Scourge of War: Gettysburg

Scourge of War: Gettysburg

PC

Release Date: September 20, 2012

Strategy, RTS, tactics, American Civil War, 19th century, multiplayer, singleplayer, internet

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Scourge of War: Gettysburg is a tactical real-time strategy (RTS) produced by NorbSoftDev. Players have the opportunity to play the role of EU or Confederation military commanders and take part in the famous Battle of Gettysburg (1863), the outcome of which had a decisive influence on the fate of the Civil War.

Scourge of War: Gettysburg is the work of NorbSoftDev, an independent studio founded by Norb Timpko, the creator of the Take Command cycle. The designer remained faithful to the theme of the American Civil War. The production is a development of ideas known from Take Command: Civil War Bull Run and Take Command: 2nd Manassas.

As the title suggests, the historical background to Scourge of War: Gettysburg is the famous Battle of Gettysburg (1-3 July 1863), the outcome of which had a decisive influence on the fate of the Civil War. Players can play the role of commanders fighting on both sides of the conflict and try to repeat or change the course of events.

The game offers 20 scenarios, both based on historical facts and alternative versions of events. The battles take place in real time on six carefully reconstructed maps, including five showing individual parts of the battlefield and one general map with an area of about 65 km2.

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Last updated on August 14, 2015

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Scourge of War: Gettysburg Summary

Platforms:

PC Windows

PC Windows

Developer: NorbSoftDev

Publisher: Slitherine / Matrix Games

Age restrictions: none

Scourge of War: Gettysburg System Requirements

PC Windows

PC / Windows

Recommended: Core 2 Duo 1.5 GHz, 2 GB RAM, graphic card 256 MB RAM (GeForce 6800 or better), 2 GB HDD, Windows XP/Vista/7