Crusader Kings III
Strategy 01 September 2020
The third part of a series of strategy games developed by Paradox Interactive. In Crusader Kings III we are at the forefront of a medieval dynasty, which we control over the next generations, gradually increasing its influence. The title allows you to play both alone and in multiplayer mode.
Port Royale 4
Strategy 25 September 2020
The fourth part of the series of economic strategies, in which our task is to create an economic empire on the islands of the seventeenth-century Caribbean. The player must produce goods, establish trade relations with cities and command ships in turn-based battles.
Manor Lords is a Polish strategy game in the medieval realities, in which we deal with building cities as well as directing troops and fighting battles. The independent developer Slavic Magic is responsible for the game.
Strategy 01 September 2020
An original strategy game with RPG elements, taking place in a unique dieselpunk universe of 1920+, created by a Polish concept artist Jakub Rozalski. The game portrays an alternative history of Europe at the turn of the 19th century, in which humanity used their knowledge and means to build powerful walking machines, used not only in battle but also e.g. in agriculture. Thus the gameplay features not only the cavalry, airplanes and prototype tanks, but also rather primitive and awkward mechs, seemingly not of this age. At the same time, the game is firmly grounded in Polish history and references important events such as the Battle of Warsaw.
Hearts of Iron IV
Strategy 06 June 2016
The fourth major installment in a series of larg-scale strategy games, which originated in 2002 as a spin-off to the popular Europa Universalis series. Both franchises are consistently developed by Paradox Interactive. The game lets you take the lead of a country from the World War II period and beyond, specifically the years 1936-1948. Your responsibilities involve taking care of international relations and building alliances, but also developing the army, choosing the right strategy, and conducting the military operations. As it was in the previous editions of the series, the game combines faithfully recreated historical events (including authentic leaders, as well as military forces and technologies used by particular countries, along with the possibility of putting the history on a different course. As compared with the previous games, micromanagement was slightly reduced, and the focus shifted to larg-scale strategy. Other additions include the day and night cycle and changing seasons, as well as an option of grouping provinces into regions to facilitate management.
Crusader Kings II
Strategy 14 February 2012
A sequel to the expansive strategy game Crusader Kings, which came to existence in 2004 as a medieval-themed spin-off to the popular Europa Universalis franchise that has been developed for over a decade by Paradox Studios. The game is set in the 11th century, and you play as a prominent Christian noble, who aims to secure a successful future for his house. Throughout the gameplay you have to oversee a a number of areas essential to the development of your kingdom: social and feudal issues, military, diplomacy, and religion. The most noticeable modification, as compared with the previous game, is the developed psychological aspect, giving more weight to social relations and individual motivations of your subjects. Other changes include the introduction of barons who manage provinces, royal spies, increased importance of women, and far-reaching relations with the Church.
Age of Empires III: Definitive Edition
Strategy 15 October 2020
A refreshed and improved version of Age of Empires III, a game from 2005 that was the third installment in the series of best-selling real-time strategy games. The new version was developed by Forgotten Empires, a studio that also created remastered editions of the first and second games in the series. Most of the changes are related to the graphics and interface – they were adapted to modern computers and displays. This enabled the game to support 4K resolution. In comparison to the original game, the gameplay mechanics of Age of Empires III: Definite Edition remained unchanged. The game still focuses on managing a settlement by gathering resources, constructing new buildings, discovering new areas of the map and leading selected nation through various ages. Fighting enemy is an important aspect of the game – the battles are fought by infantry, cavalry, siege machines and powerful artillery. In addition to a single-player mode, the game features advanced multiplayer mode.
Strategy 16 April 2019
Another installment in the popular economic strategy game series published by Ubisoft and developed since 2011 by Blue Byte Software - Ubisoft's subsidiary studio known for working on The Settlers series. Like the previous installments in the Anno series, set across various centuries of human history, in Anno 1800, the player assumes the role of a steward tasked with establishing a prosperous metropolis. One begins with a minor settlement inhabited by a handful of subjects, who have to gather resources, erect new buildings, and create complex trade relations allowing for the fast development of the city infrastructure. During the game, the player also has to tend to the needs of the settlers and properly balance the budget, which at times of crisis can be patched up with trading the goods and increasing taxes. Diplomacy is also an important aspect of the game, as it allows the player to establish various relations, enter alliances, and wage wars with the neighboring states.
