AI War II (PC)
Strategy 31 October 2019
Developed by Arcen Games, AI War II is a science-fiction RTS game and a fully-fledged continuation of the studio’s 2009 debut project. AI War II picks up the story 355 years after the events from the previous installment. In the game, a player yet again takes command of the human army that during the past centuries has been preparing for war against the Artificial Intelligence faction. An enemy, who is much more powerful than expected, decides first to deal with other factions, which gives human operatives time to look for weaknesses in the AI’s tactics and defenses. In terms of its gameplay, AI War II builds on the foundation provided by the first installment of the series, and at the same time, it introduces a large number of novelties and improvements. Since the enemy forces are nearly inexhaustible, player’s task is not to annihilate the enemy but to systematically advance to consecutive strategic objectives. Unlike its predecessor, AI War II delivers a fully 3D experience and allows the players to lead to battle not only humans but also the powerful Spire faction, as well as the, missing until recently, Zenith civilization.
Iron Harvest (PC)
An original strategy game with RPG elements, taking place in a unique dieselpunk universe of 1920+, created by a Polish concept artist Jakub Ró¿añski. The game portrays an alternative history of Europe at the turn of the 19th century, in which humanity used their knowledge and means to build powerful walking machines, used not only in battle but also e.g. in agriculture. Thus the gameplay features not only the cavalry, airplanes and prototype tanks, but also rather primitive and awkward mechs, seemingly not of this age. At the same time, the game is firmly grounded in Polish history and references important events such as the Battle of Warsaw.