game language: English
game release date for PC:
Victory at Sea Pacific is a maritime RTS set in the realities of World War II. This is a continuation of the 2015 strategy Victory at Sea. Both projects were developed by independent studio Evil Twin, also known from Man O' War: Corsair.
As the title suggests, Victory at Sea Pacific focuses on the Pacific Ocean skirmishes of World War II. There are no traditional small closed levels for RTSs. The action takes place on one big map with an open structure covering the whole ocean. While playing, we can control entire fleets by waging war on the operational level, as well as zoom in on the camera to give orders to individual ships during tactical battles.
The game takes place in real time, but at we can stop the action to easily give orders at any time. The game is fully sandbox and dynamic. In Victory at Sea Pacific we will not see any small maps or the possibility of repeating the battle after the defeat. Instead, all our actions, successes and failures affect the overall course of the conflict.
In Victory at Sea Pacific more than a hundred classes of ships have been reproduced, and all variants of vessels are in total several thousand. We also have at our disposal several dozen types of planes, used for both attacks and reconnaissance.
In addition, the player can build and improve ports, together with the shipyards. It is also necessary to develop the skills of crews, set training plans for them, and monitor the level of food ration and morale.
Victory at Sea Pacific only offers single player mode for big dynamic campaigns.
The game has a three-dimensional graphics. It can't boast a high level of detail, but it rewards the great scale of the game.
Expectations: 9.0 / 10 calculated out of 3 players' votes.
age requirements: 12+
PC / Windows
Recommended: Intel Core i5 3.5 GHz, 8 GB RAM, graphic card 2 GB GeForce GTX 970, 15 GB HDD, Windows 8 64-bit
Minimum: Intel Core i5 2.6 GHz, 4 GB RAM, graphic card 1 GB GeForce 9800 GT, 15 GB HDD, Windows 7 64-bit