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Simon the Sorcerer Origins

Simon the Sorcerer Origins

PCPlayStationXboxNintendo
Released

Release Date: October 28, 2025

Adventure, Fantasy, Point-and-click, 2D, Humorous, Indie Games, Singleplayer

Simon the Sorcerer Origins is a humorous fantasy adventure game. The game is a prequel of the popular series and offers a lot of sarcastic humor, a rich selection of various logic puzzles and attractive cartoon graphics.

7.5

OpenCritic

8.8

Steam

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Ratings
[1:17] - Launch Trailer Videos: 4
Screenshot Images: 44
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Simon the Sorcerer Origins is a humorous adventure game, being a part of the popular series, started in 1993 by Simon the Sorcerer. It was developed by Italian studio Smallthing, and the production team was headed by Massimiliano Calamai, the developer who held that role in the creation of Fightin' Spirit; one of the best fighting games released on Amiga computers.

Plot

As the title suggests, Simon the Sorcerer Origins is a prequel. The action starts a few weeks before the events from the first part. The game tells the story of how Simon found himself in the magical world and shows the circumstances of meeting the sorcerer Calypso.

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Platforms:

PC Windows

PC Windows

PlayStation 4

PlayStation 4

Xbox One

Xbox One

Nintendo Switch

Nintendo Switch

PlayStation 5

PlayStation 5

Xbox Series X/S

Xbox Series X/S

Developer: Smallthing Studios

Publisher: ININ Games

Game Series

Simon the Sorcerer Origins
Simon the Sorcerer Origins
Simon the Sorcerer Origins

12GAMES

Simon the Sorcerer Game Series

Simon the Sorcerer Game Series

Features

System Requirements

System Requirements for Simon the Sorcerer Origins Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
CPU 2.5 GHz, 8 GB RAM, graphic card 2 GB GeForce GTX 760, 5 GB HDD, Windows 8.

Recommended System Requirements:
CPU 3.0 GHz, 8 GB RAM, graphic card 2 GB GeForce GTX 1050, 5 GB HDD, Windows 10.

Ratings

Game Ratings for Simon the Sorcerer Origins Video Game.

7.5

OpenCritic Rating

Game is Recomended by 63% of Critics. There are 43 Critic Reviews.

OpenCritic

Completexbox: 85 / 100

In my final thoughts, Simon The Sorcerer Origins is a title that successfully captures the magic (no pun intended) and honours the games that came before it. With a beautiful hand-drawn visual style and a 90s inspired soundtrack including songs from the legend that is Rick Astley to complement it. The world Simon inhabits is wonderful, vibrant and full of small details that bring it to life. The colourful cast of characters you meet are all well animated and have their own voices and dialogue that fit them perfectly most of the time. The user interface is clean and intuitive, showing that the developers took great care in making the title accessible on console aswell as other formats. If you’re a lover of ‘Point-‘N-Click’ games like myself or just looking for some good old fashioned, puzzley adventure goodness to soak up a few hours, then you can’t go wrong with this. Definitely recommended for fans of the genre and who loved the original!

Full Review

GameSpew: 7 / 10 by Kim Snaith

Simon the Sorcerer Origins looks fantastic, its writing is brilliant and its voice acting (particularly Chris Barrie) is absolutely stellar. It's a great example of a modern point-and-click game — but it's let down by some frustratingly difficult puzzles. It sorely needs a built-in hint system, but hey, at least you can just look up a guide.

Full Review

Nindie Spotlight: 8.2 / 10 by Justin Nation

A classic point-and-click adventure, full of signature witty humor, charm… and some quirks

Full Review
88%

STEAM Score

All Reviews: Very Positive (281)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Nostalgia Factor: Many players appreciated the return of original voice actor Chris Barrie, which evoked fond memories of the earlier games in the series. The humor and style were also noted as reminiscent of the originals.
  • Art Style: The hand-drawn graphics received praise for their charm and creativity, even if some players preferred the pixel art style of the original games.
  • Puzzles: While opinions varied, several reviews mentioned that the puzzles were engaging and retained the classic point-and-click adventure feel, with some being clever and fun.
  • Soundtrack: The music was generally well-received, especially the inclusion of tracks from the original game, which added to the nostalgic experience.
  • Story: The narrative was considered enjoyable and a nice prequel to the original series, with some interesting lore development.

The main cons of the game

  • Lack of Depth: Many users felt the game world was shallow, with limited NPC interactions and dialogue options, leading to a less immersive experience.
  • Puzzle Design Issues: There were complaints about some puzzles being illogical, requiring trial and error without clear hints, which could lead to frustration.
  • Voice Acting Quality: Although Chris Barrie's return was celebrated, some players felt the overall voice direction was lacking, with inconsistent tone and delivery.
  • Game Length: The game was criticized for being too short, with some players feeling it could have included more content or exploration opportunities.
  • Fourth Wall Breaks: The frequent breaking of the fourth wall was seen as excessive by some, detracting from immersion.

The features or elements that are missing from the game according to users

  • Hint System: Players expressed a desire for an in-game hint system to assist with puzzles, as many found themselves stuck without guidance.
  • More NPCs and Dialogue Options: Users wished for a richer world with more characters to interact with, as many felt the game felt empty and devoid of life.
  • Non-linear Gameplay: Some players wanted more flexibility in puzzle-solving and exploration, feeling that the game was too linear and restricted.
  • Improved Animation and Graphics: While the art style was appreciated, some players noted issues with animation quality and background detail, suggesting a need for more polish.
  • Pause Functionality: A few players noted the inability to pause during dialogue sequences, which could be inconvenient.

Summary

  • Overall, *Simon the Sorcerer Origins* has its charm and nostalgia for fans of the series, but it also faces criticism for its design choices and execution, leading to mixed feelings among players.

Summary generated on: