Waking is an action-adventure game, whose main source of inspiration was the Souls series. The dev of the title is the independent developer, Jason Oda, and the game was published by tinyBuild Games.
In Waking we play as a hero kept in a coma by dark forces. The task of the protagonist is to defeat the latter and to discover the reasons that led him to this state. Only in this way will he be able to return to the world of living.
Action in Waking was shown from third-person perspective. At first glance, the game does not differ too much from the standard formula of the genre. In the course of the game we traverse vast, oneiric locations, solve environmental puzzles and fight enemies, using various telekinetic attacks that inflict damage at a distance. When clashing with adversaries, watch their movements carefully to find potential gaps in the defense, parry their blows, and execute quick counters.
However, what distinguishes the title from other similar games is the fact that from time to time the game encourages us to meditate, at the same time asking us to consider a specific aspect of our lives (like the color of the eyes of the first person who broke our hearts or the role played by our parents in our lives). The answers we have given have an impact on the means to break out of the nightmare in which the protagonist is plunged, such as the available weapon or even who will lead us through the dreamy reality. The fact that the different levels are generated procedurally is also not insignificant.
Three-dimensional visuals of Waking do not look particularly impressive. However, they have been kept in an original style that may appeal to users.
PC / Windows
Recommended: Intel Core i7 3.0 GHz / AMD Ryzen 7, 8 GB RAM, graphic card 4 GB GeForce GTX 970 or better, 5 GB HDD, Windows 10
Minimum: Intel Core i5, 4 GB RAM, graphic card 1 GB GeForce GTX 460 or better, 5 GB HDD, Windows 8