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Tom Clancy's Rainbow Six: Rogue Spear (2002)

Tom Clancy's Rainbow Six: Rogue Spear (2002)

Nintendo
Released

Release Date: March 18, 2002

Action, Terrorism, Modern Conflicts, Tactics, Nintendo Exclusive, Singleplayer

One of the more complicated tactical shooters that was decided to spend on a Nintendo portable console. We are at the forefront of the anti-terrorist team. Our task is, among other things, to rescue hostages.

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Pocket version of one of the most famous and valued PeCet shooters. As in the case of the original, we are dealing here with a product in which a great deal of emphasis has been placed on the tactical layer. Rogue Spear is therefore far from classic arcade shooting. The player must carefully plan the next moves, choose the right team members and equipment, and take care of their people, because they can die very easily. The GameBoy Advance console version carries an astonishing amount of elements from the original edition of Rogue Spear. As a result, this is one of the most difficult games released on this portable console.

During the game we play as the commander of the title anti-terrorist unit. The team can consist of up to four characters, over which we have full control. There are several different missions to play out. Some tasks only require the elimination of all terrorists. However, there are also more interesting orders, requiring, for example, the rescue of imprisoned hostages. The characters we control are described by basic coefficients such as accuracy, reflexes or the ability to remain hidden. In the latter case, you can count on surprisingly attacking your enemies.

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Platforms:

Game Boy Advance

Game Boy Advance

Developer: Ubisoft

Publisher: Ubisoft

Age restrictions: 12+

Game Series

Tom Clancy's Rainbow Six: Rogue Spear (2002)
Tom Clancy's Rainbow Six: Rogue Spear (2002)
Tom Clancy's Rainbow Six: Rogue Spear (2002)

15GAMES

Tom Clancy's Rainbow Six Game Series

Tom Clancy's Rainbow Six is a series of tactical first-person perspective (FPP) shooters based on a novel written by Tom Clancy. The series was started by the Red Storm studio with publishing support from Ubisoft, and for many years the studio was responsible for the main installments of the series; the change of developer came after Tom Clancy's Rainbow Six: Lockdown from 2005. Further development of the brand was handled by other development teams from under the wings of Ubisoft.

Tom Clancy's Rainbow Six Game Series

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