Action 08 November 2019
An action adventure game to be available on PlayStation 4 and later on also PC. The title was designed by the industry legend and co-creator of the Metal Gear series, Hideo Kojima. The story of Death Stranding focuses on the evolution of human race and on the “connection” motive which redefines the role of failure and death in videogames. American actor Norman Reedus who is well known for his role in The Walking Dead TV series plays the role of the main protagonist of the title. Reedus previously worked with Kojima on the canceled survival horror Silent Hills. The gameplay mechanics of Death Stranding combine features of action games, adventure games and RPGs. However, the developers have ambition to move beyond the traditional understanding of these genres and create a completely new quality which will combine the traits of traditional video game with symbolism and new ways for experiencing the story and fates of the characters.
RPG 15 October 2019
An unusual, isometric RPG game that is the first title developed by Estonian studio Fortress Occident. The game is focused mostly on narrative. It takes place in a fictional world that combines modern setting with fantasy traits and with retro-futuristic technologies. The player assumes the role of a policeman who is tired of life. He begins working on a case that can either give him a chance of redemption or take him to the very bottom. During the game player is exploring, completing tasks, speaking to various people and fighting. However, all of this is done in a way that is unusual for the genre. The dialogue system is similar to a logic game during which you must fight by using words and manipulate the person you speak with in various ways. The battles are based on dialogues as well – you must select various text descriptions of actions, trying to create a battle scene worthy of being placed in a good novel.
Arise: A Simple Story
Adventure 03 December 2019
An adventure game with platform elements in which we play the role of a hero taking part in a journey through the afterlife, which is a metaphor of his life. Arise: A Simple Story was developed by the independent Piccolo Studio team and released by Techland Publishing.
Hellblade: Senua's Sacrifice
Action 08 August 2017
A third-person action game set in a fantasy world inspired by Celtic mythology. Title was developed by the British studio Ninja Theory, known for Enslaved, Heavenly Sword, and DMC: Devil May Cry. In the game we traverse a dark, mythical world, full of references to popular stories, characters, and monsters born in the imagination of the Celts. Protagonist of the game is a female warrior named Senua, who embarks on a dangerous journey to the land of the dead. As you might have guessed, during her journey, the heroine faces scores of dangerous enemies, with which she usually deals using a sword. Using a variety of combos and special abilities, Senua makes her way to the destination of her journey. Although a fully independent production, Hellblade features high-level visuals, and the gameplay mechanic brings several innovations to the slasher genre, in which the developers from Ninja Theory had become specialized over the years.
RPG 23 February 2017
Third-person perspective action game with RPG features and a sequel to the warmly-received production created by Cavia in 2010. The second installment was created by a different developer – Platinum Games known for the Bayonetta series. Despite that, Tarou Yokou, the creator of the first game, retained his position as the director of the project. The game takes place in distant future in which Earth was destroyed due to war against deadly machines. Humans, having found a safe haven on the Moon, created the limited YoRHa series of sapient androids to fight on their behalf. The YoRHa combined forces with androids of older generation and together they face the rebel machines. Two out of three protagonists of NieR Automata are completely new characters, but during the game player will also encounter characters from the first installment of the series as both stories are connected. Gameplay mechanics of the game are similar to ones in its predecessor and they offer an attractive combination of hack-and-slash, magic and RPG.
Adventure 23 May 2019
Remake of a unique horror action adventure game from Ice-Pick Lodge, which originally launched in 2005 for PC. Its new version was created according to the developers’ first concept, which was previously impossible to realize in full, due to technological and financial limitations. Pathologic takes you to a small town, whose citizens suffer from a mysterious disease. In order to combat the epidemic the local authorities hire a group of independent individuals, whose task is to stop the spread of the virus before it is too late. All characters work independently from each other and conduct their own investigations. When compared with the original version, Pathologic Remake offers much better graphics, generated by the Unity engine. Emphasis was also put on new quests and plots, better gameplay balance, and improved AI of NPCs, as well as professional voiceover, the lack of which was the biggest fault of the original game.
Wanderlust Travel Stories
Adventure 26 September 2019
A narrative adventure game in the convention of an interactive travel journal. In Wanderlust: Travel Stories, developers from the Polish studio Different Tales tell stories of travelers whose lives are shaped by our decisions.
Arcade 29 September 2017
A two-dimensional action game with designs resembling old cartoon movies, which is a debut production of StudioMDHR, an independent developer. In Cuphead, we assume the role of a gambling addict that loses his soul to the devil during one of his sessions. To retrieve it, he needs to work off its equivalent. When it comes to mechanics, the game is a 2D fighting game with a degree of platforming elements – we participate in continuous 1v1 fights, taking place on special 2D arenas. During combat we can make use of a wide range of weaponry, as well as several outfits bestowing us with special powers. Each of the enemies has his own fighting style, which needs to be countered in order for us to win. In opposition to the genre classics, our enemies are controlled by dynamic AI, making the game tough to beat and less predictable in case of replays.