Total War Saga: Troy
Strategy 13 August 2020
The second spin-off of the Total War strategy cycle in which players can take part in a conflict known as the Trojan War. In Total War Saga: Troy we can lead the army of the title city or the Greek army attacking it. The game created by Creative Assembly studio features eight famous heroes, headed by Achilles and Ulysses.
Command & Conquer: Red Alert 2 - Yuri's Revenge
Strategy 17 October 2001
The official expansion to Command & Conquer 2: Red Alert 2, the renowned RTS released in 2000 by the Westwood Studios company. The expansion pack, titled Yuri’s Revenge, expands the storyline of the vanilla version by adding an additional plot thread, in which Yuri – the advisor of the main antagonist of Red Alert 2 – is the lead character. Similarly to the previous installment of the production, the single player campaign has been divided into two separate parts (seven missions for each of the factions), allowing us to declare ourselves either for the Allied or the Soviet side of the conflict. The multiplayer mode has also been further developed with the addition of ten new scenarios and also an entirely new faction – the forces of Yuri. Furthermore, the title also features previously unavailable regions, such as Hollywood, London, Cairo or Transylvania; several unique buildings and units have also been added to the expansion, including the Virus sniper, the genetically modified Brute, the Boomer submarine, as well as the Slave Miner excavation vehicle. The developers have also prepared over an hour of HD cutscenes to further enhance our gameplay experience.
Strategy 09 May 2016
A real-time space strategy with RPG elements developed by Paradox Interactive – the creators of such renowned series as Europa Universalis or Crusader Kings. The game is played in a procedurally generated interstellar space, where your job is to build a galactic empire. A the beginning of the game you choose one of the 7 playable races that differ in appearance, skills, and ethics. The game focuses on exploration and expansion, giving you the choice to subdue other species by force or ally with them, using an advanced diplomacy system. Either way, the nations unwilling to engage in peace talks will have to be persuaded on the battlefield, where battle-hardened fleets serve as your envoys. The title offers three independent technological trees, allowing you to focus on developing your civilization's society, engineering, or physics, depending on your preferences.
Europa Universalis IV
Strategy 13 August 2013
The fourth installment in a highly popular strategic game franchise - Europa Universalis. The title was developed by Paradox Development Studio. In accordance with the tradition of the series, Europa Universalis IV lets you command and develop a chosen nation over the course of several centuries. This time the historical framework spans from 11 November 1444 to 2 January 1821. The gameplay is based on classic solutions of the 4X genre (explore, expand, exploit, and exterminate). The player has to manage his provinces, develop new technologies, command armies, and conduct diplomacy. Apart from AI enemies the game offers online multiplayer for up to 32 people.
Strategy 16 June 2020
Desperados III is a tactical strategy game and a part of the popular series inspired by the Commandos franchise. The players are controlling a group of five specialists who complete various missions on the Wild West.
Strategy 07 March 2018
A real-time strategy taking place in a fantasy universe inspired by Nordic mythology and the Viking way of life. Northgard allows the players to lead a group of Vikings, who after years of tedious exploration have found a mysterious, resource-rich land. To attain their goal of fame and fortune, they will have to face numerous dangers scattered across the new land. Northgard’s gameplay is based on classic real-time strategy games such as Age of Empires, Age of Mythology, or The Settlers. Aside from resource gathering, building settlements, and battles with dozens of units, the game introduces survival elements - the player receives the duty of keeping his clan safe through long, frosty winters. The clan will be facing bloodthirsty wolves, undead warriors, and various mythical creatures, including giants, with whom we can create an alliance. Northgard employs 3D graphics with a light, cartoonish design, while the game itself is seen from an isometric perspective.
Strategy 24 April 2018
An adventure/strategy game with survival elements by Polish studio 11bit Studios. Frostpunk is set in a fictional icy-cold world, whose climate deeply affected the development of its society. To survive, people rely mostly on steam engines. However, it is not enough, and the society is falling apart, which means it needs to change. The gameplay focuses on the survival aspect, which, unlike in other such productions, means more than gathering and managing resources. Strategic elements are also of great importance, and you also need to make difficult and morally ambiguous decisions. The game features distinct visuals, in which the cold colors of nature are contrasted with the warmer hues, which symbolize the remains of civilization.
