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Terrorist Takedown: Covert Operations (PC cover
Game Box forTerrorist Takedown: Covert Operations (PC)

Terrorist Takedown: Covert Operations PC

Terrorist Takedown: Secret Operations is a first person shooter (FPS) produced by City Interactive's development studio. The action of the game was set in South America. The player takes on the role of Lieutenant Jake Morche, a member of a special unit to fight drug cartels.

Action | FPP | terrorism | modern conflicts | FPS | Polish | shooters

Terrorist Takedown: Covert Operations Release Date PC

08November2006

developer: CI Games / City Interactive publisher: dtp AG / Anaconda Official website

English language game language: English

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Officially, no one declared war - but people keep dying. Deep in the South American jungle, a U.S. unit sent to destroy a drug cartel was ambushed. The survivors have been taken hostage by the terrorists. You're in command of an elite Special Forces unit, and it's time for action! Your mission seems simple: to rescue the hostages. But faulty reconaissance turns it into a desperate fight for survival. To win this fight, you'll have to fight hand-to-hand, use explosives to blow your enemies sky-high, and silently execute them at extreme range in sniper mode. Do everything you can to survive, and complete your mission!

On behalf of the United States military, you have killed Tomas Alphonso Archangel, kingpin of the Bendicion drug cartel. But the U.S. celebration is short-lived.

As you wait to fly out, without warning fierce paramilitary soldiers from an unknown force raid the airport (the U.S.-leased part of the Luis Fernando Gomez Nino airfield, outside Apiay). They attack in strength. You work quickly to blunt the assault. Taken by surprise, Intel orders you to strike back at whoever launched the assault, and scrambles to get one of their recon drones airborne and hovering over your position.

You track the attackers as they retreat, and catch up with them in a pre-Columbian ruin defended by the enemy. With other US soldiers, you assault the old temple and unravel its defenses bit by bit, and defend against a counterassault. Pushing forward, you see the enemy boss get into a vehicle and escape. With your help, Intel identifies the boss as Dolo Mendoza. He flees north and you pursue through the jungle on foot, accompanied by three other American soldiers.

The enemy seems very well armed, especially with anti-aircraft defenses. Along the way you and your squad rescue the crew of a downed US helicopter from their captor, and prevent the enemy from looting another downed aircraft. It seems that Mendoza has gotten away, but Intel tells you he may have retreated to the village of Tabernilla. You join a convoy and continue the pursuit of Mendoza.

The convoy is ambushed, and you proceed to Tabernilla on foot, accompanied by another soldier, Theo. Suddenly anti-aircraft fire destroys the flying drone that Intel uses to watch over you. Cut off from Intel, you and Theo must infiltrate Tabernilla on your own. Mendoza is not here, so you destroy a warehouse and the AA gun emplacements, including a deadly Sparrow missile launcher. You then meet up with Hummers and continue to pursue Mendoza.

Helped once again by Intel, you continue up the road, meeting fierce resistance from terrorists until you reach a paramilitary camp close to the Venezuelan border. There you wait for darkness.

After night falls you and a squad infiltrate the camp, seeking Mendoza. You are discovered, and hide in a barrack after killing everyone in it. You and the squad then counterattack out of the barrack and destroy various pockets of Mendoza's men, finally reaching his lieutenant. You discover that Mendoza himself, however, has eluded you by escaping into secret tunnels beneath the camp.

Alone, you storm the tunnels, trying to catch up to Mendoza. It's made difficult by the traps he's set, and fierce pockets of resistance.

Intel tells you Mendoza has been whisked away in a pickup. You pursue the Bendicion kingpin through the swamp on foot, arriving at his fortified hideout. Reinforcements arrive with amphibious APCs, and you mount up to assault the hideout, fight the bodyguards, and finally confront and slay Dolo Mendoza himself. When you do that, you recover a PDA holding Mendoza's contacts -- all the information Intel will need to smash Bendicion once and for all.

Clutching the precious PDA you retreat in a Hummer, but when it is disabled you take refuge in an old temple ruin. You defend the ruin from the attack of Mendoza's remaining forces, repulsing ground assault, vehicles, and attack helicopters striking from the air. When the attack is spent, you sneak back into the tunnels. You must find a way out of this area, although Bendicion paramilitaries are searching everywhere for you and the PDA. You move stealthily and kill quietly... When you finally emerge from the tunnels, you must find a place where a rescue helicopter can land. You fight your way up a slope, find safe passage across a chasm, and pass through a cave to reach a suitable landing spot. Once you are safely away with the PDA, you can celebrate knowing that the deadly Bendicion cartel will now be completely exposed and eliminated.

Last updated on 10 December 2007

Game mode: single player  

Media type: 1 CD

User score: 7.2 / 10 based on 450 votes.

PEGI rating Terrorist Takedown: Covert Operations

Age rating. The PEGI rating considers the age suitability of a game, not the level of difficulty. Game contains depictions of violence.

Terrorist Takedown: Covert Operations System requirements

PC / Windows

PC / Windows

  • Recommended:
  • Pentium III 1 GHz
  • 256 MB RAM
  • graphic card 32MB (GeForce 2 or better)
  • 1GB HDD
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