RPG 15 September 2015
An old-school RPG from the independent developer Toby Fox, referencing the Earthbound series. Undertale's story takes place in a world that was witness to a lengthy, cruel war between humans and monsters after a long period of coexistence between both races. It ended with humans driving the monsters underground. Many years later, somewhere in the vicinity of the now-legendary mount Ebott, a little girl looking for shelter from the rain finds a cave and in it a mysterious hole, through which she falls. We play as this girl and explore the underground world, facing various monsters and interacting with various characters. The game’s most characteristic feature is the innovative battle system – we can engage in direct combat in the form of arcade minigames or avoid more difficult fights through talking and complimenting.
Adventure 13 March 2012
Developed by the thatgamecompany studio, Journey is a remarkably unique exploration game, in which we embark on a journey through the desert sands. Our goal is to reach the summit of a great mountain, constantly visible on the horizon. A distinctive feature of Journey is the fact that we do not get a lot of exposure - the production lacks a classic narrative and does not have any dialogues; the nature of our protagonist and of the world we are in, which once harbored a mighty civilization, is all but unknown to us, a mystery, the true nature of which we can only speculate. The game consists of semi-open levels, which contain various puzzles and hidden locations. After passing through each of them we arrive at the next stage and the accompanying cut-scenes allow us to gradually discover and interpret the subsequent fragments of the plot. Journey also has one very intriguing curio - while playing the online mode we can encounter other players and at any time start playing in the co-op mode - but we still have to make do without verbal communication. All of the above is distinguished by an unusual, melancholic atmosphere and very artistic visuals, with focus on a minimalistic but incisive graphic style.
Small Radios Big Televisions
Adventure 08 November 2016
An experimental logic exploration game developed by the independent developer Fire Face Corporation. In it, our task is to find thirty cassettes that take us to other worlds. They are hidden in abandoned industrial buildings that we observe from the third-person perspective, similarly to typical 2.5D platformer productions. In Small Radios Big Televisions, we do not control any protagonist, only the camera and the cursor, with which we interact with various objects. Having solved a series of logic puzzles, we acquire a cassette that takes us to a unique world in the form of a forest, desert, or some other surreal place. There, our task is to deal with another puzzle that often requires us to manipulate the entire environment in order to find a hidden emerald. Once successful, we go back to the starting location. The game features stylized and minimalistic graphics that use spectacular graphic filters.
Adventure 01 November 2019
A point-n-click adventure from the creators of Among the Sleep, a first-person perspective horror in which you control a two-year-old child. The title concentrates on the themes of weariness of life and the feeling of alienation. In Mosaic, you assume the role of an office employee working in a soulless corporation. Day after day, following a monotonous routine, the hero realizes that he does not belong to this artificial and heartless world. The moment he decides to change his life, inexplicable things begin to take place. Your aim is to reveal who or what is responsible for that. Mosaic emphasizes the narration. During gameplay, you mainly explore and solve puzzles. The title features a heavier atmosphere than that in most point-n-click adventures, and discusses a ubiquitous problem of the human alienation in a big city. The gloomy and stifling atmosphere is even more intensified by a disturbing soundtrack and depressing, steel and gray colors.
Arcade 13 December 2018
Gris is an artistic 2D platformer. We are guided by the actions of the title girl trying to deal with the painful past. We travel through a beautiful, surreal world, solving puzzles and overcoming simple platform sequences. The game is the work of Nomad's debuting studio.
Baba Is You
Logic 13 March 2019
An original puzzle game in which the player can manipulate the rules of the game and the limitations present in each of the hundred stages. They are described with simple messages, which we modify, thus influencing the ways of interaction with objects or even changing the target waiting to be executed.
Adventure 08 October 2019
Concrete Genie is a action-adventure game by PixelOpus, a studio owned by Sony. You play as Ash, a boy living in a seaside town, who discovers that he has the power to bring the pictures he paints on walls to life.
We. the Revolution
Adventure 21 March 2019
Inspired by a popular game Papers, Please, this is an unusual mix of genres by the Polish studio Polyslash. We. The Revolution is set in the 18th-century Paris during the French Revolution. The player takes the role of a judge in the Revolutionary Tribunal, who judges both revolutionists and their enemies, as well as criminals and ordinary citizens. After accepting a particular case, you have to look through files and evidence, interview the people involved, and finally state the verdict – either just or one serving your interests. During the game you get to make lots of decisions that affect not only the course of the protagonist’s career or the fate of his family and friends, but also the balance of political power in the capital of France. As the game progresses, the character that you control also gains more and more influence, which allows him, for example, to participate in various conspiracies, or even start a struggle for power.
Arcade 18 November 2014
A platformer with puzzle game features, developed by Upper One Game studio. The story of Never Alone is based on Inuit beliefs, with players taking control of a young girl from the Inupiaq tribe who sets on a dangerous journey with her white fox to save her people and stop the arrival of the eternal blizzard. During her adventure, she will meet many creatures from Inuit legends, such as Sky People, Rolling Heads or Blizzard Man. Never Alone presents its world from the side perspective, as we traverse vast levels, avoid traps, fight enemies and solve puzzles. The single player campaign lets us switch between the girl and the fox, both of which have unique abilities that are necessary to progress; however, control is split between two players in the cooperation mode. Never Alone features good-looking three-dimensional visuals accompanied by a soundtrack based on traditional Inuit music. Interestingly, the narrator speaks in Inuit language and the dialogue is translated into English through subtitles.