Total War: Rome II
Strategy 03 September 2013
A grand-scale strategy game developed by British studio Creative Assembly. Total War: Rome II lets players become leaders of the nations of antiquity from the Roman Empire period and struggle for dominance over new territories. Like the past Total War games (e.g. Total War: Shogun 2 and Empire: Total War) gameplay combines turn-based and real-time activities. Your task is to manage you provinces and command armies. The game’s highlight are the spectacular battles of armies fielding thousands of units. The developers of Total War: Rome II carefully kept to historical truth when it comes to battle formations, weaponry, and tactics. High-quality graphics was achieved thanks to a modified version of the Warscape Engine.
Company of Heroes 2
Strategy 25 June 2013
Second part of the highly successful military real-time strategy. Title was developed by Relic Entertainment and released by the SEGA company. Action of Company of Heroes 2 is once again set in the time of World War II. This time, however, players have the opportunity to take part in the events that took place on the Eastern Front. The main single player campaign focuses on commanding the Red Army, while in multiplayer, forces of the Third Reich are also available. Mechanics are based on solutions known from Company of Heroes, but the developers also decided to add new features, including a completely redesigned cover system and atmospheric conditions that affect units' mobility. Game was built on a new graphics engine Essence 3.0, which resulted in impressive visuals.
Strategy 07 December 2017
The third installment in a fantasy game series launched in 2003, which combines elements of RTS and RPG. The title was produced by Grimlore Games, a studio founded by the series’ publisher, which employs some of creators of the first two SpellForce games. Story-wise, SpellForce 3 is a prequel to the previous titles. It is set in times, when this fantasy world was still a vast, unified continent. This obviously affected the structure of locations, which are no longer solitary islands connected by portals. In terms of gameplay mechanics, the developers used the well-proven solutions making up a strategy game, in which you build a base, recruit army, and fight battles. At the same time, the strategic gameplay is enriched with the addition of such elements as heroes of different classes and skills, a character progression system, and story-driven missions with subquests – like in a classic RPG. The game features also multiplayer gameplay available through the Spellforce.net online platform.
Total War: Attila
Strategy 17 February 2015
Another chapter in the Total War large-scale strategy game series, created and developed by the Creative Assembly studio. After a couple of sequels to the earlier installments in the series (e.g. Medieval, Shogun, and Rome), the developers took on a new great historical figure. The game is set in the late 4th and the early 5th century CE. The Roman Empire is on the brink of collapse, at war with numerous barbaric tribes of the Huns and the Visigoths. Playing as Rome, you lead an army weakened by continuous skirmishes. This makes gameplay much more demanding, challenging even for the veterans of the series. The game realistically presents various military, social, and religious tendencies of the period, e.g. you have to counteract diseases and epidemics and deal with climate changes that affect farming and economy. Additionally, both the UI and the game engine were improved, resulting in better visual quality.
Command & Conquer: Generals - Zero Hour
Strategy 22 September 2003
An official expansion for the strategy game Command & Conquer: Generals developed by EA Los Angeles (previously known as EA Pacific). The expansion continues the story from the base game and features 3 new campaigns, each consisting of 5 missions for each side of the conflict. There are new varied tasks to complete, from naval combat to enemy base infiltration. The expansion introduces new buildings (e.g. the internet center), units (such as helicopters and battle motorcycles, and upgrades (Hellfire rockets and chemical suits). The graphics engine SaGE has been improved, which resulted in better weather effects and explosion animations. Apart from the single player mode and the multiplayer mode known from the base game, Zero Hour introduces the challenge mode, in which you fight against 9 armies controlled by 9 AI-controlled generals.
Company of Heroes
Strategy 11 September 2006
A real-time strategy set during the World War II. The game was developed by the Canadian studio, Relic Entertainment, famous for the Homeworld series and Warhammer 40.000: Dawn of War. The game focuses on the American armies struggling against the enemy in Western Europe. It begins with the D-Day, the legendary allied landing in Normandy. The single-player campaign is very cinematic. When it comes to the multiplayer, it can support up to eight players. Each of them has to pick a side - either the Allies, or the Axis. The game stands out thanks to the Essence Engine and the popular Havok technology accompanying it. Thus the game world makes a great impression - the environments are destructible to a large degree and the team the player commands can boast great AI - its members take advantage of their surroundings and respond very quickly to enemy actions.
