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Amplitude Video Game Series

Video Games Encyclopedia by Gamepressure.com

Amplitude
Amplitude

Party 05 January 2016

A re-edition of the classic music game for PlayStation 2, one of the first productions of Harmonix, the creators of the Guitar Hero franchise, as well as the Rock Band and Dance Central series. It was developed thanks to a successful fund-raising campaign on Kickstarter. Amplitude combines typical music game features with elements of a 3D space shooter. We sit in the cockpit of a spaceship, called Beat Blaster, which races through the musical cyberspace on a track that reflects the rhythmic notation of the currently played song. It is divided into several paths, each representing individual elements of the song (vocals, guitar, bass, and drums), and our task is to press the right button when a given instrument is playing. Compared to the 2003’s original, the game offers enhanced graphics, improved controls and a completely new soundtracks, composed in large part by the developers themselves.

PS4PS3

Amplitude (2003)
Amplitude (2003)

Party 24 September 2003

A music-rhythmic game created by the authors of the popular Rock Band series. While having fun, we travel the futuristic routes, which are a multi-elemental record of songs. The player has to manipulate the ship in order to play as many games as possible. Amplitude uses compositions by such artists as David Bowie, Garbage, Papa Roach and Run DMC.

PS2