Heroes 4: Buildings Sanctuary
Walls
Name | Level | Requirements | Cost | Description |
![]() Basic Fortification
| 1 | 1st level city | 2000 gold 5 wood 5 stone | Walls around the city, increases population |
![]() Advanced Fortification
| 2 | 2nd level city Basic Fortification | 5000 gold 10 wood 10 stone | Upgrade walls, adds moat and central tower, increases population. |
![]() Superior Fortyfication
| 3 | 3rd level city Advanced Fortification | 10000 gold 20 wood 20 stone | Adds two corner towers, increases population. |
Hall
Name | Level | Requirements | Cost | Description |
![]() Village
| 0 | None | None | 500 gold per turn |
![]() Town Hall
| 1 | 1st level city | 2000 gold 2 wood 2 stone | 1000 gold per turn |
![]() City Hall
| 2 | 2nd level city Town Hall | 5000 gold 5 wood 5 stone | 2000 gold per turn. |
![]() Capitol
| 3 | 3rd level city City Hall | 10000 gold 10 wood 10 stone | 4000 gold per turn. |
Units:
Name | Level | Requirements | Cost | Description |
![]() Reef Bareer
| 1 | 1st level city | 1000 gold 4 stone | Let recruit shark guard. |
![]() Rampart Bareer
| 1 | 1st level city Reef Bareer | 1500 gold 2 wood 6 stone 1 crystal | Let recruit Wanizame |
![]() Coral Sanctuary
| 1 | 1st level city | 1750 gold 4 wood 5 stone | Let recruit coral priestess. |
![]() Pearl Sanctuary
| 1 | 1st level city Coral Sanctuary | 2000 gold 5 wood 4 crystal | Let recruit pearl priestess. |
![]() Enchanted Pond
| 1 | 1st level city | 2000 gold 6 wood 2 stone | Let recruit Kappa. |
![]() Blessed Pond
| 1 | 1st level city Enchanted Pond | 3000 gold 2 wood 3 stone 3 crystal | Let recruit Kappa Shoya |
![]() Sacred Source
| 2 | 2nd level city | 4000 gold 6 wood 8 stone 6 crystal | Let recruit spring spirit. |
![]() Sanctified Source
| 2 | 2nd level city Sacred Source | 2500 gold 4 wood 5 stone 9 crystal | Let recruit Mizu-Kami. |
![]() Frost Shrine
| 2 | 2nd level city | 5000 gold 10 stone 8 crystal | Let recruit snow maiden. |
![]() Frost Miya
| 2 | 2nd level city Frost Shrine | 3000 gold 5 wood 7 stone 5 crystal | Let recruit Yuki-Onna. |
![]() Sunken Arena
| 2 | 2nd level city | 5000 gold 5 wood 11 stone 5 crystal | Let recruit Kenshi. |
![]() Sunken Dojo
| 2 | 2nd level city Sunken Arena | 5000 gold 8 stone 7 crystal | Let recruit Kensei. |
![]() Misty Mountain
| 3 | 3rd level city | 12500 gold 25 wood 25 stone 15 crystal | Let recruit Kirin. |
![]() Cloudy Mountain
| 3 | 3rd level city Misty Mountain | 17500 gold 15 wood 15 stone 25 crystal | Let recruit Sacred Kirin. |
Special:
Name | Level | Requirements | Cost | Description |
![]() Pagoda of the Great Challenger
| 2 | 2nd level city | 2500 gold 5 stone 5 wood 5 crystal | If battle takes place on the terrain not controlled by the player, his units blows increases +15 racial ability with each hit. Excludes Shrine of the Ever-Flowing Water |
![]() Shrine of the Ever-Flowing Water
| 2 | 2nd level city | 2500 gold 5 stone 5 wood 5 crystal | If battle takes places in the control zone in which this building is constructed, each Sanctuary unit obtain an ice armor ability. Excludes Pagoda of the Great Challenger. |
![]() Pagoda of the Master Duellist
| 3 | 3rd level city | 5000 gold 5 stone 5 wood 10 crystal | Heroes visiting this city obtain bonus to initiative, might attack and magic power in the next battle. Excludes Shrine of the Celestial Waters. |
![]() Shrine of the Celestial Waters
| 3 | 3rd level city | 5000 gold 5 stone 5 wood 10 crystal | Water and Air spells are 15% more effective for a week. You can use it once a week. Excludes Pagoda of the Master Duellist |
Others:
Name | Level | Requirements | Cost | Description |
![]() Marketplace
| 1 | 1st level city | 2000 gold 2 wood 2 stone | You can trade resources here. The more marketplaces we have, the better prices we get. Additionally, it generates 500 gold per turn. |
![]() Upgraded Marketplace
| 2 | 2nd level city Marketplace | 3000 gold 5 wood 5 stone 5 crystal | You can trade also artifacts now. Also, there are promotions every week. |
![]() Hall of Heroes
| 1 | 1st level city | 2000 gold | You can recruit heroes here |
![]() Basic Town Portal
| 2 | 2nd level city | 2500 gold 5 wood 5 stone 5 crystal | Lets your hero teleports to your custom city. |
![]() Advanced Town Portal
| 3 | 3rd level city Town portal | 5000 gold 10 crystal | Heroes can teleport to this city from adventure map (they gain proper spell). |
![]() Shalassa's Frozen Breath
| 4 | 4th level city Tear of Asha | 15000 gold 20 wood 20 stone 20 crystal | 5000 gold per turn, +50% to population. Chill effects, used by heroes and units, changes into a Frozen spell (-20% to fire resistance, lose of all movement points by an enemy). |
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