Command & Conquer: Red Alert
Strategy 09 November 1996
The continuation of the enthusiastically-received RTS title from the Westwood Studios company. In contrast to the purely fictional storyline of its predecessor, this time the developers have decided to provide the players with an alternative version of reality, in which Stalin decides to “liberate” the world from the hands of imperialists and subjugate it to Soviet authority. After we declare our allegiance we can either assault the West under the red banner or fight in the ranks of the Allies and try to withstand the Soviet onslaught. This decision will have huge impact on our gameplay experience, as both factions have completely unique types of units and armaments, which also results in slightly different playstyles and strategies. The arsenal of doomsday devices which we have at our disposal has also been made much more realistic in comparison to the production’s archetype; however, there is no shortage of various weapon prototypes, such as the Tesla coil which electrocutes nearby enemies. Each of the campaigns consists of fourteen diversified missions, while those looking for an even greater challenge can try their strength in the multiplayer mode.
Age of Empires IV
The fourth full-fledged installment in the famous series of real-time strategy games. The saga is considered as one of the most important in the history of the genre. Contrary to previous games in the series, which were developed by the now defunct Ensemble Studios, Age of Empires IV was developed by Relic Entertainment, a studio that created series like Company of Heroes and Warhammer 40,000: Dawn of War. The mechanics of Age of Empires IV are faithful to its predecessors. The player takes control of one of several civilizations (including European, Asian and Arab nations) and leads it through subsequent phases of evolution. During the game, the player is gathering resources, constructing new buildings and creating powerful armies. In addition to single player mode, the title features an advanced multiplayer mode that enables the player to face other commanders from across the world.
Total War: Warhammer II
Strategy 28 September 2017
Another installment in a popular series of strategy games created by Creative Assembly. Unlike the first part of the subseries, which was set in the Old World, this time the players travel to the west, where they wage a war across four continents: Ulthuan, Naggaroth, Southern Realms, and Lustria. Four races take part in the conflict, i.e. the High Elves, the Dark Elves, the Lizardmen, and the Skaven. Each of these factions fights for control over the Great Vortex, which they can heal or disperse using various rituals. Once more, gameplay in Total War: Warhammer II is based on two pillars. In a strategy map view you move your armies, manage economy and expand cities (all this in turns), while battles are waged in real time on 3D battlefields. Each race has its unique mechanics, units and heroes. Besides, owners of the first and second game can download a huge map that combines both game worlds. This way you can play a campaign of truly epic scale while controlling any of the factions available in Total War: Warhammer and its sequel.
Age of Empires III
Strategy 18 October 2005
The third major installment in a cult RTS franchise created and developed under the watchful eye of the Microsoft company. Contrary to the previous editions, which were set in ancient and medieval times, this one lets you witness centuries-long conquest of America, spanning from 16th to 19th century. Because of its wider time frame and a setting much closer to modern times, the game lets you command both medieval units, as well as more recent technical advancements. The developers brought back the well-proven mechanics, with an addition of some new elements. Core gameplay is an extensive story campaign depicting a blend of facts and fictional events. In multiplayer you can command one of eight playable nations, each one having its own, unique features. Additionally the game can boast impressive 3D graphics created using the Havok physics engine.
Strategy January 2021
Another full-fledged installment of Stronghold, a popular strategy game series developed by FireFly since 2001. As always, the game takes us to medieval times, and allows us to assume the role of a lord with a small castle and a poor village at his command. Our job is to grow the area to become a powerful domain. Stronghold Next doesn’t differ much from the previous installments of the series – we are occupied with expanding the village and the titular stronghold, as well as engaging in wars with other lords. However, Stronghold Next contains a number of new elements that have enhanced the gameplay. The game mainly focuses on economic (village management) and military aspects (battles that employ various siege techniques). The players can also design and expand their fortress using a wide range of ready-made elements.