Return of the Obra Dinn
Adventure 18 October 2018
Return of the Obra Dinn is an FPP adventure game by Lucas Pope, in which you play as an investigator working for the East India Company in the 19th century and your task is to discover the truth behind the disappearance of the entire crew of a trading ship.
Brothers: A Tale of Two Sons
Adventure 07 August 2013
A fairy tale adventure and arcade game created by the Swedish Starbreeze studio, known for such titles as Kroniki Riddicka or Syndicate. The production tells the story of two brothers travelling through picturesque lands in search of medicine for their sick father. During the game, we control both characters at the same time, and most of the challenges we face require their close cooperation.
Arcade 15 August 2017
A 3D platformer that came out as a reboot of one of the most popular adventure game series, featuring the titular Sonic the Hedgehog. This production was created by a SEGA’s subsidiary, Sonic Team, employing people who helped create the series and its most important iterations. In terms of gameplay mechanics, the game is set firmly in the franchise's initial premise, allowing you to play as the main hero (or one of his many friends), and traverse a series of locations where your goal is not only to reach the end of a map, but also to do it as quickly as you can. For most of the time, action is presented in third-person perspective, however, the game features also also some classic 2D levels. Each location is filled with traps and opponents, but also various power-ups that can boost your score or protect you from damage.
What Remains of Edith Finch
Adventure 25 April 2017
What Remains of Edith Finch is a unique adventure game developed by Giant Sparrow, which focuses on the evanescence of life. The game tells a set of short stories about the fate of the members of a certain American family that has been cursed. The history told in those episodes takes place over a span of one hundred years in Washington state, a place filled with forests and mountains, a location that resembles a little the cult TV show Twin Peaks. In terms of gameplay mechanics, What Remains of Edith Finch is your typical first-person adventure game. The climate and gameplay mechanics change depending on which family member we are currently controlling. What connects every story told in the game is the fact that in each and every one of them our protagonist dies. Another common ground between them is the titular character of Edith, who tries to discover her family's dark secret and find out why she is the only surviving member.
An original title combining elements of dungeon crawlers and roguelike production with aspects characteristic of visual novel games and dating simulators. In the course of the game, players cross the title underground and save people transformed into weapons on the way, with whom they can later romance.
To the Moon
Adventure 01 November 2011
An unusual adventure game developed by an indie developer studio from Canada, Freebird Games. To The Moon lets you play as two scientists working for Sigmund Corp., who offer people a chance to revisit their own memories and change the way they remember how their lives went so they can live out their biggest, unfulfilled dreams. As the two scientists delve into the mind of an ill old man named Johnathan Wyles, whose life dream was to fly to the Moon, the player’s job is to make that happen. Elements of the real world and the memories of fading Mr. Wyles interweave constantly throughout the story, and gameplay boils down to exploration of in-game locations and collecting special orbs that represent the old man’s key memories. To this end, you have to talk to people you meet and collect various items that give access to deeper layers of his memory. To the Moon combines a not so small dose of humor with a touching drama.
Action 13 September 2013
SUPERHOT is an unusual FPS developed by Blue Brick studio. Finished in just 7 days, the first version of the game was presented during the 7 Day FPS Challenge in 2013. Gameplay of SUPERHOT consists of eliminating subsequent opponents in sterile rooms and corridors, where time stands still as long as the player doesn't move. The game focuses not on the shooting itself, but rather on achieving the mastery of time control which allows you to dodge bullets while accurately aiming at the heads of your enemies. You start the game with no weapons, but you can find them on enemies’ corpses. Ammunition is limited and even a single shot can kill your avatar, forcing you to restart the game. SUPERHOT features a minimalistic visual style with a palette of colors basically limited to white, dominating the environment, contrasting with red opponents and marks left by the bullets.
Logic 08 August 2013
An unusual logic game and a satirical take on the communism. It is the first commercial project from Lucas Pope. The story is set in a fictional socialist country named Arstotzka. The country was at war with the neighboring Kolechia for a few years, but now it is over. The city of Grestin has become a crucial point on the new border between the two countries. The player is put in the shoes of a new customs officer whose task will be to carry out border checks in order to neutralize potential smugglers, spies, and terrorists. Before giving someone permission to enter the country, the player not only has to check their papers and verify the data against a primitive database, but also order searches and inspections. Despite the simplicity of mechanics, the game features an extensive story campaign which ends in one of several alternative ways, depending on the player's choices.
Another fully-fledged installment of the cult survival cycle of Silent Hill horrors. Norman Reedus and Guillermo del Toro, led by Hideo Kojima, were involved in the production. As a result of a conflict with the publisher Konami, the project was cancelled shortly after the release of its famous demo version, called P.T.