Halo Wars 2: Mission 4 - One Three Zero
Main Objectives: Free prisoners (4), take control over the research facility and hold your position until the evacuation.
Optional objectives:
- Keep Alice alive through the entire mission.
- Don't let the captives die (4).
- Collect all the resources (16 crates).
Bonus:
- Kill the frightened Grunt before he runs away.
- Kill hostile troops with the Spartan's strike.

You will begin the mission with another Spartan by your side - Alice-130. Use her special ability destroy enemies below. Alice can also use this ability to take over larger vehicles, which will come in handy later. Kill the guards, destroy the generator and free your soldiers. Send them to the elevation on the left - you will find two locations with warehouses on your way there. In the meantime, send Alice to the elevation on the right, where you will find more buildings and resources. Combine your forces and assault the second prison camp. A single squad of Grunts will attack you but moments later, they will start retreating. If you eliminate them fast enough, you will get an additional bonus at the end of the mission. Send some troops north to look for warehouses, and Alice to the third prison camp. Combine all your forces and attack the last prison camp. As you begin attacking the generator, enemy reinforcements, in the form of Engineers, will appeal. These are flying units that will repair the generator. You will have to eliminate them first. Now destroy the last warehouse located north.

Now you will have to defend the research facility. Destroy four warehouses with energy, set up turrets by the left and right entrance, and upgrade them to the anti-personnel version. Place your infantry in the barricades (the best option would be Hellbringers due to low health). Make sure that Alice takes the first strikes. Her shield will regenerate, so you won't have to call repair drones all the time. You can use the remaining resources to place mines by one of the entrances. Keep the Archer Missile as the last resort. The first wave will consist mainly of infantry. Other waves will consist of lightweight vehicles and Wraith tanks. Try to take control of one of the tanks. Pick one that is located far enough from your troops - this way it should have the majority of its health points. Wraiths are very powerful - they deal massive damage to infantry and have shields. The last wave consists of light and heavy infantry (similar to Cyclops they deal significant damage to vehicles). In the end, you will be attacked by a special type of Banished infantry, which will use jetpacks to get close to your soldiers. They perform melee attacks and deal a lot of damage. Survive this attack and you will complete the mission.
- Halo Wars 2 Game Guide
- Halo Wars 2: Game Guide
- Halo Wars 2: Campaign
- Halo Wars 2: Mission 1 - The Signal
- Halo Wars 2: Mission 2 - A New Enemy
- Halo Wars 2: Mission 3 - Ascension
- Halo Wars 2: Mission 4 - One Three Zero
- Halo Wars 2: Mission 5 - The Cartographer
- Halo Wars 2: Mission 6 - Lights Out
- Halo Wars 2: Mission 7 - From the Deep
- Halo Wars 2: Mission 8 - Hold the Line
- Halo Wars 2: Mission 9 - Under the Dark
- Halo Wars 2: Mission 10 - The Foundry
- Halo Wars 2: Mission 11 - The Halo
- Halo Wars 2: Mission 12 - Last Stand
- Halo Wars 2: Campaign
- Halo Wars 2: Game Guide
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