RTSVideo Games26
Video Games Encyclopedia by Gamepressure.com
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Supreme Ruler 2010
Strategy 17 May 2005
Supreme Ruler 2010 is a war strategy enriched with elements of economic simulation, for which the Battlegoat Studios development team is responsible. The action of the game has been set in the near future. The player leads the international organization "World Market", trying to maintain peace between conflicting states.
Warcraft II: Tides of Darkness
Strategy 14 March 1995
The sequel to the renowned RTS from 1994, developed by Blizzard Entertainment. Warcraft II: Tides of Darkness once again throws the players into the war-torn world of Azeroth. Although it has been over six years since the memorable defeat of the orcs, the invaders have not given up on their plans and now, with vengeance being their primary ambition, they have reached the borders of the human kingdoms by utilizing a giant armada of heavily armed ships.
Star Wars: Force Commander
Strategy 20 March 2000
Star Wars: Force Commander is a real-time strategy produced by LucasArts. The action of the game is set in a cosmic universe, well known to fans of Star Wars. Players have the opportunity to command Empire troops or rebels in 24 solo campaign missions and 35 multiplayer missions.
Starship Troopers: Terran Ascendancy
Strategy 24 October 2000
Starship Troopers: Terran Ascendancy is a real-time strategy developed by Blue Tongue Software. The plot of the game is based on the threads of Robert A. Heinley's novel. The player directs the actions of the title space soldiers who are sent to the mother planet of the Arachnids to destroy the aliens that threaten the Earth. The creators envisaged 20 missions to be carried out using various types of weapons.
Submarine Titans
Strategy 28 July 2000
Submarine Titans is a real-time strategy (RTS) produced by Ellipse studio. The action of the game was set in the future. As a result of the collision between the Earth and the comet, humanity had to take refuge in the depths of the sea. Players direct the actions of one of the three available factions - White Sharks, Black Octopuses or Silicones (aliens), trying to take control of the planet.
Horde: The Citadel
Arcade 01 January 2004
The Citadel is the official addition to Horde: The Northern Wind, a real-time strategy with a plot referring to Russian folk tales. The player plays the role of a hero who, together with a group of faithful warriors, begins to build a settlement and during its development, must defend himself against the temptations of bloodthirsty neighbors.
Blitzkrieg: Green Devils
Strategy 15 June 2005
Green Devils is another unofficial addition to real-time strategy, Blitzkrieg, prepared by LaPlata Studios. This extension requires a basic version of Blitzkrieg or one of the official add-ons to run: Burning Horizion or Rolling Thunder.
Savage 2: A Tortured Soul
Strategy 16 January 2008
Sequel Savage: The Battle for Newerth, an original mix of strategy, action game and cRPG elements dedicated to multiplayer team fights, which debuted in 2003.
Take Command: 2nd Manassas
Strategy 18 April 2006
The second game from the strategic Take Command series of the MadMinute Games development team. The predecessor, known as Take Command: Civil War Bull Run, was the band's debut project and from the march gained recognition in the eyes of fans and industry services.
Che Guevara
Strategy 22 February 2005
Che Guevara is a real-time strategy (RTS), some elements reminiscent of the popular Commandos series. The game deals with the events of 1955-1959, the times when Cuban partisans fought to liberate their country from the Batista regime.
Star Wars: Rebellion
Strategy 23 May 1998
Star Wars: Rebellion is the first attempt by LucasArts to create a strategy game referring to the rich world of "Star Wars" - George Lucas' popular film saga. There are two sides to choose from: the Empire and the Alliance of the Rebels.
Perimeter 2: New Earth
Strategy 12 December 2008
Perimeter 2: New Earth is a continuation of the gamers' rather warm real-time strategy, prepared by our eastern neighbors, the developer K-D Lab.
Crusader Kings: Deus Vult
Strategy 04 October 2007
The official add-on to Crusader Kings, the 2004 spin-off of the Europa Universalis series taking place in dark Middle Ages. The Deus Vult expansion introduces a large number of small updates and novelties, making the kingdom management an even bigger challenge. The developers improved, among others, the system of foreign relations, with our actions and movements resulting in new friends or enemies.
Space Rangers 2: Reboot
Strategy 07 September 2007
Space Rangers 2: Reboot is the first official addition to the Space Rangers 2: Rebelia released in 2004. The add-on, created by Elemental Games' development team, introduces a new campaign, scripts, missions and fun modes. The developers did not forget about improving the balance of the game and removing most of the identified bugs in the base game.
Imperium Romanum: Wilds of Germania
Strategy 18 June 2008
Wilds of Germania is the second extension of the real time strategy, the Roman Empire, by the Bulgarian Haemimont Games studio. However, the title discussed here is not the only production of these artists touching on the subject of the Roman Empire - Glory of the Roman Empire was published in 2006.
Nobunaga's Ambition: Rise to Power
Strategy 05 February 2008
A complex real-time strategy set in feudal Japan. We command armies, also dealing with diplomacy and urban development.
SpellForce 2: Dragon Storm
Strategy 23 March 2007
The first official expansion for SpellForce 2: Shadow Wars. The plot of SpellForce 2: Dragon Storm follows the story of the core game, focusing on the problem of the weakening portals linking the islands. A bloody war breaks out in order to lead its participants into new, habitable territories. You play as one of the dragon race of Shaikan, and your task is to reach the fertile lands.
Rush for Berlin: Rush for the Bomb
Strategy 27 April 2007
Rush for the Bomb is the first official addition to the real-time strategy called Rush for Berlin. The Hungarian studio Stormregion is responsible for the production of the extension, with titles such as S.W.I.N.E. and the popular but controversial Codename: Panzers series.
Myth: Antologia
Strategy 19 May 2006
Myth: Anthology is a set of games from the popular real-time strategy cycle (RTS) developed by Mumbo Jumbo development studio. They were included in the package: Myth: The Fallen Lord, Myth II: The Drunken, Myth II: Chimera and Myth III: The Wolf Age. An additional advantage of the set are dozens of scripts created by the fans of the series.
Maelstrom (2007)
Strategy 09 February 2007
Maelstrom is another real-time strategy game developed in the K-D software studio under the watchful eye of Codemasters. The first joint project of both entities was RTS entitled Perimeter.
Europa Universalis III
Strategy 23 January 2007
The third major installment of the popular strategy game series that is being developed by Paradox Entertainment since 2001. The action of Europa Universalis III takes us to the middle of the 15th century and lets us control the development of a chosen nation throughout the period of around 350 years. The gameplay mechanics do not significantly deviate from the solutions known from the previous installments of the series.
Shadow Tactics: Blades of the Shogun - Aiko's Choice
Strategy 06 December 2021
Standalone expansion to the very warmly welcomed Shadow Tactics: Blades of the Shogun. The game tells the story of kunoichi Aiko, who unexpectedly has to face the consequences of her past and former life.
Fragile Existence
Strategy 2024
Fragile Existence is a strategy game in which we command a fleet fleeing across the galaxy, chased by a much more powerful enemy armada. Along the way the player must gather resources, manage crews and fight enemies.
Vedelem: The Golden Horde
Strategy 22 June 2021
An RTS inspired by the popular They Are Billions, developed by a group of students from Breda University of Applied Sciences. In Vedelem: The Golden Horde our task is to face the Mongolian Golden Horde.