
Release Date: March 4, 2014
Oldschool style first person shooter (FPS) with elements of a roguelike game. The player takes on the bravery of the title tower, wreaking havoc in the ranks of enemies and introducing various improvements to his weapons arsenal. The title was produced by independent studio Terrible Posture Games.
Tower of Guns is a fast paced randomized FPS for the twitch gamer, a short burst “Lunch Break FPS” not unlike Binding of Isaac mixed with Doom 2. If you’re gonna win, you’re gonna do it within an hour. That’s a big if though… it won’t be easy. With random enemies, random power ups, random bosses, tons of unlockable items and weapons… and even random-level compositing–You never know what to expect! So grab a rocket-launcher, slap a shotgun-modifier on it, pick up a hundred stackable ‘double jumps’ (or centuple jumps at that point, I suppose) and get to conquering the Tower of Guns!
Platforms:
PC Windows March 4, 2014
PlayStation 3 April 7, 2015
PlayStation 4 April 7, 2015
Xbox One April 10, 2015
Developer: Grip Games
Publisher: Grip Games
Age restrictions: none
Similar Games:
System Requirements for Tower of Guns Video Game:
PC / Windows
Recommended System Requirements:
Core 2 Duo 2.4 GHz, 3 GB RAM, graphic card 512 MB (GeForce 275 GTX or better), 2 GB HDD, Windows Vista/7/8.
Game Ratings for Tower of Guns Video Game.
Push Square: 6 / 10 by Alex Stinton
Tower of Guns proves to be a fun diversion that unfortunately falters in a couple of key areas. While it at least manages to keep its Roguelite membership by randomly generating a decent amount of enjoyable content, the relatively gentle difficulty ends up diluting the impact of its perma-death quite a bit. This ends up robbing the experience of any strong sense of accomplishment, so when you best the tower for the first time, it'll feel more like a damp squib than a twenty-one gun salute.
New Game Network: 73 / 100 by David Will
A thick, slightly-lumpy slurry of action funnelled directly into your mouth. It's a bit rough around the edges, but ultimately succeeds at what it sets out to do.
Eurogamer: by Simon Parkin
The arcade-like structure and mounting pile of perks and weapons gives Tower of Guns an irresistible, if brief, appeal. There's tremendous fun to be had questing up the tower, amassing buffs and improvements to both your character and their weaponry, and racing against the clock. But soon enough, the repetitious enemy and environment designs begin to tire, and the initial bullishness of the evolving guns feels a little conservative; nothing goes quite far enough. Tower of Guns fails to reach the heights it might have reached, then, but provides an enjoyable run all the same.
Average score from votes.