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VOIN

VOIN

PC
Early Access

Release Date: December 10, 2024 Early Access

RPG, FPP, Fantasy, Roguelike, Indie Games, Action RPG, Singleplayer

A brutal action RPG with roguelike elements, using the FPP view and inspired by the classics like Heretic. VOIN offers a dark fantasy world in which we face various monsters. Combat takes place in partially open locations with lots of loot to be collected.

9.4

Steam

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Ratings
[0:53] - Permafrost Update Launch Trailer Videos: 8
Screenshot Images: 10
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VOIN is an action RPG game, which is very similar to the classic Heretic series. The game was developed by an independent developer - Nikita Sozidar - and although it is his first major project, he previously worked on seven other, smaller and ultimately unfinished titles.

Plot

The action of VOIN is set in a gloomy fantasy world. During the game, we take on the role of a servant born from the elements, brought to life by a powerful mage. His task is to defeat a terrible plague that has consumed the entire land, destroying all life.

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Features

News

One Dev Makes Dark and Brutal Action RPG Inspired by Hexen Over Three Years

One Dev Makes Dark and Brutal Action RPG Inspired by Hexen Over Three Years

If you're a fan of the iconic Hexen series, then you should keep a close eye on the development of VOIN, an action RPG that seems inspired by the timeless masterpiece from Raven Software's studio.

video games

Kamil Kleszyk

March 5, 2024

One Dev Makes Dark and Brutal Action RPG Inspired by Hexen Over Three Years

System Requirements

System Requirements for VOIN Video Game:

PC Windows

PC / Windows

Minimum System Requirements:
Intel Core i3-2100 3.1 GHz / AMD FX-6300 3.5 GHz, 4 GB RAM, graphic card 2 GB GeForce GTX 750 Ti / 3 GB Radeon HD 7950 or better, 4 GB HDD, Windows 10.

Ratings

Game Ratings for VOIN Video Game.

94%

STEAM Score

All Reviews: Very Positive (2,189)

STEAM
User Reviews Summary generated by AI

The main pros of the game

  • Engaging Combat: Users consistently praise the fluid and satisfying melee combat, noting its weightiness and responsiveness, which makes battles feel impactful.
  • Visuals and Atmosphere: The game's art style, environment design, and overall aesthetic receive high marks, with many players appreciating the dark fantasy elements and the retro graphics options.
  • Exploration and Secrets: Players enjoy the exploration aspect, with many finding hidden chests and secrets throughout the game. The level design encourages players to investigate their surroundings.
  • Customization and Build Variety: The extensive weapon and upgrade systems allow players to create diverse builds and playstyles, enhancing replayability.
  • Smooth Performance: Many reviews highlight the game's smooth performance, even with numerous enemies on screen, which is impressive for a solo-developed title.
  • Developer Engagement: The developer's communication and commitment to updates and improvements are positively noted, with players feeling a sense of investment in the game's future.

The main cons of the game

  • Limited Content: A significant number of reviews mention the game's current lack of content, with only two main maps and a few bosses available. Players feel they can exhaust the game's offerings in a few hours.
  • Repetitive Gameplay: Some users express concerns about the potential for gameplay to become repetitive due to the limited variety of enemies and objectives.
  • Navigation Issues: Players find the hub area confusing to navigate, and there are complaints about the lack of clear indicators for objectives and fast travel locations.
  • Unintuitive Mechanics: Certain game mechanics, such as item symbiosis and leveling up, are described as unclear or unintuitive, leading to player frustration.

The features or elements that are missing from the game according to users

  • Expanded Content: Many users request more maps, bosses, and enemy types to enhance replayability and provide a fuller experience.
  • Quality of Life Improvements: Suggestions include adding a map for easier navigation, clearer indicators for objectives, and an inventory sorting system.
  • Additional Game Mechanics: Players express interest in features like achievements, more diverse gameplay mechanics (such as ranged combat options), and better lore integration to enrich the narrative experience.
  • Enhanced Exploration Rewards: Users desire more meaningful rewards for exploration, such as unique items or lore-related content that provides context to the game world.

Summary

  • Overall, VOIN is recognized for its potential and engaging gameplay, but many players recommend waiting for additional content and updates before fully committing to the experience.

Summary generated on: